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  5. Need blender help!!

Need blender help!!

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blenderhelpadvicemlppony
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  • doll.zipD
    doll.zipD
    doll.zip
    wrote on last edited by
    #1

    Screenshot 2025-11-26 205920.png Screenshot 2025-11-26 205926.png Screenshot 2025-11-26 205412.png

    Friend helped me do a head replacement thing in blender yesterday, and it worked and is now a fully functioning avatar! I tried to do it again, just on my own this time, but its not working now and does this. I might have misremembered some things, could anyone help?

    ʰᵃᵖᵖʸ ᵗʰᵒᵘᵍʰᵗˢ!

    ɪ ᴅᴏ ᴄᴏᴍᴍɪꜱꜱɪᴏɴꜱ ꜰᴏʀ ʙᴏᴜɢʜᴛ ᴀᴠᴀᴛᴀʀꜱ.
    ᴅᴍ ᴍᴇ ꜰᴏʀ ᴇxᴀᴍᴘʟᴇꜱ<3
    ᴡɪʟʟ ᴅʀᴀᴡ ᴀʟᴍᴏꜱᴛ ᴀɴʏᴛʜɪɴɢ :3

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    • doll.zipD
      doll.zipD
      doll.zip
      wrote on last edited by
      #2

      I'm using a stylized dess base I found on ripper and the aaverie head for reference idk if that is important, I was able to join the meshes and armatures together, too.

      ʰᵃᵖᵖʸ ᵗʰᵒᵘᵍʰᵗˢ!

      ɪ ᴅᴏ ᴄᴏᴍᴍɪꜱꜱɪᴏɴꜱ ꜰᴏʀ ʙᴏᴜɢʜᴛ ᴀᴠᴀᴛᴀʀꜱ.
      ᴅᴍ ᴍᴇ ꜰᴏʀ ᴇxᴀᴍᴘʟᴇꜱ<3
      ᴡɪʟʟ ᴅʀᴀᴡ ᴀʟᴍᴏꜱᴛ ᴀɴʏᴛʜɪɴɢ :3

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      • H
        H
        helloworld13
        wrote on last edited by
        #3

        try this, when importing to unity from blender make sure that on the transform area on the export tab the apply scaling section has fbx unit scale and make sure in the same area you have the apply transforms checkmarked

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