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modular avatarlearningguidancehelpunity
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  • VentiMilkV
    VentiMilkV
    VentiMilk
    wrote on last edited by
    #1

    I working on learning unity while my learning process is going smoothly an outfit for Mamehinata is tracking body motion what's so ever it just t-poses. I did modular avatar and set up outfit and everything but that's about it I don't know. I tried looking up guides but most of vague and I quote most of them "It's not that hard to add outfits." LIKE THAANKS THAT DOESNT SOLVE MY PROBLEM.! Like with models I worked on in the past it was literally drag and drop and done this is just demotivating to do. Screenshot 2026-02-08 224850.png

    agent287A 1 Reply Last reply
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    • VentiMilkV VentiMilk

      I working on learning unity while my learning process is going smoothly an outfit for Mamehinata is tracking body motion what's so ever it just t-poses. I did modular avatar and set up outfit and everything but that's about it I don't know. I tried looking up guides but most of vague and I quote most of them "It's not that hard to add outfits." LIKE THAANKS THAT DOESNT SOLVE MY PROBLEM.! Like with models I worked on in the past it was literally drag and drop and done this is just demotivating to do. Screenshot 2026-02-08 224850.png

      agent287A
      agent287A
      agent287
      wrote on last edited by
      #2

      @VentiMilk so im guessing you wanna attach the armature of the clothing to the avatars armature.

      make sure you have vrcfury installed and add the component "armature link" to the root of the clothing. make sure the root of the clothing is attached to the root of the avatar.

      if that doesnt work and u need to know how to do manual armatures add my discord

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      • VRCArchivistV
        VRCArchivistV
        VRCArchivist
        wrote on last edited by
        #3

        Assuming you've worked with models previously that were drag and drop, they were probably utilizing modular avatar to automatically complete the parenting of the armatures.

        What that would look like in unity without any tools would be opening the armature tab on the clothing, and then simply dragging each of the items under that to the base avatar armature ex.) Hips parented to Hips, Chest parented to Chest, etc. If for example an avatar had a layout with the armature similar to Upper_Arm.L/Ribbon, then you'd parent the Ribbon bone along with the Upper_Arm.L, etc.

        This is the old, manual method and could easily be applied to correct this issue, but I believe the specific reason this is occurring for you is that you have 1.0 instead of 1.1 of the mamehinata dance wear.

        I would suggest trying this version since there was an update in 10/9/2023 specifically to set up the outfit for modular avatar compatibility. Assuming there are no issues with your project, this outfit should truly be drag and drop, assuming also that you are attaching the outfit to the base avatar. The modular avatar component MA Mesh Settings will give a warning reading: "This component needs to placed inside your avatar to work properly." if the outfit is not parented to the avatar.

        If the issue persists, feel free to post again and show the hierarchy and inspector for the outfit, it's possible something is being missed.

        Your next-door archivist ♥

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