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  4. Attempt at VRC port for Samzan's Millie model.

Attempt at VRC port for Samzan's Millie model.

Scheduled Pinned Locked Moved Gifts / Downloads
vrc portnewbie
68 Posts 12 Posters 4.3k Views 55 Watching
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  • Toy chicaT
    Toy chicaT
    Toy chica
    wrote on last edited by
    #23

    Well it doesn't have psybones for hair and breasts and tail for me

    Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

    1 Reply Last reply
    0
    • E
      E
      ExpiredJewel
      wrote on last edited by
      #24

      you sure you downloaded the right one? KYS has a better unity port and thats the one im using

      1 Reply Last reply
      0
      • Toy chicaT
        Toy chicaT
        Toy chica
        wrote on last edited by
        #25

        Yes

        Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

        1 Reply Last reply
        0
        • kysK
          kysK
          kys
          wrote on last edited by
          #26

          i left the original avatar in there aswell as mine, make sure mine is toggled! also the tail is straight until in game where the physbones have gravity!

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            E
            ExpiredJewel
            wrote on last edited by
            #27

            yeah it tends to not registure until you mess with it a lil bit and it works for me. happened only once when adding some assets but fixed itself the next time i play tested it

            all i really need is some emotion expressions and we're all set

            kysK 1 Reply Last reply
            1
            • E ExpiredJewel

              yeah it tends to not registure until you mess with it a lil bit and it works for me. happened only once when adding some assets but fixed itself the next time i play tested it

              all i really need is some emotion expressions and we're all set

              kysK
              kysK
              kys
              wrote on last edited by
              #28

              @ExpiredJewel ill def work on blendshapes for emotions sometime today, just gotta wake up a bit more first!

              1 Reply Last reply
              0
              • Toy chicaT
                Toy chicaT
                Toy chica
                wrote on last edited by
                #29

                Not for me

                Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

                1 Reply Last reply
                0
                • kysK
                  kysK
                  kys
                  wrote on last edited by
                  #30

                  Emotes for millie.png
                  I did some VERY simple emotes for her, they're all set up and ready for use! nothing else new added.
                  [register or login to view this hidden content]

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                    ExpiredJewel
                    wrote on last edited by ExpiredJewel
                    #31

                    awesome! Deffinutely making great progress. also i noticed that certain clothes like her gloves and her pants are clipping through from certain angles but thankefully her crotch area didnt clip through or that'd be embarrassing lol.

                    a lil more work on making sure the weigh painting on her clothes and that should do it.

                    until then take as much as time as you need

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                      ExpiredJewel
                      wrote on last edited by
                      #32

                      just for when you continue to make some adjustments here's some clipping of certain areas on Millie
                      Screenshot (176).png
                      Screenshot (175).png
                      Screenshot (174).png

                      more than likely the clothes needs some work but the body seems fine to my knowledge. the emotion expressions turned out amazing when checking them out

                      kysK 1 Reply Last reply
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                      • B
                        B
                        blp20567
                        wrote on last edited by
                        #33

                        the nips are flat when the clothes are off

                        kysK 1 Reply Last reply
                        0
                        • B blp20567

                          the nips are flat when the clothes are off

                          kysK
                          kysK
                          kys
                          wrote on last edited by
                          #34

                          @blp20567 the og mesh from the orignal poster didnt come with any nipple deforms, i didnt plan on adding any as i thought they looked fine

                          1 Reply Last reply
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                          • E ExpiredJewel

                            just for when you continue to make some adjustments here's some clipping of certain areas on Millie
                            Screenshot (176).png
                            Screenshot (175).png
                            Screenshot (174).png

                            more than likely the clothes needs some work but the body seems fine to my knowledge. the emotion expressions turned out amazing when checking them out

                            kysK
                            kysK
                            kys
                            wrote on last edited by
                            #35

                            @ExpiredJewel how do you have her posed cuz in my unity when i move her arms the clothing moves fine with them with no weird deformity's. i do plan on adding some sort of leg clipping for the jeans tho!

                            E 1 Reply Last reply
                            0
                            • kysK kys

                              @ExpiredJewel how do you have her posed cuz in my unity when i move her arms the clothing moves fine with them with no weird deformity's. i do plan on adding some sort of leg clipping for the jeans tho!

                              E
                              E
                              ExpiredJewel
                              wrote on last edited by ExpiredJewel
                              #36

                              @kys in gesture manager i had to use the gogoloco to go in T-Pose and other positions. thats how i was able to find clippings from her body mesh clipping through certain spots.

                              click once over the Gesture Manager and on the right side of the window there's Play Test, it would make the model active and you'll have the quick menue options like how you normally use it in vrchat

                              it could be the clothes' weigh paint if its connected slightly underneath her armpit, thats why its clipping badly when i texted it again. i also have other pictures i took and need to show her gloves clipping over her palm and wrists

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                              • E
                                E
                                ExpiredJewel
                                wrote on last edited by ExpiredJewel
                                #37

                                ed2398190f891849fccc03598f74783c.png
                                1f6d7f1b51da52031c9a83e1d5c8fe97.png

                                Heres the rest to look over. Now I'mma go to bed lmao

                                Protagonist.P 1 Reply Last reply
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                                • E
                                  E
                                  ExpiredJewel
                                  wrote on last edited by
                                  #38

                                  bumpin for progress

                                  1 Reply Last reply
                                  0
                                  • E ExpiredJewel

                                    ed2398190f891849fccc03598f74783c.png
                                    1f6d7f1b51da52031c9a83e1d5c8fe97.png

                                    Heres the rest to look over. Now I'mma go to bed lmao

                                    Protagonist.P
                                    Protagonist.P
                                    Protagonist.
                                    Banned
                                    wrote on last edited by
                                    #39

                                    @ExpiredJewel bumping for progress

                                    1 Reply Last reply
                                    0
                                    • kysK
                                      kysK
                                      kys
                                      wrote on last edited by
                                      #40

                                      noooo clippin.PNG noooo clippin arms.PNG

                                      the clipping and weird deformity on the shirt has never appeared for me when posing it any sort of way, so i only worked on the gloves and the legs clipping. ill drop the main fbx as well as the unity package so you guys can reimport the fbx because thats what i believe the issue mighttt be for the shirt clipping(im not 100% sure). [register or login to view this hidden content]

                                      1 Reply Last reply
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                                      • kysK
                                        kysK
                                        kys
                                        wrote on last edited by
                                        #41

                                        JUST INCASE you don't know how to reimport properly:
                                        delete this.PNG
                                        first delete the original mesh (this will make the avatar model disappear from the hierarchy but don't worry after you reimport the fbx it'll come back)
                                        import settings for rig.PNG import settings in model.PNG
                                        after importing click on the fbx and go to the inspector and make the settings match then apply them
                                        take jaw bone out.PNG
                                        then click configure in the rig import settings and go to head and remove the jaw bone (don't need it, it just breaks the mesh), and then apply those settings aswell! then you're all done with reimporting!
                                        Please let me know if the issues persist with the clipping!

                                        1 Reply Last reply
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                                        • E
                                          E
                                          ExpiredJewel
                                          wrote on last edited by
                                          #42

                                          might see and check cuz i could have sworn one of her eyeballs were clipping throuygh her head shen the eyelook was active, but imma get to this rn and look over

                                          1 Reply Last reply
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