Model comes out “squished or mangled” when I import it from blender into unity after sculpting.
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Hey! Uhhhh this isn’t really an individual model issue just more of an issue on my end and my lack of knowledge when it comes to blender, but I have this issue to where I try to import my model from blender into unity and I either check the rig or put it in play mode, Its mesh completely shrinks to the size of the amateur or rig…. This is not just a singular model issue It happens with every model I try to import from blender into unity specifically after sculpting and I have no idea how to fix it and I’ve been dealing with it for a long time so can anybody with blender experience help me out with this?? my DM’s are open if you want one on one..

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