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  4. NovaBeast Maw Remastered

NovaBeast Maw Remastered

Scheduled Pinned Locked Moved Gifts / Downloads
novanovabeastmawvoregiftall files
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  • S
    S
    Sparrow
    wrote last edited by
    #47

    rough typed out guide that worked for me

    get novabeast 1.2 and import it into your project
    goto the novabeast.fbx file in file explorer and put it into the novamawpatcher folder
    run the !NovaBeastPatcher.bat file
    should generate a new file called novabeast_maw.fbx in the same folder
    delete the old/temp novabeast.maw.fbx in the novamaw folder in unity and replace it with the new generated one
    open the novamaw prefab for face tracking/no ft depending on which vers

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      Dark_Evil
      wrote last edited by
      #48

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        Dark_Evil
        wrote last edited by
        #49

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          Dark_Evil
          wrote last edited by
          #50

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            Dark_Evil
            wrote last edited by
            #51

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              David_RTX
              wrote last edited by
              #52

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                Dark_Evil
                wrote last edited by
                #53

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                  Dark_Evil
                  wrote last edited by
                  #54

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                  • ARC_HavocA
                    ARC_HavocA
                    ARC_Havoc
                    wrote last edited by ARC_Havoc
                    #55

                    FULL TYPED OUT GUIDE!! EASY AS HECK!!!(sorta)
                    BIG thank you to Sparrow, who commented the baselines for which I will now expand upon.
                    Also a note, I have a ready-to-go unitypackage for those who just want a dang working avatar (You must already have the NovaBeast base assets+Poiyomi Toon already in the project for it to work properly): [register or login to view this hidden content]
                    A. (Unfortunately, I haven't typed out this process while actually going through it so there will be a medium chance of my guide not being fully comprehensive. I apologize sincerely for that, and want to note nothing you do with my guide should break ANYTHING if followed as written)

                    1. Import Novabeast Package (base novabeast)
                    2. Import NovaMaw unitypackage
                    3. In File Explorer, go to the project files and copy the Novabeast.fbx file
                    4. Go to the V2 Patcher, extract and go into the main hub with all the random files. PASTE the Novabeast.fbx file in there and then look for (!NovaBeastPatcher), which is a .bat or Windows Batch File and run it (Note: Don't touch the .meta file of it, I don't know what those are but they aren't the right ones)
                    5. It will run a script, and there will be a new file called NovaBeastMaw.fbx or something very similar (Kinda forgot it) in that same big hub area - CUT AND PASTE back into the unity project through File Explorer, into the NovaMaw fbx folder preferably.
                    6. You SHOULD be good from there, just go to the prefabs in NovaMaw and place them down.
                    7. There will be scripts missing from the prefab, such as an animator and anchor override fix, so make sure to match those up with the standard novabeast (look at the same place where the Pipeline Manager is for avatar codes, for those who don't understand fully)

                    With that said, that is everything. Lengthy, I know, but it gives a pretty in-depth process. As stated before, this is basically from scratch. You can really just download the package above if you don't want to do all this but yknow, people need to know how I got it in the first place. ENJOY!!<3
                    (Edited to fix a grammar mistake :3)

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                    • FɑуеF
                      FɑуеF
                      Fɑуе
                      wrote last edited by
                      #56

                      Went ahead and grabbed the mesh from the patcher and chucked it in blender to remove most of the stuff and then set it up with vrcfury and stuff so it's basically drag and drop, it's just the mouth maw and uses the nova mouth alpha mask to hide it out and blendshape link to work with vrcft, plz lmk what yall think :3

                      took me like 4 hours to set up

                      [register or login to view this hidden content]

                      B 1 Reply Last reply
                      😊
                      2
                      • FɑуеF Fɑуе

                        Went ahead and grabbed the mesh from the patcher and chucked it in blender to remove most of the stuff and then set it up with vrcfury and stuff so it's basically drag and drop, it's just the mouth maw and uses the nova mouth alpha mask to hide it out and blendshape link to work with vrcft, plz lmk what yall think :3

                        took me like 4 hours to set up

                        [register or login to view this hidden content]

                        B
                        B
                        BonBonii
                        wrote last edited by
                        #57

                        @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

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                          H
                          hitchgudc0
                          wrote last edited by
                          #58

                          bump

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                          • B BonBonii

                            @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

                            FɑуеF
                            FɑуеF
                            Fɑуе
                            wrote last edited by
                            #59

                            @BonBonii

                            It's made to work with vrcft :c you'd have to use the visemes parameter with the sdk to link everything manually if you want it to work without vrcft

                            And that's outside my skill level when it comes to the animator lol.

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                              Daddy TEXT
                              wrote last edited by
                              #60
                              This post is deleted!
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                              • B BonBonii

                                @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

                                FɑуеF
                                FɑуеF
                                Fɑуе
                                wrote last edited by Fɑуе
                                #61

                                @BonBonii I FIGURED IT OUT,

                                VrcFury has a script called "Advanced Videmes", select the mesh and blendshape for each mouth Visemes such as "PP" "AA: "TH" ect, this will link it all, same goes for anyone else who uses the package.

                                PS would be so much easier if the creator of the nova just gave them it a jaw bone fr.

                                B SpaghettersS 2 Replies Last reply
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                                • FɑуеF Fɑуе

                                  @BonBonii I FIGURED IT OUT,

                                  VrcFury has a script called "Advanced Videmes", select the mesh and blendshape for each mouth Visemes such as "PP" "AA: "TH" ect, this will link it all, same goes for anyone else who uses the package.

                                  PS would be so much easier if the creator of the nova just gave them it a jaw bone fr.

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                                  BonBonii
                                  wrote last edited by
                                  #62

                                  Fayfay2546 I just got a vrcft novabeast since the other one was broken, is your prefab supposed to work even if I don't have a vr with face tracking using only the vrcft nova? or does it only work if you have a face tracking headset?

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                                  • B BonBonii

                                    Fayfay2546 I just got a vrcft novabeast since the other one was broken, is your prefab supposed to work even if I don't have a vr with face tracking using only the vrcft nova? or does it only work if you have a face tracking headset?

                                    FɑуеF
                                    FɑуеF
                                    Fɑуе
                                    wrote last edited by
                                    #63

                                    @BonBonii nah it's for vrcft :c but like I said you can use the advanced visems component with vrcfury

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                                    • H hitchgudc0

                                      bump

                                      ARC_HavocA
                                      ARC_HavocA
                                      ARC_Havoc
                                      wrote last edited by
                                      #64

                                      @hitchgudc0 By the way, there is a full guide plus the actual patcher and stuff for novabeast V1.2 You don't need to bump 🙂

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                                        Daddy TEXT
                                        wrote last edited by Daddy TEXT
                                        #65

                                        [register or login to view this hidden content] maw updated with updated patcher and updated nova beast + video and ssp

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                                          MIKEUNIX94
                                          wrote last edited by
                                          #66

                                          The cloud flare is not working 😞

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