【VRChat】リアル映像システム(アバター用) VRC用PCSS (Found by cefi) ✔
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Here's the new ver PCSS4VRC_v3.00
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@Lo0nGravy Hello, there is a 3.1.2 version now
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[2024-01-23: v3.0.0] Added support for Fur shader. Enabled On/Off of shadows for both local and remote settings. Fixed an issue where migration from SimplePCSS to NGSS couldn't be set up. Unified lights to one (excluding confirmation). Adjusted light colors using HSV formula. Updated around the Exp menu. Reduced ExpParam capacity (from 43 to 31).
[2024-01-26: v3.1.0] Added a feature to reflect the influence of world lights, etc., on SelfLight. Shadows now appear naturally on semi-transparent materials. Added a feature to change shadow color. Theoretically reduced the impact of lights on other avatars to 0.
[2024-01-26: v3.1.1] Fixed an issue where shadows do not appear depending on the world. Fixed to receive the influence of world lights as usual when the _IsOn property is set to Off, similar to normal shaders.
[2024-01-26: v3.1.2] (lilToon version only) Fixed the broken CastMask."
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@bigbubbster Here's the new versions PCSS4VRC
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@Lo0nGravy Thanks a lot!
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@bigbubbster np
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would anyone share latest NGSS please?
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here for 3.1.1
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@dragonash2023 both liltoon and Poi are in the link i gave. Liltoon at 3.1.2 and Poi is at 3.1.1 rn
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@Lo0nGravy ah, i missed the new post.
Thx -
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Poi is the same but here's the beta for Liltoon PCSS4VRC_lil_v3.2.1_beta
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here's new liltoon beta PCSS4VRC_lil_v3.2.2_beta.zip
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for somereason in unity during playmode and also ingame PCSS just does not wanna work, the light does nothing at all, though all my materials have the PCSS Poiyomi, I use poiyomi 8.1 then let it get configured by the tool, and it doesnt work I guess
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@Lo0nGravy bump for 3.2.3 update
receivemask and japanese is broken on 3.2.2
rollback to 3.1.2