Does anyone know how to implement the real kiss system??
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@AviFinder Sorry life stuff got in they way but all you do is:
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Place the RealKissSystem on your head bone and move the object up or down and drag it to the middle of the lips with the ball end in your mouth and the other end on the outside.
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Place the RKSActivator on your index finger and fit it to size to fill the top of the figure this part is more trial and error
That it really, its that simple so hopefully this helps if you still need it and again apologies for the long replay

@picturesque Hey! I've read through the official guide and cant rlly find anything about how to toggle the finger instead of the lips? Could you help me with this?
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@picturesque Hey! I've read through the official guide and cant rlly find anything about how to toggle the finger instead of the lips? Could you help me with this?
@KingHastur I just realized what you meant, to be honest all I do is use vixen to make a toggle for the "RKSActivator" on the finger you can probably use toggle assistant or do the old fashion way and make a on/off toggle
hopefully this helps
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@KingHastur I just realized what you meant, to be honest all I do is use vixen to make a toggle for the "RKSActivator" on the finger you can probably use toggle assistant or do the old fashion way and make a on/off toggle
hopefully this helps
@picturesque How does it work? I've made the toggle but does it only activate on a DPS orfice/dick or is there a "world constraint" on that part too?
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@picturesque How does it work? I've made the toggle but does it only activate on a DPS orfice/dick or is there a "world constraint" on that part too?
@KingHastur My bad thought I hit submit, but It only activates when it contacts the the RKS prefab
hopefully this answers your question
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@KingHastur My bad thought I hit submit, but It only activates when it contacts the the RKS prefab
hopefully this answers your question
@picturesque It did, thanks!
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@picturesque It did, thanks!
@KingHastur No problem

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I have a problem with the saliva just sitting on the lips and not connecting with the finger or lolipop
Anyone know how to fix this?
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I have a problem with the saliva just sitting on the lips and not connecting with the finger or lolipop
Anyone know how to fix this?
@Nanner_bananer Of course! all you really do is there's a prefab called "RKSActivator" and you place it on your index finger bone specifically on the Distal of your index which is 3 drop downs in after that your done same goes for the "RKSCandy" which should have an activator on it
hopefully this helps
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This post is deleted!
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I’m a dumbass, can someone make a video tutorial on how to set this up for dumbasses like me? Is it possible to set up both the finger and the candy? or just one or the other? if it’s not possible to have both On an avatar simultaneously, I would prefer the candy over the finger.
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I’m a dumbass, can someone make a video tutorial on how to set this up for dumbasses like me? Is it possible to set up both the finger and the candy? or just one or the other? if it’s not possible to have both On an avatar simultaneously, I would prefer the candy over the finger.
@aceisnumberone If you meant two saliva models at the same time, it seems to be impossible.
The saliva's dropping animation isn't caused by the saliva's model but the shader it uses. The shader may also have a function related to lights.
You can find a light in the activator, and the other extremity of the saliva always connects to where the activated light is. Two or more lights doesn't generate two or more saliva's models, and which light the saliva will connect to is chosen by the shader or unity not by us. Putting two prefabs doesn't help because lights are globally activated. The only hope is changing the shader's code, but I don't know how to. (If someone has a better understanding of this prefab I hope you can correct me)If you meant only one saliva model, you only need to put the candy prefab and the activator prefab into right spots (using MA bone proxy or similar), but they cannot be activated simultaneously due to the reason above, or the saliva will be glitchy.
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@Nanner_bananer Of course! all you really do is there's a prefab called "RKSActivator" and you place it on your index finger bone specifically on the Distal of your index which is 3 drop downs in after that your done same goes for the "RKSCandy" which should have an activator on it
hopefully this helps
@picturesque hiya!! I just started runnign this and all your replies to this forum have helped me greatly. One thing I don't understand is the DPSactivator. Do I need to place it on hips, or some kind of armature for it to work? I assume it means that if an avis lips gets in contact w one that there would be string attached right? Sorry to bother you, but you seem to truly know how it works.

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@picturesque hiya!! I just started runnign this and all your replies to this forum have helped me greatly. One thing I don't understand is the DPSactivator. Do I need to place it on hips, or some kind of armature for it to work? I assume it means that if an avis lips gets in contact w one that there would be string attached right? Sorry to bother you, but you seem to truly know how it works.

@fartbucket Sorry for the late reply, but the DPSactivator works exactly like the RKSactivator you just place it on whatever you want the kiss system to activate on.
Hopefully this helps
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I'm having problems getting it to work. I have read the manual followed it. I put the activator on the index finger the kissing system on the lips. All it does it turn on a light and make some fog. Does the kissing system need to be on both of the avatars kissing? Or does it only need the one? I think I know how it works "superneko.realkiss.contact.mouth" it uses this to turn on I think. Also I don't see the DPSContactReceiver doing anything.

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