HOW TO MIMICK THIS MATERIAL? PLEASE SOMEONE HELP ME
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Hello! Everyone that currently seeing this right now. I found this Twitter user and I cannot help but wonder how they were able to make their material look so shiney and aesthetically pleasing. From what I gathered I know that they use Poiyomi but I am a Liltoon user and I have seen other users do the same thing! I was wondering how can this be done or is there a Booth shop somewhere that might be selling a material package that's pretty similar. I am still really knew to unity so I am not really sure how to perfect a material that's extremely similar to this, if someone can do it and share that would be so awesome, either way I would really appreciate the help so much if someone can explain or just respond in general.

EXAMPLE ONE

EXAMPLE TWO

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bumpy
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bumpy
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bump for help
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I am no expert, but I think they went into the settings in Unity of the preferred shader and went down to the section that says 'Metallic' or something around those lines.
You would just have to play with the settings a bit to get your desired outcome.
Other than that its something they did in Blender for renders using the shaders tab.
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