Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Guides
  3. Tutorials
  4. How to add both Limb Control and GogoLoco onto an Avatar?

How to add both Limb Control and GogoLoco onto an Avatar?

Scheduled Pinned Locked Moved Tutorials
toolshelpunitydreadscriptsvrcfury
4 Posts 2 Posters 514 Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Crunch07C
    Crunch07C
    Crunch07
    wrote on last edited by
    #1

    I am having a strange difficulty with this, as I once had a project with a model with both GogoLoco and Limb Control. Since the GogoLoco overlaps with any of the Base and Special animation controllers, how would I prevent that issue?

    1 Reply Last reply
    0
    • Crunch07C
      Crunch07C
      Crunch07
      wrote on last edited by
      #2

      Bump?

      1 Reply Last reply
      0
      • U
        U
        unityenjoyer
        wrote on last edited by
        #3

        you need to use a baked in version of gogo, not a drag and drop prefab. as long as you have the gogo base, action, sitting controllers set on your model, you can use limb controller in conjunction.

        Crunch07C 1 Reply Last reply
        0
        • U unityenjoyer

          you need to use a baked in version of gogo, not a drag and drop prefab. as long as you have the gogo base, action, sitting controllers set on your model, you can use limb controller in conjunction.

          Crunch07C
          Crunch07C
          Crunch07
          wrote on last edited by
          #4

          @unityenjoyer Does that mean through the VCC or something else when you say 'baked' for gogo? I do know where to find the controllers for gogo, but I'd probably have to manually add the menu for gogo through vrcfury or so, right? Limb Control works fine so far, at least.

          1 Reply Last reply
          0

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular