Aggron by DogZeela ( AggronTitanium ) and Sekhmet (EgyptianExo)
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bump
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Still no Nisha blend model ?
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@himakira @idkjustacat Either of you able to continue work on this? Someone baited and decided to be a selfish prick.
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Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

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Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

@czman i beg you dont quit on this
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Yeah there been so many cancellations of this project

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@czman i beg you dont quit on this
@kingtiger88
I will do everything in my power to get it done.
Even if I don't, I will still share the blender file of how for I did get.
Fully agree that too many people have dropped working on it and not shared what they made. -
@kingtiger88
I will do everything in my power to get it done.
Even if I don't, I will still share the blender file of how for I did get.
Fully agree that too many people have dropped working on it and not shared what they made.@czman I believe in you you got this

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Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

-
Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

THE GOAT LIVES!!!
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You got this man!
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progress update,
slowly working my way thru cleaning up the tris to quads mess,
blender did a real number messing up the edges,
fixed up the spine area to function like a normal model,
still have to figure out how to get the genitals to work,
I'm assuming shapekeys will be the way to go since it'll be for vrc, but I'll let you guys decide if that's the best option.
Still need to rig the tongue and also fix the jaw since the bone for that is in the wrong spot.
That's all for now.


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appreciate the update, great job so far.
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progress update,
slowly working my way thru cleaning up the tris to quads mess,
blender did a real number messing up the edges,
fixed up the spine area to function like a normal model,
still have to figure out how to get the genitals to work,
I'm assuming shapekeys will be the way to go since it'll be for vrc, but I'll let you guys decide if that's the best option.
Still need to rig the tongue and also fix the jaw since the bone for that is in the wrong spot.
That's all for now.


@czman your are the super Epic Goat
🤩






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