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  4. How to rig models...?

How to rig models...?

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rigginghelplearn
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  • silly_kittyS
    silly_kittyS
    silly_kitty
    wrote on last edited by
    #1

    I'm having a hard time finding good videos on how to Rig a model for Vrchat
    and make ShapeKeys or BlendShapes so the avatar can speak

    I don't know if i need to learn how to weight paint... but I'm willing to-
    If you have any videos to share please let me know

    Top 500 Jerkmate player

    1 Reply Last reply
    4
    • BerryBushB
      BerryBushB
      BerryBush
      wrote on last edited by
      #2

      bump

      If i bump your post even though its already been solved or found, it's so I can come back to it later on my pc

      1 Reply Last reply
      1
      • HingeH
        HingeH
        Hinge
        wrote on last edited by
        #3

        weight painting is very important, goodluck, you'll need it

        1 Reply Last reply
        0
        • AntipathyA
          AntipathyA
          Antipathy
          wrote on last edited by
          #4

          Watch videos on Youtube, it's difficult to explain it to you here.

          Challenge us at your own peril.
          You may have bested the ELITE COMMANDER and HIGH COUNCILMAN by themselves, but...
          We're stronger together!

          1 Reply Last reply
          0
          • AntipathyA
            AntipathyA
            Antipathy
            wrote on last edited by
            #5

            https://www.youtube.com/watch?v=6WqCUdilzS8 It's short and will explain you what to do. I hope that helps

            Challenge us at your own peril.
            You may have bested the ELITE COMMANDER and HIGH COUNCILMAN by themselves, but...
            We're stronger together!

            1 Reply Last reply
            1
            • BasicCableB
              BasicCableB
              BasicCable
              wrote on last edited by
              #6

              Here's some stuff I found helpful.
              https://www.youtube.com/watch?v=DDeB4tDVCGY (Rigging/Weight Painting) <- I really like this one
              https://www.youtube.com/watch?v=k8DQY_DNDPM (Weight Painting)
              https://www.youtube.com/watch?v=Qyrz4JoMP28&t=600s (Shape Keys/Visemes)
              https://www.youtube.com/watch?v=YtJ1Dbv-XUA (Shape Keys)

              There's a lot of options out there for auto-rigging as well. Adobe's Mixamo (free), Reallusion's AccuRIG (free) and a Blender plugin called Auto Rig Pro (paid). One thing to note is that AccuRIG I think breaks all existing shape keys after the process, which can be problematic for certain ports. Auto-rigging also isn't perfect, so you're likely gonna need to learn some basic weight painting anyways to fix some of the quirks of automation, but automation can get you like 85% of the way there.

              I also started doing this stuff relatively recently, so there's a whole host of things I probably don't know. One thing I found really helpful is to look at models that are already rigged. It's pretty helpful to see how bones are generally laid out and which bones have influence over which areas of the mesh.

              One, two, three, four, join the Marching Jobless Corps.
              https://www.youtube.com/watch?v=6KFVVKFxr60

              silly_kittyS 1 Reply Last reply
              3
              • BasicCableB BasicCable

                Here's some stuff I found helpful.
                https://www.youtube.com/watch?v=DDeB4tDVCGY (Rigging/Weight Painting) <- I really like this one
                https://www.youtube.com/watch?v=k8DQY_DNDPM (Weight Painting)
                https://www.youtube.com/watch?v=Qyrz4JoMP28&t=600s (Shape Keys/Visemes)
                https://www.youtube.com/watch?v=YtJ1Dbv-XUA (Shape Keys)

                There's a lot of options out there for auto-rigging as well. Adobe's Mixamo (free), Reallusion's AccuRIG (free) and a Blender plugin called Auto Rig Pro (paid). One thing to note is that AccuRIG I think breaks all existing shape keys after the process, which can be problematic for certain ports. Auto-rigging also isn't perfect, so you're likely gonna need to learn some basic weight painting anyways to fix some of the quirks of automation, but automation can get you like 85% of the way there.

                I also started doing this stuff relatively recently, so there's a whole host of things I probably don't know. One thing I found really helpful is to look at models that are already rigged. It's pretty helpful to see how bones are generally laid out and which bones have influence over which areas of the mesh.

                silly_kittyS
                silly_kittyS
                silly_kitty
                wrote on last edited by
                #7

                @BasicCable ty

                Top 500 Jerkmate player

                1 Reply Last reply
                🤝
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