Sapphire by da.nilkaz
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now we need someone to rig it

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@RIGI1 ty! bump vrc
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@RIGI1 ty! bump vrc
@Te-amo-mi-vida here vrc version
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@Te-amo-mi-vida here vrc version
@RIGI1 millions of thank you
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@rigi1 She wasn't there

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@rigi1 She wasn't there

@Goober1999 ok i think back then i was download a missing file i guess you guys gonna use original blend file port to vrc
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was trying this out i've downloaded both files and the textures for the uv map for the unity one and the blender are different if you can rig up it without changing the uv map for the original model i can move the textures from blender to unity where it has its normals and other things

the one in front has the normal and ao and other textures maps the one in the back has @RIGI1 textures when i try to put on the material with the textures from the blender file on to @rigi1 unity rig it looks like this
if you could rig it up for original uv map i can do the materials for it better and i can set up sps and a few other things for adjusting the avatar i try to add the original avatar but i can't get the rig working im bad at rigging also if you rig it for me i can do the other outfits because i know how to data transfer the weight paints to the model
also here a picture of it in vrc

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was trying this out i've downloaded both files and the textures for the uv map for the unity one and the blender are different if you can rig up it without changing the uv map for the original model i can move the textures from blender to unity where it has its normals and other things

the one in front has the normal and ao and other textures maps the one in the back has @RIGI1 textures when i try to put on the material with the textures from the blender file on to @rigi1 unity rig it looks like this
if you could rig it up for original uv map i can do the materials for it better and i can set up sps and a few other things for adjusting the avatar i try to add the original avatar but i can't get the rig working im bad at rigging also if you rig it for me i can do the other outfits because i know how to data transfer the weight paints to the model
also here a picture of it in vrc

-
was trying this out i've downloaded both files and the textures for the uv map for the unity one and the blender are different if you can rig up it without changing the uv map for the original model i can move the textures from blender to unity where it has its normals and other things

the one in front has the normal and ao and other textures maps the one in the back has @RIGI1 textures when i try to put on the material with the textures from the blender file on to @rigi1 unity rig it looks like this
if you could rig it up for original uv map i can do the materials for it better and i can set up sps and a few other things for adjusting the avatar i try to add the original avatar but i can't get the rig working im bad at rigging also if you rig it for me i can do the other outfits because i know how to data transfer the weight paints to the model
also here a picture of it in vrc

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@ohton hold on sec you mean you want to fix on blender or on vrc if vrc i dont good at vrc on rigging but if on blender i can do that but i still not sure what you mean fix other rig? sorry my bad eng gramma
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@RIGI1 vrc its need to be fix on maybe change the bones in blender then upload it to vrc i not real sure on how to do it thou
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@rigi1 sure thing in unity ya just right click on the avatar in the project fold press show in folder then ya get the file location and go to blender then press import and put in the file location grab the avatar fbx then import it
and for blender to vrc you press export then change apply scaling to fbx all the scroll to the bottom and turn off bake animation then hit export then drag that fbx file to unity -
@rigi1 here a video on how to do it i realize im bad and typing on how to do it and also i need to show where the things are on how to do it
https://youtu.be/7KNdkr6T9B4
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i dont understand it seem like so perfectly?
?