Most Recent Rindo Package
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wrote on 21 Jan 2023, 05:42 last edited by
https://booth.pm/en/items/3443188
I want the most recent version of the rindo please
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wrote on 21 Jan 2023, 08:13 last edited by
Rindo v1.05, link working for 3 days https://workupload.com/file/FecKXPMekKd
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wrote on 24 Jan 2023, 13:14 last edited by
Did anyone can reupload it? The link was down.
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wrote on 24 Jan 2023, 13:41 last edited by
Dangit... I am late for the party..
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wrote on 24 Jan 2023, 16:21 last edited by
damn same
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Rindo 1.05 reupload: https://workupload.com/file/5A4A7GyGVsA
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Rindo 1.05 reupload: https://workupload.com/file/5A4A7GyGVsA
wrote on 25 Jan 2023, 07:45 last edited by@OwOWhoDis HERO!!!!
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Rindo 1.05 reupload: https://workupload.com/file/5A4A7GyGVsA
wrote on 25 Jan 2023, 10:53 last edited by@OwOWhoDis GOLD STAR
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wrote on 25 Jan 2023, 23:48 last edited by
The fingers didnt move in game with this verison, is anyone else having that issue? is there a way to fix that?
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wrote on 26 Jan 2023, 07:25 last edited by INF3RN0
@nugs Save, backup or have a spare with your file before trying these out.
EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.
Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.
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the Fx #3 also work for kikyo btw
don't know what is the "normal" way those anim should work but if you remove this anim all the hands works fine -
@nugs Save, backup or have a spare with your file before trying these out.
EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.
Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.
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wrote on 20 Feb 2023, 07:37 last edited by
bumping because it's a life-saver!