Thicco Arc w/ possible Quest conversion
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have experimented, can say there is no easy way to do this that wouldnt take actual hours upon hours in blender and redoing part of the model all together. models on vrcmodelstore if you still want to get someone to try but its most likely a bust till we get more shaders on quest
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have experimented, can say there is no easy way to do this that wouldnt take actual hours upon hours in blender and redoing part of the model all together. models on vrcmodelstore if you still want to get someone to try but its most likely a bust till we get more shaders on quest
@midnight0004 fahhh.. UmU I sees.
Hate it when auths make quest stuffs hard, having to go through removing lots of crucial Physbones, compressing avatar textures and meshes, etc, it’s all a huuuge hassle.
Fuhh.. someday we’ll get the rights to improve limits for standalones -
Do you need a quest conversion?
I'm your gal -
Do you need a quest conversion?
I'm your gal@bassboostedbit ough, do try.
like the other person said, the mouth and eyes gotta be likely redone in blender since the original auth did em with shaders and stuff.
best of luck!! ^^ -
Bump for @bassboostedbit updates ^•w•^
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oopsorry didnt see this! Ill start work ASAP
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uhhh, how did you get it to work for PC? I need to test features on PC before I can start on Quest conversion -
uhhh, how did you get it to work for PC? I need to test features on PC before I can start on Quest conversion@bassboostedbit Not too sure why yours had errors..
make sure to use Gesture Manager, VRCFury, and probably the most recent SDK Base & Avatar versions the two are up to date with (3.10.1)

Here's a link to my
high hopes for troubleshootinz -
What the actual fuck is going on with the eyes. I can move them but they just snap back. Ive messed with the rig but it doesnt work?! AAAAAAAAAAAAHHH HUH?!! I have never seen anything like this, it overrides in the editor. Changes to the rig dont even update on the model. I havent even tried fixing the mouth yet, the eyes are just that bad. I will have to use a transparent shader for the white of the eyes just so the red can show through.
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Good news, I think I fixed the eyes. They are kinda messy but they work. The mouth is impossible to get fixed as it doesn't have its own mesh. The mouth basically does not exist until it is in poiyomi. here hope it works
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Good news, I think I fixed the eyes. They are kinda messy but they work. The mouth is impossible to get fixed as it doesn't have its own mesh. The mouth basically does not exist until it is in poiyomi. here hope it works
@bassboostedbit hrm..
well, what about a 1:1 recreation of the mouths using the texture within the files into blender meshes then?
(they lost interests :<) -
Do you need a quest conversion?
I'm your gal@bassboostedbit Hello i just made my avatar and it was fine on pc but when i tried it on quest it failed like texture wise it doesnt work and i m like just entirely purple is it just a shader issue ? or something ?
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@bassboostedbit Hello i just made my avatar and it was fine on pc but when i tried it on quest it failed like texture wise it doesnt work and i m like just entirely purple is it just a shader issue ? or something ?
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