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  4. NovaBeast Maw Remastered

NovaBeast Maw Remastered

Scheduled Pinned Locked Moved Gifts / Downloads
novanovabeastmawvoregiftall files
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  • D
    D
    Dark_Evil
    wrote last edited by
    #54

    bump

    1 Reply Last reply
    0
    • ARC_HavocA
      ARC_HavocA
      ARC_Havoc
      wrote last edited by ARC_Havoc
      #55

      FULL TYPED OUT GUIDE!! EASY AS HECK!!!(sorta)
      BIG thank you to Sparrow, who commented the baselines for which I will now expand upon.
      Also a note, I have a ready-to-go unitypackage for those who just want a dang working avatar (You must already have the NovaBeast base assets+Poiyomi Toon already in the project for it to work properly): [register or login to view this hidden content]
      A. (Unfortunately, I haven't typed out this process while actually going through it so there will be a medium chance of my guide not being fully comprehensive. I apologize sincerely for that, and want to note nothing you do with my guide should break ANYTHING if followed as written)

      1. Import Novabeast Package (base novabeast)
      2. Import NovaMaw unitypackage
      3. In File Explorer, go to the project files and copy the Novabeast.fbx file
      4. Go to the V2 Patcher, extract and go into the main hub with all the random files. PASTE the Novabeast.fbx file in there and then look for (!NovaBeastPatcher), which is a .bat or Windows Batch File and run it (Note: Don't touch the .meta file of it, I don't know what those are but they aren't the right ones)
      5. It will run a script, and there will be a new file called NovaBeastMaw.fbx or something very similar (Kinda forgot it) in that same big hub area - CUT AND PASTE back into the unity project through File Explorer, into the NovaMaw fbx folder preferably.
      6. You SHOULD be good from there, just go to the prefabs in NovaMaw and place them down.
      7. There will be scripts missing from the prefab, such as an animator and anchor override fix, so make sure to match those up with the standard novabeast (look at the same place where the Pipeline Manager is for avatar codes, for those who don't understand fully)

      With that said, that is everything. Lengthy, I know, but it gives a pretty in-depth process. As stated before, this is basically from scratch. You can really just download the package above if you don't want to do all this but yknow, people need to know how I got it in the first place. ENJOY!!<3
      (Edited to fix a grammar mistake :3)

      1 Reply Last reply
      1
      • FɑуеF
        FɑуеF
        Fɑуе
        wrote last edited by
        #56

        Went ahead and grabbed the mesh from the patcher and chucked it in blender to remove most of the stuff and then set it up with vrcfury and stuff so it's basically drag and drop, it's just the mouth maw and uses the nova mouth alpha mask to hide it out and blendshape link to work with vrcft, plz lmk what yall think :3

        took me like 4 hours to set up

        [register or login to view this hidden content]

        B 1 Reply Last reply
        😊
        2
        • FɑуеF Fɑуе

          Went ahead and grabbed the mesh from the patcher and chucked it in blender to remove most of the stuff and then set it up with vrcfury and stuff so it's basically drag and drop, it's just the mouth maw and uses the nova mouth alpha mask to hide it out and blendshape link to work with vrcft, plz lmk what yall think :3

          took me like 4 hours to set up

          [register or login to view this hidden content]

          B
          B
          BonBonii
          wrote last edited by
          #57

          @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

          FɑуеF 2 Replies Last reply
          0
          • H
            H
            hitchgudc0
            wrote last edited by
            #58

            bump

            ARC_HavocA 1 Reply Last reply
            0
            • B BonBonii

              @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

              FɑуеF
              FɑуеF
              Fɑуе
              wrote last edited by
              #59

              @BonBonii

              It's made to work with vrcft :c you'd have to use the visemes parameter with the sdk to link everything manually if you want it to work without vrcft

              And that's outside my skill level when it comes to the animator lol.

              1 Reply Last reply
              0
              • D
                D
                Daddy TEXT
                wrote last edited by
                #60
                This post is deleted!
                1 Reply Last reply
                1
                • B BonBonii

                  @Fayfay2546 Hii, sorry for bothering, I installed your package and did everything, everything seems to work smoothly except for when I speak, when I speak in vrchat my default mouth moves but the realistic maw doesn't, it stands still, the blendshapes are the same (visemes) but I still can't figure out how to make it work.. could you help me out?

                  FɑуеF
                  FɑуеF
                  Fɑуе
                  wrote last edited by Fɑуе
                  #61

                  @BonBonii I FIGURED IT OUT,

                  VrcFury has a script called "Advanced Videmes", select the mesh and blendshape for each mouth Visemes such as "PP" "AA: "TH" ect, this will link it all, same goes for anyone else who uses the package.

                  PS would be so much easier if the creator of the nova just gave them it a jaw bone fr.

                  B SpaghettersS 2 Replies Last reply
                  0
                  • FɑуеF Fɑуе

                    @BonBonii I FIGURED IT OUT,

                    VrcFury has a script called "Advanced Videmes", select the mesh and blendshape for each mouth Visemes such as "PP" "AA: "TH" ect, this will link it all, same goes for anyone else who uses the package.

                    PS would be so much easier if the creator of the nova just gave them it a jaw bone fr.

                    B
                    B
                    BonBonii
                    wrote last edited by
                    #62

                    Fayfay2546 I just got a vrcft novabeast since the other one was broken, is your prefab supposed to work even if I don't have a vr with face tracking using only the vrcft nova? or does it only work if you have a face tracking headset?

                    FɑуеF 1 Reply Last reply
                    0
                    • B BonBonii

                      Fayfay2546 I just got a vrcft novabeast since the other one was broken, is your prefab supposed to work even if I don't have a vr with face tracking using only the vrcft nova? or does it only work if you have a face tracking headset?

                      FɑуеF
                      FɑуеF
                      Fɑуе
                      wrote last edited by
                      #63

                      @BonBonii nah it's for vrcft :c but like I said you can use the advanced visems component with vrcfury

                      1 Reply Last reply
                      0
                      • H hitchgudc0

                        bump

                        ARC_HavocA
                        ARC_HavocA
                        ARC_Havoc
                        wrote last edited by
                        #64

                        @hitchgudc0 By the way, there is a full guide plus the actual patcher and stuff for novabeast V1.2 You don't need to bump 🙂

                        1 Reply Last reply
                        0
                        • D
                          D
                          Daddy TEXT
                          wrote last edited by Daddy TEXT
                          #65

                          [register or login to view this hidden content] maw updated with updated patcher and updated nova beast + video and ssp

                          I 1 Reply Last reply
                          5
                          • M
                            M
                            MIKEUNIX94
                            wrote last edited by
                            #66

                            The cloud flare is not working 😞

                            D 1 Reply Last reply
                            0
                            • M MIKEUNIX94

                              The cloud flare is not working 😞

                              D
                              D
                              Daddy TEXT
                              wrote last edited by
                              #67

                              @MIKEUNIX94 dm me

                              1 Reply Last reply
                              0
                              • FɑуеF Fɑуе

                                @BonBonii I FIGURED IT OUT,

                                VrcFury has a script called "Advanced Videmes", select the mesh and blendshape for each mouth Visemes such as "PP" "AA: "TH" ect, this will link it all, same goes for anyone else who uses the package.

                                PS would be so much easier if the creator of the nova just gave them it a jaw bone fr.

                                SpaghettersS
                                SpaghettersS
                                Spaghetters
                                wrote last edited by
                                #68

                                @Fɑуе im so lost at what to do in the advanced vismes part TwT would it be possible for a short video?

                                FɑуеF 1 Reply Last reply
                                0
                                • SpaghettersS Spaghetters

                                  @Fɑуе im so lost at what to do in the advanced vismes part TwT would it be possible for a short video?

                                  FɑуеF
                                  FɑуеF
                                  Fɑуе
                                  wrote last edited by
                                  #69

                                  @Spaghetters ion know, I just know of the componen, Didn't mess with it cuz I got fr, srry.

                                  1 Reply Last reply
                                  0
                                  • D Daddy TEXT

                                    [register or login to view this hidden content] maw updated with updated patcher and updated nova beast + video and ssp

                                    I
                                    I
                                    its2
                                    wrote last edited by
                                    #70

                                    @Daddy-TEXT this is still the 1.0 tutorial video, you can see it in the video. And when following the instructions exactly, At the point where you are supposed to drag the novamaw prefab into the scene it is completely missing. the only thing inside is a contact receiver.Screenshot 2026-09-08 205725.png

                                    D 1 Reply Last reply
                                    0
                                    • I
                                      I
                                      its2
                                      wrote last edited by
                                      #71

                                      Ultimately I'm trying to get this to work on a custom Novabeast. it has the same head just a different body. i cant even get it to work on the default 1.2 nova. Ive done splicing in blender before but nothing like this (headswap with alot of blendshapes). if anyone is blender/unity savvy and could guide me through doing my own work i would love to work with them.

                                      1 Reply Last reply
                                      0
                                      • I its2

                                        @Daddy-TEXT this is still the 1.0 tutorial video, you can see it in the video. And when following the instructions exactly, At the point where you are supposed to drag the novamaw prefab into the scene it is completely missing. the only thing inside is a contact receiver.Screenshot 2026-09-08 205725.png

                                        D
                                        D
                                        Daddy TEXT
                                        wrote last edited by
                                        #72

                                        @its2 dm me and i can help u its the saame process

                                        FartLoLF 1 Reply Last reply
                                        0
                                        • D Daddy TEXT

                                          @its2 dm me and i can help u its the saame process

                                          FartLoLF
                                          FartLoLF
                                          FartLoL
                                          wrote last edited by
                                          #73

                                          @Daddy-TEXT Can you dm on how to also install this on my pre existing novabeast?

                                          1 Reply Last reply
                                          0

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