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  4. Question, Milltina, Ichigo or Lumina ?

Question, Milltina, Ichigo or Lumina ?

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  • BreastB
    BreastB
    Breast
    wrote on last edited by
    #1

    Hiiiii!! 💖 I was wondering — are there any noticeable differences in performance or overall feel between Lumina, Milltina, and Ichigo? 🩷
    Like, which base moves or bends the best, or has the nicest bounce? Which one feels the most polished? 🩰

    Also open to other suggestions if you have favorites! I’m kinda curious about Shinano too… 🪽✨ would love to hear everyone’s thoughts on which base you think is the best and why 💕

    100% certified wifey material

    1 Reply Last reply
    1
    • TyeXOT
      TyeXOT
      TyeXO
      wrote on last edited by TyeXO
      #2

      First and foremost, no base is perfect and they all have their pros and cons. Such as -
      x
      X
      X
      Milltina - Her base overall is decent, fbt works, face tracking works, and theres plenty of face and body blendshapes for overall customization and clipping control. As for functionality, if you shrink her breasts via the blendshapes, she has a really rough looking under boob that can only be fixed by smoothing it out in blender. (photo EX below) However, if you like gooner sized tits, then this issue wont apply to you. The bigger you make them, the issue will be hidden.
      Another pro is that she has a ton of clothing to choose from(mostly revealing since its in human nature to be provocative XD), but a con to that is a good bit of the clothing only fits for gooner sized tits and some of these fits wont even come with butt bones, meaning no ass jiggle and clipping unless you disable the ass physbones via a toggle. Another thing to note is her breast physbone collider is absolute dog water. The default physbones themselves are very stiff and basic for both ass and chest. However, you can fix this manually, or just use marshmellow PB to override it all(for breasts only, youll have to fix the ass by just playing around with the values). In game, she feels very proportionate. Just the right amount of slim thick imo.

      I have 8 versions of milltina and plenty of hours working/experimenting with her, so overall, I give this base a 9/10. She fits well with me from a creator standpoint. Lots of freedom.

      Un fixed (Default mesh)

      MillushaChestB4.png

      Fixed (with blender)

      MillushaChestAfter.png

      Ex Photo of what you can do with milltina.

      32b73759-8bb3-4c07-8e7d-1020882a2cf0-{5BFE3580-046D-46BB-A7A0-9FBDF91E4403}.png

      EX.png

      x
      x
      x
      Ichigo - Ichigo is a fresh model, but in my opinion, id say the only unique thing about her is her weight difference. She's an option for anyone who likes a bit of chub on a girl. In game, she feels a little wide, but not in a bad way. Expect to stand out, thats all ill say. She's got an extra bone for tummy jiggle(very stiff by default). Other than that, she's standard. Due to her chibi and chubby face, making her look mature its not hard, but rather - has some visual complications. Using her face blendshapes will look fine until you put heavy makeup or freckles because of how stretched the skin will be. On top of that- her head is huge and the neck is not seamless. As for functionality, the default chest physbones are better than most, but the ass still needs work to fix it. Fbt works, not sure is face tracking works yet, but she's a little more limited to what you can do with her face. Body blendshapes are all fine and quality.
      Due to her quick popularity, a pro for her is she also has a shit ton of options for clothing, but a con- due to her massive head, hair options is limited.

      I have 1 version of Ichigo and only 2 weeks working on her, so overall, I give this base a 4/10. I wont be using her going forward.

      Ex Photo of what you can do with Ichigo.

      83ca3572-119c-49c3-a93a-1f88d8ecf468-{578281F9-9D34-4976-AE83-1BDC8691F98A}.png
      x
      x
      x
      Lumina - A VERY fresh model and more of a Shinra dupe in my personal opinion. However- her body is a lot more customizable than shinras, but like shinra, the face is just one of those faces that will always look alike to the default face no matter how much unity editing you do. In game, she feels very similar to shinra. Very dainty and skinny proportions(even while scaled up via blendshapes she still appears slim in game). For me personally, wearing her felt un-immersive and out of body. She has a decent amount of face and body blend shapes for overall quality editing. Her default breast bones are decent, but like all, the colliders are dogwater(atp, its not a shock. All creators are lazy.). She comes with ass bones as well, but the default settings are stiff and need work. Clothing and hair/assets is still racking up, but like all new avis, she'll eventually have tons to choose from, especially since she's shinra rebirthed. Not sure how she is in FBT or Face tracking. Shes more of a base that is better suited for soft princess girl vibes.(IMO)

      I have 1 WIP version of Lumina and only a week of working on her, so overall, I give this base a 6/10. She very pretty and has potential for a one time use, but she's not a base that can be given an unrecognizable face, which I value greatly, so because of that, I wont be making another version of her due to boredom.

      Ex Photo of what you can do with Lumina.(Still a WIP But you can see how the face will always be recognizable.)

      {9263EE22-F4BA-4C86-B3BB-32218696735F}.png

      x
      x
      x
      Shinano - Shinano is a good medium between shinra and manuka. She has one of those faces/body that gives you a youthful but mature vibe. Shes got charm. Unfortunatly, she also has very crappy physbone and weightpainting. Overall shes decent, but there was a lot of work she needed to be enjoyable. The "bounce" is non-existent and good luck making it better without tons of clipping. Lots of potential, but lots of work needed to get somewhere above average. Though on the pro side, she has tons of assets to pick from, close to 10,000 items, so you can definitely create some varying looks. FBT works, Face tracking works, and she has a decent amount of face and body blendshapes. Shes a pretty customizable choice, just has some kinks to work out before you get to the editing part. Theres not much more I can add, shes a standard base that doesnt really leave too much of an impression.

      I have 1 version of Shinano and only 5 weeks working on her, so overall, I give this base a 5/10. I may make more versions in the future, but id really have to be inspired like I was when I first started using her.

      Ex Photo of what you can do with Shinano.

      8b0b562f-af05-42e3-9eca-746a431e9230-{16317827-0F37-4672-B59F-E4FA1061DCF8}.png

      I collect shit and I share shit, lets all shit together :D

      BreastB meowM 2 Replies Last reply
      💡
      10
      • ElysianGoldE
        ElysianGoldE
        ElysianGold
        wrote on last edited by
        #3

        i've tried all three bases and honestly, i dropped ichigo and milltina (well not fully) for Lumina.
        she's very pretty and i would def recommend her!
        this is how my Lumina looks so far ❤
        image_2025-10-24_040443806.png

        1 Reply Last reply
        💗
        1
        • TyeXOT TyeXO

          First and foremost, no base is perfect and they all have their pros and cons. Such as -
          x
          X
          X
          Milltina - Her base overall is decent, fbt works, face tracking works, and theres plenty of face and body blendshapes for overall customization and clipping control. As for functionality, if you shrink her breasts via the blendshapes, she has a really rough looking under boob that can only be fixed by smoothing it out in blender. (photo EX below) However, if you like gooner sized tits, then this issue wont apply to you. The bigger you make them, the issue will be hidden.
          Another pro is that she has a ton of clothing to choose from(mostly revealing since its in human nature to be provocative XD), but a con to that is a good bit of the clothing only fits for gooner sized tits and some of these fits wont even come with butt bones, meaning no ass jiggle and clipping unless you disable the ass physbones via a toggle. Another thing to note is her breast physbone collider is absolute dog water. The default physbones themselves are very stiff and basic for both ass and chest. However, you can fix this manually, or just use marshmellow PB to override it all(for breasts only, youll have to fix the ass by just playing around with the values). In game, she feels very proportionate. Just the right amount of slim thick imo.

          I have 8 versions of milltina and plenty of hours working/experimenting with her, so overall, I give this base a 9/10. She fits well with me from a creator standpoint. Lots of freedom.

          Un fixed (Default mesh)

          MillushaChestB4.png

          Fixed (with blender)

          MillushaChestAfter.png

          Ex Photo of what you can do with milltina.

          32b73759-8bb3-4c07-8e7d-1020882a2cf0-{5BFE3580-046D-46BB-A7A0-9FBDF91E4403}.png

          EX.png

          x
          x
          x
          Ichigo - Ichigo is a fresh model, but in my opinion, id say the only unique thing about her is her weight difference. She's an option for anyone who likes a bit of chub on a girl. In game, she feels a little wide, but not in a bad way. Expect to stand out, thats all ill say. She's got an extra bone for tummy jiggle(very stiff by default). Other than that, she's standard. Due to her chibi and chubby face, making her look mature its not hard, but rather - has some visual complications. Using her face blendshapes will look fine until you put heavy makeup or freckles because of how stretched the skin will be. On top of that- her head is huge and the neck is not seamless. As for functionality, the default chest physbones are better than most, but the ass still needs work to fix it. Fbt works, not sure is face tracking works yet, but she's a little more limited to what you can do with her face. Body blendshapes are all fine and quality.
          Due to her quick popularity, a pro for her is she also has a shit ton of options for clothing, but a con- due to her massive head, hair options is limited.

          I have 1 version of Ichigo and only 2 weeks working on her, so overall, I give this base a 4/10. I wont be using her going forward.

          Ex Photo of what you can do with Ichigo.

          83ca3572-119c-49c3-a93a-1f88d8ecf468-{578281F9-9D34-4976-AE83-1BDC8691F98A}.png
          x
          x
          x
          Lumina - A VERY fresh model and more of a Shinra dupe in my personal opinion. However- her body is a lot more customizable than shinras, but like shinra, the face is just one of those faces that will always look alike to the default face no matter how much unity editing you do. In game, she feels very similar to shinra. Very dainty and skinny proportions(even while scaled up via blendshapes she still appears slim in game). For me personally, wearing her felt un-immersive and out of body. She has a decent amount of face and body blend shapes for overall quality editing. Her default breast bones are decent, but like all, the colliders are dogwater(atp, its not a shock. All creators are lazy.). She comes with ass bones as well, but the default settings are stiff and need work. Clothing and hair/assets is still racking up, but like all new avis, she'll eventually have tons to choose from, especially since she's shinra rebirthed. Not sure how she is in FBT or Face tracking. Shes more of a base that is better suited for soft princess girl vibes.(IMO)

          I have 1 WIP version of Lumina and only a week of working on her, so overall, I give this base a 6/10. She very pretty and has potential for a one time use, but she's not a base that can be given an unrecognizable face, which I value greatly, so because of that, I wont be making another version of her due to boredom.

          Ex Photo of what you can do with Lumina.(Still a WIP But you can see how the face will always be recognizable.)

          {9263EE22-F4BA-4C86-B3BB-32218696735F}.png

          x
          x
          x
          Shinano - Shinano is a good medium between shinra and manuka. She has one of those faces/body that gives you a youthful but mature vibe. Shes got charm. Unfortunatly, she also has very crappy physbone and weightpainting. Overall shes decent, but there was a lot of work she needed to be enjoyable. The "bounce" is non-existent and good luck making it better without tons of clipping. Lots of potential, but lots of work needed to get somewhere above average. Though on the pro side, she has tons of assets to pick from, close to 10,000 items, so you can definitely create some varying looks. FBT works, Face tracking works, and she has a decent amount of face and body blendshapes. Shes a pretty customizable choice, just has some kinks to work out before you get to the editing part. Theres not much more I can add, shes a standard base that doesnt really leave too much of an impression.

          I have 1 version of Shinano and only 5 weeks working on her, so overall, I give this base a 5/10. I may make more versions in the future, but id really have to be inspired like I was when I first started using her.

          Ex Photo of what you can do with Shinano.

          8b0b562f-af05-42e3-9eca-746a431e9230-{16317827-0F37-4672-B59F-E4FA1061DCF8}.png

          BreastB
          BreastB
          Breast
          wrote on last edited by
          #4

          @TyeXO Thank you so much for your reply and your time! I pretty much feel the same way — I really like Milltina, even though I’m not a titty gooner (well... I’m called Breast… so yeah 💀).
          But I love how creative you can get with her, and how much freedom she gives you. I was just wondering if there was another base that was as good — or maybe even better — but honestly, I don’t think so at leats for booth popular base...

          Before Milltina, I was a Selestia enjoyer! I still love her, but Milltina gives me way more options — and I like that her face can look totally unrecognizable with a few tweaks. I also always make my Milltina look more mature just by setting her leg bones to 1.250 in length 🩷

          Anyway, thank you so much for what you taught me — your feedback is super valuable, and I really appreciate hearing a creator’s point of view 💕

          100% certified wifey material

          1 Reply Last reply
          1
          • BreastB Breast has marked this topic as solved on
          • broobmB
            broobmB
            broobm
            wrote on last edited by
            #5

            hi! i was wondering (im only asking here since i havent found anything discussing this myself and this may be a kinda dumb question) but how do you fix that issue with milltina that is shown in the image (i have zero blender experience myself)

            TyeXOT 1 Reply Last reply
            0
            • broobmB broobm

              hi! i was wondering (im only asking here since i havent found anything discussing this myself and this may be a kinda dumb question) but how do you fix that issue with milltina that is shown in the image (i have zero blender experience myself)

              TyeXOT
              TyeXOT
              TyeXO
              wrote on last edited by
              #6

              @broobm The only way to fix that is with blender.

              I collect shit and I share shit, lets all shit together :D

              broobmB 1 Reply Last reply
              0
              • TyeXOT TyeXO

                @broobm The only way to fix that is with blender.

                broobmB
                broobmB
                broobm
                wrote on last edited by
                #7

                @TyeXO yeah i was just wondering what exactly you do in blender to fix it

                TyeXOT 1 Reply Last reply
                0
                • broobmB broobm

                  @TyeXO yeah i was just wondering what exactly you do in blender to fix it

                  TyeXOT
                  TyeXOT
                  TyeXO
                  wrote on last edited by
                  #8

                  @broobm just some sculpting/smoothing out the vertices

                  I collect shit and I share shit, lets all shit together :D

                  broobmB 1 Reply Last reply
                  0
                  • TyeXOT TyeXO

                    @broobm just some sculpting/smoothing out the vertices

                    broobmB
                    broobmB
                    broobm
                    wrote on last edited by
                    #9

                    @TyeXO ohh alright tyvm!!

                    1 Reply Last reply
                    1
                    • TyeXOT TyeXO

                      First and foremost, no base is perfect and they all have their pros and cons. Such as -
                      x
                      X
                      X
                      Milltina - Her base overall is decent, fbt works, face tracking works, and theres plenty of face and body blendshapes for overall customization and clipping control. As for functionality, if you shrink her breasts via the blendshapes, she has a really rough looking under boob that can only be fixed by smoothing it out in blender. (photo EX below) However, if you like gooner sized tits, then this issue wont apply to you. The bigger you make them, the issue will be hidden.
                      Another pro is that she has a ton of clothing to choose from(mostly revealing since its in human nature to be provocative XD), but a con to that is a good bit of the clothing only fits for gooner sized tits and some of these fits wont even come with butt bones, meaning no ass jiggle and clipping unless you disable the ass physbones via a toggle. Another thing to note is her breast physbone collider is absolute dog water. The default physbones themselves are very stiff and basic for both ass and chest. However, you can fix this manually, or just use marshmellow PB to override it all(for breasts only, youll have to fix the ass by just playing around with the values). In game, she feels very proportionate. Just the right amount of slim thick imo.

                      I have 8 versions of milltina and plenty of hours working/experimenting with her, so overall, I give this base a 9/10. She fits well with me from a creator standpoint. Lots of freedom.

                      Un fixed (Default mesh)

                      MillushaChestB4.png

                      Fixed (with blender)

                      MillushaChestAfter.png

                      Ex Photo of what you can do with milltina.

                      32b73759-8bb3-4c07-8e7d-1020882a2cf0-{5BFE3580-046D-46BB-A7A0-9FBDF91E4403}.png

                      EX.png

                      x
                      x
                      x
                      Ichigo - Ichigo is a fresh model, but in my opinion, id say the only unique thing about her is her weight difference. She's an option for anyone who likes a bit of chub on a girl. In game, she feels a little wide, but not in a bad way. Expect to stand out, thats all ill say. She's got an extra bone for tummy jiggle(very stiff by default). Other than that, she's standard. Due to her chibi and chubby face, making her look mature its not hard, but rather - has some visual complications. Using her face blendshapes will look fine until you put heavy makeup or freckles because of how stretched the skin will be. On top of that- her head is huge and the neck is not seamless. As for functionality, the default chest physbones are better than most, but the ass still needs work to fix it. Fbt works, not sure is face tracking works yet, but she's a little more limited to what you can do with her face. Body blendshapes are all fine and quality.
                      Due to her quick popularity, a pro for her is she also has a shit ton of options for clothing, but a con- due to her massive head, hair options is limited.

                      I have 1 version of Ichigo and only 2 weeks working on her, so overall, I give this base a 4/10. I wont be using her going forward.

                      Ex Photo of what you can do with Ichigo.

                      83ca3572-119c-49c3-a93a-1f88d8ecf468-{578281F9-9D34-4976-AE83-1BDC8691F98A}.png
                      x
                      x
                      x
                      Lumina - A VERY fresh model and more of a Shinra dupe in my personal opinion. However- her body is a lot more customizable than shinras, but like shinra, the face is just one of those faces that will always look alike to the default face no matter how much unity editing you do. In game, she feels very similar to shinra. Very dainty and skinny proportions(even while scaled up via blendshapes she still appears slim in game). For me personally, wearing her felt un-immersive and out of body. She has a decent amount of face and body blend shapes for overall quality editing. Her default breast bones are decent, but like all, the colliders are dogwater(atp, its not a shock. All creators are lazy.). She comes with ass bones as well, but the default settings are stiff and need work. Clothing and hair/assets is still racking up, but like all new avis, she'll eventually have tons to choose from, especially since she's shinra rebirthed. Not sure how she is in FBT or Face tracking. Shes more of a base that is better suited for soft princess girl vibes.(IMO)

                      I have 1 WIP version of Lumina and only a week of working on her, so overall, I give this base a 6/10. She very pretty and has potential for a one time use, but she's not a base that can be given an unrecognizable face, which I value greatly, so because of that, I wont be making another version of her due to boredom.

                      Ex Photo of what you can do with Lumina.(Still a WIP But you can see how the face will always be recognizable.)

                      {9263EE22-F4BA-4C86-B3BB-32218696735F}.png

                      x
                      x
                      x
                      Shinano - Shinano is a good medium between shinra and manuka. She has one of those faces/body that gives you a youthful but mature vibe. Shes got charm. Unfortunatly, she also has very crappy physbone and weightpainting. Overall shes decent, but there was a lot of work she needed to be enjoyable. The "bounce" is non-existent and good luck making it better without tons of clipping. Lots of potential, but lots of work needed to get somewhere above average. Though on the pro side, she has tons of assets to pick from, close to 10,000 items, so you can definitely create some varying looks. FBT works, Face tracking works, and she has a decent amount of face and body blendshapes. Shes a pretty customizable choice, just has some kinks to work out before you get to the editing part. Theres not much more I can add, shes a standard base that doesnt really leave too much of an impression.

                      I have 1 version of Shinano and only 5 weeks working on her, so overall, I give this base a 5/10. I may make more versions in the future, but id really have to be inspired like I was when I first started using her.

                      Ex Photo of what you can do with Shinano.

                      8b0b562f-af05-42e3-9eca-746a431e9230-{16317827-0F37-4672-B59F-E4FA1061DCF8}.png

                      meowM
                      meowM
                      meow
                      wrote on last edited by
                      #10

                      @TyeXO i would love to know how to fix Milltina under breast T.T idk how to use blender

                      TyeXOT 1 Reply Last reply
                      0
                      • meowM meow

                        @TyeXO i would love to know how to fix Milltina under breast T.T idk how to use blender

                        TyeXOT
                        TyeXOT
                        TyeXO
                        wrote on last edited by
                        #11

                        @meow I would suggest learning blender. All you need to do is go into sculpt mode and use the smoothing tool to even out the underside of her chest. Theres nothing more i can say, sorry.

                        I collect shit and I share shit, lets all shit together :D

                        meowM 1 Reply Last reply
                        1
                        • TyeXOT TyeXO

                          @meow I would suggest learning blender. All you need to do is go into sculpt mode and use the smoothing tool to even out the underside of her chest. Theres nothing more i can say, sorry.

                          meowM
                          meowM
                          meow
                          wrote on last edited by
                          #12

                          @TyeXO thank you~

                          1 Reply Last reply
                          0
                          • AccountA
                            AccountA
                            Account
                            wrote on last edited by
                            #13

                            ichigo 100% is my bbg she's my favorite model yet and I've been working on booth avis for over 2 years

                            ˚₊‧꒰ა ☆ ໒꒱ ‧₊˚

                            1 Reply Last reply
                            0
                            • guhbuhG guhbuh referenced this topic on
                            • iammimi1I
                              iammimi1I
                              iammimi1
                              wrote on last edited by
                              #14

                              no matter how much i smooth or flatten doesnt fix it welp xd

                              1 Reply Last reply
                              0
                              • TyeXOT
                                TyeXOT
                                TyeXO
                                wrote on last edited by
                                #15

                                I also heavily suggest Airi. After some time, ive found she really fits with me just as much as milltina did.
                                x
                                X
                                X
                                Airi - Her base overall is very polished and has near perfect weight-painting by default, fbt works, face tracking works, and there's plenty of face and body blendshapes for overall customization and clipping control. As for functionality, the default physbones are very well done(the chest collider, not so much but meh), one of the only booth models to have near perfect default Physbones-Especially the Butt. The only downside I can give her is the headsize/shape which is a common issue among all booth models. Its too big but his can be fixed in blender and then just scale down in unity, which i did, so it didn't bug me.
                                A pro is that she has a good handful of clothing, hair, and other unique assets to choose from. In game, she also feels very proportionate and I really have enjoyed using her. Editing her also feels pretty simple and fun aside from the face/head size.

                                I have 2 1/2 versions of Airi and many of hours working/experimenting with her, so overall, I give this base a 9.7/10. She fits well with me from a creator standpoint. #1 on my list.

                                Ex Photo of what you can do with Airi.

                                NYAChan(AIRI) (4).png

                                PFP.png
                                X
                                X
                                X
                                Headswap With Airis Body
                                PFP.png

                                I collect shit and I share shit, lets all shit together :D

                                DarkSkyD BreastB S 3 Replies Last reply
                                1
                                • TyeXOT TyeXO

                                  I also heavily suggest Airi. After some time, ive found she really fits with me just as much as milltina did.
                                  x
                                  X
                                  X
                                  Airi - Her base overall is very polished and has near perfect weight-painting by default, fbt works, face tracking works, and there's plenty of face and body blendshapes for overall customization and clipping control. As for functionality, the default physbones are very well done(the chest collider, not so much but meh), one of the only booth models to have near perfect default Physbones-Especially the Butt. The only downside I can give her is the headsize/shape which is a common issue among all booth models. Its too big but his can be fixed in blender and then just scale down in unity, which i did, so it didn't bug me.
                                  A pro is that she has a good handful of clothing, hair, and other unique assets to choose from. In game, she also feels very proportionate and I really have enjoyed using her. Editing her also feels pretty simple and fun aside from the face/head size.

                                  I have 2 1/2 versions of Airi and many of hours working/experimenting with her, so overall, I give this base a 9.7/10. She fits well with me from a creator standpoint. #1 on my list.

                                  Ex Photo of what you can do with Airi.

                                  NYAChan(AIRI) (4).png

                                  PFP.png
                                  X
                                  X
                                  X
                                  Headswap With Airis Body
                                  PFP.png

                                  DarkSkyD
                                  DarkSkyD
                                  DarkSky
                                  wrote on last edited by
                                  #16

                                  @TyeXO Thank you for your comments by the way, they're very insightful since most of the bases I personally pick just go off of vibes. Airi is indeed very nice, although I do find her face a bit too hard to "get right" compared to Milltina's, which in my opinion is very customizable as she can be made to go for so many different vibes. Very nice reads though~

                                  TyeXOT 1 Reply Last reply
                                  2
                                  • DarkSkyD DarkSky

                                    @TyeXO Thank you for your comments by the way, they're very insightful since most of the bases I personally pick just go off of vibes. Airi is indeed very nice, although I do find her face a bit too hard to "get right" compared to Milltina's, which in my opinion is very customizable as she can be made to go for so many different vibes. Very nice reads though~

                                    TyeXOT
                                    TyeXOT
                                    TyeXO
                                    wrote on last edited by
                                    #17

                                    @DarkSky Yes I agree, Airi does take a bit of tweaking to get right, but I like a challenge so im always chillin with that. Airi is my #1, milltina is my #2, so id say as long as you find a base that makes you feel comfortable, then that's all that matters. Im glad my information helped, if you have curiosities about other bases, lemme know

                                    I collect shit and I share shit, lets all shit together :D

                                    1 Reply Last reply
                                    2
                                    • TyeXOT TyeXO

                                      I also heavily suggest Airi. After some time, ive found she really fits with me just as much as milltina did.
                                      x
                                      X
                                      X
                                      Airi - Her base overall is very polished and has near perfect weight-painting by default, fbt works, face tracking works, and there's plenty of face and body blendshapes for overall customization and clipping control. As for functionality, the default physbones are very well done(the chest collider, not so much but meh), one of the only booth models to have near perfect default Physbones-Especially the Butt. The only downside I can give her is the headsize/shape which is a common issue among all booth models. Its too big but his can be fixed in blender and then just scale down in unity, which i did, so it didn't bug me.
                                      A pro is that she has a good handful of clothing, hair, and other unique assets to choose from. In game, she also feels very proportionate and I really have enjoyed using her. Editing her also feels pretty simple and fun aside from the face/head size.

                                      I have 2 1/2 versions of Airi and many of hours working/experimenting with her, so overall, I give this base a 9.7/10. She fits well with me from a creator standpoint. #1 on my list.

                                      Ex Photo of what you can do with Airi.

                                      NYAChan(AIRI) (4).png

                                      PFP.png
                                      X
                                      X
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                                      Headswap With Airis Body
                                      PFP.png

                                      BreastB
                                      BreastB
                                      Breast
                                      wrote on last edited by
                                      #18

                                      @TyeXO I was also thinking about her because she's cute and have a lot of asset .. for now i just did a faceswap .. Milltina face with airi body is nice ! or milfy face !
                                      And thank you really for your thoughts ❤

                                      100% certified wifey material

                                      1 Reply Last reply
                                      1
                                      • MarM
                                        MarM
                                        Mar
                                        wrote on last edited by
                                        #19

                                        Would someone drop the fbx of milltina with the bbs fixed? 😞

                                        TyeXOT 1 Reply Last reply
                                        0
                                        • MarM Mar

                                          Would someone drop the fbx of milltina with the bbs fixed? 😞

                                          TyeXOT
                                          TyeXOT
                                          TyeXO
                                          wrote on last edited by
                                          #20

                                          @Arckanaid [register or login to view this hidden content]

                                          I collect shit and I share shit, lets all shit together :D

                                          MarM 2 Replies Last reply
                                          4

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