Are there any guides on how to convert a .blend file (specifically one I did not make) into a functional VRChat avatar?
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ah gotcha
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i'll see what i can do. my instints tell me that the Materials needs to be fixed somehow and i discovered how to
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i'll see what i can do. my instints tell me that the Materials needs to be fixed somehow and i discovered how to
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no promises though since im still learning how to actually port a model specifically. i struggled with the Rafaknight Shantae model and her bones were out of whack
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no promises though since im still learning how to actually port a model specifically. i struggled with the Rafaknight Shantae model and her bones were out of whack
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well that was surely hard than i expected, and the fbx didnt even got the materials right at all

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well that was surely hard than i expected, and the fbx didnt even got the materials right at all

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@Letecus That's what I'm saying. It truly is really difficult. The chances were little to none from the very beginning. If someone can just manage to get me the correct textures and stuff I can try my best to do the rest.
@kh4m4ri hey there I have this model I really want that is a blend and I'm not sure how to convert it, could you help maybe?
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I've worked on Smutbase models before. You could do two ways to get the textures, you can go to Texture Paint and save every texture you can find on there that way going down one by one or (if its missing PNG textures and its mostly just colors) you can bake the nodes into a PNG texture. Sometimes it works, sometimes it doesn't.
But that's how I personally get textures. Or just make my own if I'm feeling really lazy.
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