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  5. Kayla Fox Poo-Chi 3D Model

Kayla Fox Poo-Chi 3D Model

Scheduled Pinned Locked Moved Unsolved NSFW
blenderfurrynsfw3d model
43 Posts 17 Posters 2.8k Views 30 Watching
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  • Handee_VacH Handee_Vac

    @kryfus I look forward to seeing the finished result! 🙂

    K
    K
    kryfus
    wrote on last edited by
    #17

    @Handee_Vac it is literally my first time going from Blender to Unity, I'm mostly experienced with Unity only. Lots of learning going on. So many small details like the plastic body not looking plastic enough, the ears not being colored, and more. Truly it feels like the biggest step I've done in building an avatar from scratch.

    She's in there and she moves OK, but she doesn't look right, she doesn't have the animations hooked in, she doesn't have any toggles.... it's a long road ahead.

    In short, don't expect me to report back in a hurry.

    e4d00e20-4b84-4d28-9e0f-88dc6fff8d74-image.jpeg 3a88e860-919e-4327-940d-00c11395c27c-image.jpeg a82b43b1-3a2e-4e9f-b1a3-16fd181aa0df-image.jpeg

    1 Reply Last reply
    0
    • Handee_VacH
      Handee_VacH
      Handee_Vac
      wrote on last edited by
      #18

      Looks good so far 🙂 I can't imagine how many materials there are for it though since there are alot on the blender model.

      1 Reply Last reply
      0
      • K
        K
        kryfus
        wrote on last edited by
        #19

        I think the main issue is the material isn't exporting correctly. I think I'm getting things like Metallic, Alpha mask, etc, but not the base texture. You can see this in the lack of pink ears, the decal above her breasts not being pink, and more. So I'm trying to learn enough blender to sort out why textures aren't coming along.

        1 Reply Last reply
        0
        • Handee_VacH
          Handee_VacH
          Handee_Vac
          wrote on last edited by
          #20

          looking at the pink parts like the logos and stuff, the unity equivalent might be like a detail map or something extra like that

          1 Reply Last reply
          0
          • CrystalWaters34C
            CrystalWaters34C
            CrystalWaters34
            wrote on last edited by
            #21

            huge bump

            If I'm bumping one of your posts, it's something I'm hoping to get a .unitypackage of. <3

            Please do not reply to me saying "It's been found" if the link doesn't include a .unitypackage!

            Mrrrow~

            1 Reply Last reply
            0
            • fenicheartF
              fenicheartF
              fenicheart
              wrote on last edited by
              #22

              bumpp

              1 Reply Last reply
              0
              • K
                K
                kryfus
                wrote on last edited by
                #23

                Guess who figured out how to manually export the missing textures 😄

                db1d4a39-218b-4353-a08f-ad66b04539e5-image.jpeg

                1 Reply Last reply
                4
                • K
                  K
                  kryfus
                  wrote on last edited by
                  #24

                  I was excited, so you all get a SECOND update today. Got her looking much more on-model now

                  0a0e2102-45de-4fa5-a09f-93096432ce79-image.jpeg

                  That all said, the to-do list is LENGTHY and there's a lot I have no idea how to do:

                  • blendshapes are nonexistant, nothing carried over from blender
                  • what IS in blender doesn't have any visemes set up, so I'd have to learn to make those myself
                  • facial expressions exist in limited fashion, but didn't export out of blender
                  • additional expressions should really get added (happy, sad, etc) and I'd need to add gesture controls for them
                  • the included bra doesn't seem to fit right, maybe blendshape related, maybe some other issue
                  • adding color toggles would be somewhat easy for me

                  If anyone knows blender and wants to offload some knowledge to ya girl, could really help get this out to you all sooner.

                  Handee_VacH 1 Reply Last reply
                  👍
                  3
                  • K kryfus

                    I was excited, so you all get a SECOND update today. Got her looking much more on-model now

                    0a0e2102-45de-4fa5-a09f-93096432ce79-image.jpeg

                    That all said, the to-do list is LENGTHY and there's a lot I have no idea how to do:

                    • blendshapes are nonexistant, nothing carried over from blender
                    • what IS in blender doesn't have any visemes set up, so I'd have to learn to make those myself
                    • facial expressions exist in limited fashion, but didn't export out of blender
                    • additional expressions should really get added (happy, sad, etc) and I'd need to add gesture controls for them
                    • the included bra doesn't seem to fit right, maybe blendshape related, maybe some other issue
                    • adding color toggles would be somewhat easy for me

                    If anyone knows blender and wants to offload some knowledge to ya girl, could really help get this out to you all sooner.

                    Handee_VacH
                    Handee_VacH
                    Handee_Vac
                    wrote on last edited by
                    #25

                    @kryfus what you can do to make visemes (since it's an animation model, and shape keys aren't needed)

                    • pose the model in the shapekeys/visemes you want, then save pose as a shapekey
                    • repeat the process until you have enough visemes and expressions to run through CATS
                    • have CATS fill the spaces in and clean them up afterwards
                    K 1 Reply Last reply
                    0
                    • Handee_VacH Handee_Vac

                      @kryfus what you can do to make visemes (since it's an animation model, and shape keys aren't needed)

                      • pose the model in the shapekeys/visemes you want, then save pose as a shapekey
                      • repeat the process until you have enough visemes and expressions to run through CATS
                      • have CATS fill the spaces in and clean them up afterwards
                      K
                      K
                      kryfus
                      wrote on last edited by
                      #26

                      @Handee_Vac CATS doesn't seem to work in Blender 5, I kinda didn't wanna downgrade a ton just for that...

                      Handee_VacH besthampusB 2 Replies Last reply
                      0
                      • K kryfus

                        @Handee_Vac CATS doesn't seem to work in Blender 5, I kinda didn't wanna downgrade a ton just for that...

                        Handee_VacH
                        Handee_VacH
                        Handee_Vac
                        wrote on last edited by
                        #27

                        @kryfus oof, I always keep a copy of 4.5 handy for that kind of stuff

                        K 1 Reply Last reply
                        0
                        • Handee_VacH Handee_Vac

                          @kryfus oof, I always keep a copy of 4.5 handy for that kind of stuff

                          K
                          K
                          kryfus
                          wrote on last edited by
                          #28

                          @Handee_Vac

                          Blender 2.79 or 2.80 or above

                          Yeah, I think 4.5 won't be old enough XD

                          Handee_VacH 1 Reply Last reply
                          0
                          • K kryfus

                            @Handee_Vac

                            Blender 2.79 or 2.80 or above

                            Yeah, I think 4.5 won't be old enough XD

                            Handee_VacH
                            Handee_VacH
                            Handee_Vac
                            wrote on last edited by
                            #29

                            @kryfus cats still works in 4.5? the unofficial patch does at least, though sunsetted, what's on the github still works 🙂 dunno if they were able to start a 5.0 version before then

                            1 Reply Last reply
                            0
                            • besthampusB
                              besthampusB
                              besthampus
                              wrote on last edited by
                              #30

                              Lol I definitely shouldn't be in these threads at work, but screw my work! 😆

                              1 Reply Last reply
                              0
                              • K kryfus

                                @Handee_Vac CATS doesn't seem to work in Blender 5, I kinda didn't wanna downgrade a ton just for that...

                                besthampusB
                                besthampusB
                                besthampus
                                wrote on last edited by
                                #31

                                @kryfus just download old blender as a zip on the site that way it won't override new blender! :3
                                You're welcome!

                                1 Reply Last reply
                                0
                                • Handee_VacH
                                  Handee_VacH
                                  Handee_Vac
                                  wrote on last edited by
                                  #32

                                  Even better, get Blender Launcher, lets you download different multiple different builds of blender plus it transfers over your addons when you upgrade to the newer versions; great way to keep it organized! You'll be working like the pros lmao
                                  https://victor-ix.github.io/Blender-Launcher-V2/

                                  1 Reply Last reply
                                  0
                                  • K
                                    K
                                    kryfus
                                    wrote on last edited by
                                    #33

                                    I have found that the latest Blender has an unofficial CATS

                                    https://github.com/teamneoneko/Cats-Blender-Plugin

                                    And now using it to try and make visemes, it says the mesh has no shape keys, guess I'll learn WTF that is next!

                                    1d768da6-69e2-4ffc-9356-eab329e198e0-image.jpeg

                                    1 Reply Last reply
                                    😆
                                    2
                                    • Handee_VacH
                                      Handee_VacH
                                      Handee_Vac
                                      wrote on last edited by
                                      #34

                                      start with the model unposed, then pose the bones into the visemes you want
                                      with CATS, you click on "Pose to Shape Key" then label the new shape key to the viseme you want it to be (try to make AA OO EE) then with CATS, input the viseme shape keys, then generate the rest of them with it 🙂
                                      Same with expressions as shape keys

                                      K 1 Reply Last reply
                                      0
                                      • Handee_VacH Handee_Vac

                                        start with the model unposed, then pose the bones into the visemes you want
                                        with CATS, you click on "Pose to Shape Key" then label the new shape key to the viseme you want it to be (try to make AA OO EE) then with CATS, input the viseme shape keys, then generate the rest of them with it 🙂
                                        Same with expressions as shape keys

                                        K
                                        K
                                        kryfus
                                        wrote on last edited by
                                        #35

                                        @Handee_Vac appreciate it, but most of this is stuff I knew, I just don't know the next steps heh.

                                        Like I said, learning still.

                                        Handee_VacH 1 Reply Last reply
                                        1
                                        • K kryfus

                                          @Handee_Vac appreciate it, but most of this is stuff I knew, I just don't know the next steps heh.

                                          Like I said, learning still.

                                          Handee_VacH
                                          Handee_VacH
                                          Handee_Vac
                                          wrote on last edited by
                                          #36

                                          @kryfus I'm all for helping as best as I can, love seeing people learn blender; I'm in no rush to get a unity version myself but I can do my best to help ya with your project 👍

                                          1 Reply Last reply
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