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  5. [FOUND] TexGon3D Pomni model!!!!

[FOUND] TexGon3D Pomni model!!!!

Scheduled Pinned Locked Moved Unsolved Gumroad/Payhip Avatars
tadcdigitalcircustexgon3dpomniblender3dmodelrig
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  • C cynxedoes3d

    @ImaKun I fixed the low poly! You need to add subdivision surface modifiers to every part. Also, yeah, the guy who provided the model didn't give the texture folder, which you need to fix the pupil switching

    ImaKunI
    ImaKunI
    ImaKun
    wrote on last edited by
    #12

    @cynxedoes3d Okay, I'll try to do that, thanks.

    1 Reply Last reply
    0
    • C
      C
      cynxedoes3d
      wrote on last edited by
      #13

      Hopefully the guy sends the entire file.

      1 Reply Last reply
      0
      • cainegoonerC
        cainegoonerC
        cainegooner
        wrote on last edited by
        #14

        fuck! sadly i uploaded the exact file that i got from someone and now they are on vacation that means either we have to find someone to fix it or have to live with it i guess

        1 Reply Last reply
        0
        • cainegoonerC
          cainegoonerC
          cainegooner
          wrote on last edited by
          #15

          alright i got it now from another person try if this one works if yeah, feel free to let me know! : D
          [register or login to view this hidden content]

          MajjorNinja26M C 2 Replies Last reply
          1
          • cainegoonerC cainegooner

            alright i got it now from another person try if this one works if yeah, feel free to let me know! : D
            [register or login to view this hidden content]

            MajjorNinja26M
            MajjorNinja26M
            MajjorNinja26
            wrote on last edited by
            #16

            @AmitXEffy LOL! I'm sorry dude, but this link is even worse; it doesn't even have proper articulation controls or options, and it also has the same texture error.

            cainegoonerC 1 Reply Last reply
            0
            • 3273982139g9e1g3
              3273982139g9e1g3
              3273982139g9e1g
              wrote on last edited by
              #17

              the eye is a image sequence, so idk what happennd

              1 Reply Last reply
              0
              • cainegoonerC cainegooner

                alright i got it now from another person try if this one works if yeah, feel free to let me know! : D
                [register or login to view this hidden content]

                C
                C
                cynxedoes3d
                wrote on last edited by
                #18

                @AmitXEffy Yeah, exactly what the other person said... Maybe try asking for the entire file with the textures, video to help, etc?

                1 Reply Last reply
                1
                • MajjorNinja26M MajjorNinja26

                  @AmitXEffy LOL! I'm sorry dude, but this link is even worse; it doesn't even have proper articulation controls or options, and it also has the same texture error.

                  cainegoonerC
                  cainegoonerC
                  cainegooner
                  wrote on last edited by
                  #19

                  @MajjorNinja26 FUCK! alright i´ll ask the person

                  C 1 Reply Last reply
                  0
                  • cainegoonerC cainegooner

                    @MajjorNinja26 FUCK! alright i´ll ask the person

                    C
                    C
                    cynxedoes3d
                    wrote on last edited by
                    #20

                    @AmitXEffy 🤞

                    1 Reply Last reply
                    0
                    • cainegoonerC
                      cainegoonerC
                      cainegooner
                      wrote on last edited by
                      #21
                      This post is deleted!
                      C 1 Reply Last reply
                      0
                      • MajjorNinja26M
                        MajjorNinja26M
                        MajjorNinja26
                        wrote on last edited by
                        #22

                        alt text

                        I've already fixed several bugs in the rig regarding armature; everything is corrected just like in the video. I'm fixing the textures now; I just need to figure out a way to add some drivers.

                        C 1 Reply Last reply
                        1
                        • cainegoonerC cainegooner
                          [[topic:post-is-deleted]]
                          C
                          C
                          cynxedoes3d
                          wrote on last edited by
                          #23

                          @AmitXEffy hopefully

                          1 Reply Last reply
                          0
                          • MajjorNinja26M MajjorNinja26

                            alt text

                            I've already fixed several bugs in the rig regarding armature; everything is corrected just like in the video. I'm fixing the textures now; I just need to figure out a way to add some drivers.

                            C
                            C
                            cynxedoes3d
                            wrote on last edited by
                            #24

                            @MajjorNinja26 lowk still want the og though 😭

                            1 Reply Last reply
                            0
                            • 3273982139g9e1g3
                              3273982139g9e1g3
                              3273982139g9e1g
                              wrote on last edited by
                              #25

                              Anything?

                              1 Reply Last reply
                              0
                              • C
                                C
                                cynxedoes3d
                                wrote on last edited by
                                #26

                                yeah, anything.?

                                1 Reply Last reply
                                0
                                • MajjorNinja26M
                                  MajjorNinja26M
                                  MajjorNinja26
                                  wrote on last edited by
                                  #27

                                  DONE!!! It worked! I can finally say the model is finished.

                                  • I made several corrections to the character's armature, regarding the rig, armature of the teeth, mouth, and eyes.

                                  • Corrected the eye textures.

                                  (I tried to keep it as close to the original as possible, I hope it turned out well.)

                                  • Corrected the model's mesh; now it's smoother with subdivision.

                                  • Recreated the drivers. I redid the texture drivers for the eyes and other parts. I hope it turned out well because (IT WAS FUKING OF WORK TO DO THIS! ;(

                                  Notes: Please update me when using the model if it's working correctly.

                                  If the model is heavy, activate Simplify to 0 or 1; this happens because the mesh is subdivided.

                                  Any questions or errors, comment below 🙂

                                  DL: [register or login to view this hidden content]

                                  C ImaKunI cainegoonerC 3 Replies Last reply
                                  1
                                  • MajjorNinja26M MajjorNinja26

                                    DONE!!! It worked! I can finally say the model is finished.

                                    • I made several corrections to the character's armature, regarding the rig, armature of the teeth, mouth, and eyes.

                                    • Corrected the eye textures.

                                    (I tried to keep it as close to the original as possible, I hope it turned out well.)

                                    • Corrected the model's mesh; now it's smoother with subdivision.

                                    • Recreated the drivers. I redid the texture drivers for the eyes and other parts. I hope it turned out well because (IT WAS FUKING OF WORK TO DO THIS! ;(

                                    Notes: Please update me when using the model if it's working correctly.

                                    If the model is heavy, activate Simplify to 0 or 1; this happens because the mesh is subdivided.

                                    Any questions or errors, comment below 🙂

                                    DL: [register or login to view this hidden content]

                                    C
                                    C
                                    cynxedoes3d
                                    wrote on last edited by
                                    #28

                                    @MajjorNinja26 nice! off topic, I'm not good at lighting. Do you know how I could make it more show accurate?

                                    1 Reply Last reply
                                    0
                                    • MajjorNinja26M MajjorNinja26

                                      DONE!!! It worked! I can finally say the model is finished.

                                      • I made several corrections to the character's armature, regarding the rig, armature of the teeth, mouth, and eyes.

                                      • Corrected the eye textures.

                                      (I tried to keep it as close to the original as possible, I hope it turned out well.)

                                      • Corrected the model's mesh; now it's smoother with subdivision.

                                      • Recreated the drivers. I redid the texture drivers for the eyes and other parts. I hope it turned out well because (IT WAS FUKING OF WORK TO DO THIS! ;(

                                      Notes: Please update me when using the model if it's working correctly.

                                      If the model is heavy, activate Simplify to 0 or 1; this happens because the mesh is subdivided.

                                      Any questions or errors, comment below 🙂

                                      DL: [register or login to view this hidden content]

                                      ImaKunI
                                      ImaKunI
                                      ImaKun
                                      wrote on last edited by
                                      #29

                                      @MajjorNinja26 The model looks awesome with all these corrections!!!

                                      1 Reply Last reply
                                      0
                                      • ImaKunI
                                        ImaKunI
                                        ImaKun
                                        wrote on last edited by ImaKun
                                        #30

                                        4d1a279a-f809-45d8-954d-1570fee64718-image.jpeg
                                        Found a small bug when changing the size of the left compulsive pupil.

                                        d4027285-ee06-49f3-a81f-d16c4bd1d980-image.jpeg
                                        If you encounter the same bug, go to left eye material settings and set "pomni eye animation" to "Extend" instead of "Repeat", just as it did on right eye.

                                        UPD: I also noticed that instead of "Closest" in this node is indicated as "Linear". I don’t know if this is a mistake or if it’s needed for animation.

                                        MajjorNinja26M 1 Reply Last reply
                                        0
                                        • ImaKunI ImaKun

                                          4d1a279a-f809-45d8-954d-1570fee64718-image.jpeg
                                          Found a small bug when changing the size of the left compulsive pupil.

                                          d4027285-ee06-49f3-a81f-d16c4bd1d980-image.jpeg
                                          If you encounter the same bug, go to left eye material settings and set "pomni eye animation" to "Extend" instead of "Repeat", just as it did on right eye.

                                          UPD: I also noticed that instead of "Closest" in this node is indicated as "Linear". I don’t know if this is a mistake or if it’s needed for animation.

                                          MajjorNinja26M
                                          MajjorNinja26M
                                          MajjorNinja26
                                          wrote on last edited by
                                          #31

                                          @ImaKun Oh danm, I can't believe I missed that one, lol. This happens because the texture is in "Repeat" mode, where when you shrink the texture it repeats its center. To fix it, go to Image Texture and change "Repeat" to "Extend".

                                          Regarding the format, I set it to "Linear" because when you enlarge and shrink the texture, it kind of smooths it out and "hides" the pixels that are too noticeable. And yes, I only did this with this specific texture because of the animation. But if you want to change it for all textures, feel free.

                                          1 Reply Last reply
                                          1

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