<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to add both Limb Control and GogoLoco onto an Avatar?]]></title><description><![CDATA[<p dir="auto">I am having a strange difficulty with this, as I once had a project with a model with both GogoLoco and Limb Control. Since the GogoLoco overlaps with any of the Base and Special animation controllers, how would I prevent that issue?</p>
]]></description><link>https://forum.ripper.store/topic/101681/how-to-add-both-limb-control-and-gogoloco-onto-an-avatar</link><generator>RSS for Node</generator><lastBuildDate>Wed, 23 Sep 2026 23:04:33 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/101681.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 30 Mar 2026 05:24:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to add both Limb Control and GogoLoco onto an Avatar? on Wed, 08 Jul 2026 19:55:16 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/unityenjoyer" aria-label="Profile: unityenjoyer">@<bdi>unityenjoyer</bdi></a> Does that mean through the VCC or something else when you say 'baked' for gogo? I do know where to find the controllers for gogo, but I'd probably have to manually add the menu for gogo through vrcfury or so, right? Limb Control works fine so far, at least.</p>
]]></description><link>https://forum.ripper.store/post/2006951</link><guid isPermaLink="true">https://forum.ripper.store/post/2006951</guid><dc:creator><![CDATA[Crunch07]]></dc:creator><pubDate>Wed, 08 Jul 2026 19:55:16 GMT</pubDate></item><item><title><![CDATA[Reply to How to add both Limb Control and GogoLoco onto an Avatar? on Wed, 08 Jul 2026 08:43:49 GMT]]></title><description><![CDATA[<p dir="auto">you need to use a baked in version of gogo, not a drag and drop prefab. as long as you have the gogo base, action, sitting controllers set on your model, you can use limb controller in conjunction.</p>
]]></description><link>https://forum.ripper.store/post/2005449</link><guid isPermaLink="true">https://forum.ripper.store/post/2005449</guid><dc:creator><![CDATA[unityenjoyer]]></dc:creator><pubDate>Wed, 08 Jul 2026 08:43:49 GMT</pubDate></item><item><title><![CDATA[Reply to How to add both Limb Control and GogoLoco onto an Avatar? on Thu, 16 Apr 2026 22:12:04 GMT]]></title><description><![CDATA[<p dir="auto">Bump?</p>
]]></description><link>https://forum.ripper.store/post/1736196</link><guid isPermaLink="true">https://forum.ripper.store/post/1736196</guid><dc:creator><![CDATA[Crunch07]]></dc:creator><pubDate>Thu, 16 Apr 2026 22:12:04 GMT</pubDate></item></channel></rss>