Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Guides
  3. Tutorials
  4. Tutorial on how to edit the FNC Animatronics to look like this

Tutorial on how to edit the FNC Animatronics to look like this

Scheduled Pinned Locked Moved Tutorials
fniafncnsfwcryptiacurves
5 Posts 4 Posters 1.6k Views 8 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • greasywhatG
    greasywhatG
    greasywhat
    wrote on last edited by
    #1

    pizza_or___part_1_2_by_saphiretheshygal_dfyzmty-pre.jpg GoxT0hFW4AA_UiC.jpg

    I'm new to Blender and any sort of help would be appreciated!

    1 Reply Last reply
    0
    • TheShepardT
      TheShepardT
      TheShepard
      wrote on last edited by
      #2

      Any sculpting tips in general bump

      1 Reply Last reply
      0
      • Toy chicaT
        Toy chicaT
        Toy chica
        wrote on last edited by
        #3

        Just take the smiler avatar edit her by takeing chiku's head and put it on smilers body and add chiku's clothes

        Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

        1 Reply Last reply
        0
        • greasywhatG
          greasywhatG
          greasywhat
          wrote on last edited by
          #4

          thats not the same, the thicc chiku is all chikus body

          1 Reply Last reply
          0
          • ALilRottenA
            ALilRottenA
            ALilRotten
            wrote on last edited by
            #5

            Two ways.

            1. Blender - Make a shapekey, call it what ever you want - Go into sculpt mode, use the grab tool and move, change, extend and arrange the body how you see fit. Its what I did when I worked on Midna.

            2. Unity - Find the bones that are linked to the places you want to change - Resize them and the body will change too.

            • I rig up models
            • I add clothing/assets to premade models
            • Learning how to make models
            • Can make VRC ports
            • I teach people via YT

            [I do NOT do trades]

            :Feel free to message me, just don't be demanding.:

            1 Reply Last reply
            1

            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

            With your input, this post could be even better 💗

            Register Login
            Reply
            • Reply as topic
            Log in to reply
            • Oldest to Newest
            • Newest to Oldest
            • Most Votes


            • Login

            • Login or register to search.
            • First post
              Last post
            0
            • Categories
            • Recent
            • Tags
            • Popular