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  5. Kayla Fox Poo-Chi 3D Model

Kayla Fox Poo-Chi 3D Model

Scheduled Pinned Locked Moved Unsolved NSFW
blenderfurrynsfw3d model
43 Posts 17 Posters 2.8k Views 30 Watching
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  • F
    F
    foxtailplease
    wrote on last edited by
    #8

    bump,

    1 Reply Last reply
    0
    • F
      F
      foxtailplease
      wrote on last edited by
      #9

      nbump

      1 Reply Last reply
      0
      • K
        K
        kryfus
        wrote on last edited by
        #10

        bump

        1 Reply Last reply
        0
        • J
          J
          JustABumper
          wrote on last edited by
          #11

          bump

          1 Reply Last reply
          0
          • S
            S
            Shadowmonarch95
            wrote on last edited by
            #12

            blend flie pls

            1 Reply Last reply
            0
            • C
              C
              caganin977
              wrote on last edited by
              #13

              bump

              1 Reply Last reply
              0
              • Handee_VacH
                Handee_VacH
                Handee_Vac
                wrote on last edited by Handee_Vac
                #14

                It's only a blendfile, no unity or anything, textures are packed:
                [register or login to view this hidden content]

                K 1 Reply Last reply
                4
                • Handee_VacH Handee_Vac

                  It's only a blendfile, no unity or anything, textures are packed:
                  [register or login to view this hidden content]

                  K
                  K
                  kryfus
                  wrote on last edited by
                  #15

                  @Handee_Vac you are a saint. I'm starting trying to port this over, but it's looking like a lot of work

                  Handee_VacH 1 Reply Last reply
                  2
                  • K kryfus

                    @Handee_Vac you are a saint. I'm starting trying to port this over, but it's looking like a lot of work

                    Handee_VacH
                    Handee_VacH
                    Handee_Vac
                    wrote on last edited by
                    #16

                    @kryfus I look forward to seeing the finished result! 🙂

                    K 1 Reply Last reply
                    0
                    • Handee_VacH Handee_Vac

                      @kryfus I look forward to seeing the finished result! 🙂

                      K
                      K
                      kryfus
                      wrote on last edited by
                      #17

                      @Handee_Vac it is literally my first time going from Blender to Unity, I'm mostly experienced with Unity only. Lots of learning going on. So many small details like the plastic body not looking plastic enough, the ears not being colored, and more. Truly it feels like the biggest step I've done in building an avatar from scratch.

                      She's in there and she moves OK, but she doesn't look right, she doesn't have the animations hooked in, she doesn't have any toggles.... it's a long road ahead.

                      In short, don't expect me to report back in a hurry.

                      e4d00e20-4b84-4d28-9e0f-88dc6fff8d74-image.jpeg 3a88e860-919e-4327-940d-00c11395c27c-image.jpeg a82b43b1-3a2e-4e9f-b1a3-16fd181aa0df-image.jpeg

                      1 Reply Last reply
                      0
                      • Handee_VacH
                        Handee_VacH
                        Handee_Vac
                        wrote on last edited by
                        #18

                        Looks good so far 🙂 I can't imagine how many materials there are for it though since there are alot on the blender model.

                        1 Reply Last reply
                        0
                        • K
                          K
                          kryfus
                          wrote on last edited by
                          #19

                          I think the main issue is the material isn't exporting correctly. I think I'm getting things like Metallic, Alpha mask, etc, but not the base texture. You can see this in the lack of pink ears, the decal above her breasts not being pink, and more. So I'm trying to learn enough blender to sort out why textures aren't coming along.

                          1 Reply Last reply
                          0
                          • Handee_VacH
                            Handee_VacH
                            Handee_Vac
                            wrote on last edited by
                            #20

                            looking at the pink parts like the logos and stuff, the unity equivalent might be like a detail map or something extra like that

                            1 Reply Last reply
                            0
                            • CrystalWaters34C
                              CrystalWaters34C
                              CrystalWaters34
                              wrote on last edited by
                              #21

                              huge bump

                              If I'm bumping one of your posts, it's something I'm hoping to get a .unitypackage of. <3

                              Please do not reply to me saying "It's been found" if the link doesn't include a .unitypackage!

                              Mrrrow~

                              1 Reply Last reply
                              0
                              • fenicheartF
                                fenicheartF
                                fenicheart
                                wrote on last edited by
                                #22

                                bumpp

                                1 Reply Last reply
                                0
                                • K
                                  K
                                  kryfus
                                  wrote on last edited by
                                  #23

                                  Guess who figured out how to manually export the missing textures 😄

                                  db1d4a39-218b-4353-a08f-ad66b04539e5-image.jpeg

                                  1 Reply Last reply
                                  4
                                  • K
                                    K
                                    kryfus
                                    wrote on last edited by
                                    #24

                                    I was excited, so you all get a SECOND update today. Got her looking much more on-model now

                                    0a0e2102-45de-4fa5-a09f-93096432ce79-image.jpeg

                                    That all said, the to-do list is LENGTHY and there's a lot I have no idea how to do:

                                    • blendshapes are nonexistant, nothing carried over from blender
                                    • what IS in blender doesn't have any visemes set up, so I'd have to learn to make those myself
                                    • facial expressions exist in limited fashion, but didn't export out of blender
                                    • additional expressions should really get added (happy, sad, etc) and I'd need to add gesture controls for them
                                    • the included bra doesn't seem to fit right, maybe blendshape related, maybe some other issue
                                    • adding color toggles would be somewhat easy for me

                                    If anyone knows blender and wants to offload some knowledge to ya girl, could really help get this out to you all sooner.

                                    Handee_VacH 1 Reply Last reply
                                    👍
                                    3
                                    • K kryfus

                                      I was excited, so you all get a SECOND update today. Got her looking much more on-model now

                                      0a0e2102-45de-4fa5-a09f-93096432ce79-image.jpeg

                                      That all said, the to-do list is LENGTHY and there's a lot I have no idea how to do:

                                      • blendshapes are nonexistant, nothing carried over from blender
                                      • what IS in blender doesn't have any visemes set up, so I'd have to learn to make those myself
                                      • facial expressions exist in limited fashion, but didn't export out of blender
                                      • additional expressions should really get added (happy, sad, etc) and I'd need to add gesture controls for them
                                      • the included bra doesn't seem to fit right, maybe blendshape related, maybe some other issue
                                      • adding color toggles would be somewhat easy for me

                                      If anyone knows blender and wants to offload some knowledge to ya girl, could really help get this out to you all sooner.

                                      Handee_VacH
                                      Handee_VacH
                                      Handee_Vac
                                      wrote on last edited by
                                      #25

                                      @kryfus what you can do to make visemes (since it's an animation model, and shape keys aren't needed)

                                      • pose the model in the shapekeys/visemes you want, then save pose as a shapekey
                                      • repeat the process until you have enough visemes and expressions to run through CATS
                                      • have CATS fill the spaces in and clean them up afterwards
                                      K 1 Reply Last reply
                                      0
                                      • Handee_VacH Handee_Vac

                                        @kryfus what you can do to make visemes (since it's an animation model, and shape keys aren't needed)

                                        • pose the model in the shapekeys/visemes you want, then save pose as a shapekey
                                        • repeat the process until you have enough visemes and expressions to run through CATS
                                        • have CATS fill the spaces in and clean them up afterwards
                                        K
                                        K
                                        kryfus
                                        wrote on last edited by
                                        #26

                                        @Handee_Vac CATS doesn't seem to work in Blender 5, I kinda didn't wanna downgrade a ton just for that...

                                        Handee_VacH besthampusB 2 Replies Last reply
                                        0
                                        • K kryfus

                                          @Handee_Vac CATS doesn't seem to work in Blender 5, I kinda didn't wanna downgrade a ton just for that...

                                          Handee_VacH
                                          Handee_VacH
                                          Handee_Vac
                                          wrote on last edited by
                                          #27

                                          @kryfus oof, I always keep a copy of 4.5 handy for that kind of stuff

                                          K 1 Reply Last reply
                                          0

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