GIFT: 2D Eye Tracking with Xiexe's Unity Shader
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I have been working on a lot of Sonic models over the years and I could never for the life of me figure out how to do proper 2D eye tracking without it going into the head of the model or the whites of the eyes.
SO! I looked it up and I found something that actually works.
Here is a tutorial: https://www.youtube.com/watch?v=fV6WsAgmXko
Here is the DL: https://github.com/Xiexe/Xiexes-Unity-Shaders/releases/tag/v3.5.1
I hope this helps someone looking for this. I could've used this a LONG time ago. ^^;
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