Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Guides
  3. Tutorials
  4. Are there any guides on how to convert a .blend file (specifically one I did not make) into a functional VRChat avatar?

Are there any guides on how to convert a .blend file (specifically one I did not make) into a functional VRChat avatar?

Scheduled Pinned Locked Moved Tutorials
blenderunityavatar creation
28 Posts 6 Posters 2.0k Views 5 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • E
    E
    ExpiredJewel
    wrote on last edited by ExpiredJewel
    #16

    wasnt really hard actually- you just gotta go to file, external data and then unpack resources. figured that out myself when i looked up on how to get textures myself

    kh4m4riK 1 Reply Last reply
    0
    • E ExpiredJewel

      wasnt really hard actually- you just gotta go to file, external data and then unpack resources. figured that out myself when i looked up on how to get textures myself

      kh4m4riK
      kh4m4riK
      kh4m4ri
      wrote on last edited by
      #17

      @Letecus Yeah, I knew how to do it, it just wasn't working for me. It was honestly frustrating me.

      1 Reply Last reply
      0
      • E
        E
        ExpiredJewel
        wrote on last edited by ExpiredJewel
        #18

        ah gotcha

        kh4m4riK 1 Reply Last reply
        0
        • E ExpiredJewel

          ah gotcha

          kh4m4riK
          kh4m4riK
          kh4m4ri
          wrote on last edited by
          #19

          @Letecus If you take a look at the textures, and try to match them to the fbx, it just doesn't work. Let me know if you can figure this out!

          1 Reply Last reply
          0
          • E
            E
            ExpiredJewel
            wrote on last edited by
            #20

            i'll see what i can do. my instints tell me that the Materials needs to be fixed somehow and i discovered how to

            kh4m4riK 1 Reply Last reply
            0
            • E ExpiredJewel

              i'll see what i can do. my instints tell me that the Materials needs to be fixed somehow and i discovered how to

              kh4m4riK
              kh4m4riK
              kh4m4ri
              wrote on last edited by
              #21

              @Letecus Bless up! Let me know what you find out.

              1 Reply Last reply
              0
              • E
                E
                ExpiredJewel
                wrote on last edited by
                #22

                no promises though since im still learning how to actually port a model specifically. i struggled with the Rafaknight Shantae model and her bones were out of whack

                kh4m4riK 1 Reply Last reply
                0
                • E ExpiredJewel

                  no promises though since im still learning how to actually port a model specifically. i struggled with the Rafaknight Shantae model and her bones were out of whack

                  kh4m4riK
                  kh4m4riK
                  kh4m4ri
                  wrote on last edited by
                  #23

                  @Letecus You're all good. Goodluck!

                  1 Reply Last reply
                  0
                  • E
                    E
                    ExpiredJewel
                    wrote on last edited by
                    #24

                    well that was surely hard than i expected, and the fbx didnt even got the materials right at all 😕

                    kh4m4riK 1 Reply Last reply
                    0
                    • E ExpiredJewel

                      well that was surely hard than i expected, and the fbx didnt even got the materials right at all 😕

                      kh4m4riK
                      kh4m4riK
                      kh4m4ri
                      wrote on last edited by
                      #25

                      @Letecus That's what I'm saying. It truly is really difficult. The chances were little to none from the very beginning. If someone can just manage to get me the correct textures and stuff I can try my best to do the rest.

                      N 1 Reply Last reply
                      0
                      • VisaeresV
                        VisaeresV
                        Visaeres
                        wrote on last edited by
                        #26

                        I too would like help in this situation

                        Wow that's a lot a' words, too bad I'm not reading em'

                        1 Reply Last reply
                        0
                        • kh4m4riK kh4m4ri

                          @Letecus That's what I'm saying. It truly is really difficult. The chances were little to none from the very beginning. If someone can just manage to get me the correct textures and stuff I can try my best to do the rest.

                          N
                          N
                          Nohope_derp
                          wrote on last edited by Nohope_derp
                          #27

                          @kh4m4ri hey there I have this model I really want that is a blend and I'm not sure how to convert it, could you help maybe?

                          1 Reply Last reply
                          0
                          • ALilRottenA
                            ALilRottenA
                            ALilRotten
                            wrote on last edited by
                            #28

                            I've worked on Smutbase models before. You could do two ways to get the textures, you can go to Texture Paint and save every texture you can find on there that way going down one by one or (if its missing PNG textures and its mostly just colors) you can bake the nodes into a PNG texture. Sometimes it works, sometimes it doesn't.
                            But that's how I personally get textures. Or just make my own if I'm feeling really lazy.

                            • I rig up models
                            • I add clothing/assets to premade models
                            • Learning how to make models
                            • Can make VRC ports
                            • I teach people via YT

                            [I do NOT do trades]

                            :Feel free to message me, just don't be demanding.:

                            1 Reply Last reply
                            0

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            Reply
                            • Reply as topic
                            Log in to reply
                            • Oldest to Newest
                            • Newest to Oldest
                            • Most Votes


                            • Login

                            • Login or register to search.
                            • First post
                              Last post
                            0
                            • Categories
                            • Recent
                            • Tags
                            • Popular