【VRChat】リアル映像システム(アバター用) VRC用PCSS (Found by cefi) ✔
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wrote on 24 Jan 2024, 02:00 last edited by
bump
+v3.0.0 -
Here's the new ver PCSS4VRC_v3.00
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Here's the new ver PCSS4VRC_v3.00
wrote on 26 Jan 2024, 23:42 last edited by@Lo0nGravy Hello, there is a 3.1.2 version now
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[2024-01-23: v3.0.0] Added support for Fur shader. Enabled On/Off of shadows for both local and remote settings. Fixed an issue where migration from SimplePCSS to NGSS couldn't be set up. Unified lights to one (excluding confirmation). Adjusted light colors using HSV formula. Updated around the Exp menu. Reduced ExpParam capacity (from 43 to 31).
[2024-01-26: v3.1.0] Added a feature to reflect the influence of world lights, etc., on SelfLight. Shadows now appear naturally on semi-transparent materials. Added a feature to change shadow color. Theoretically reduced the impact of lights on other avatars to 0.
[2024-01-26: v3.1.1] Fixed an issue where shadows do not appear depending on the world. Fixed to receive the influence of world lights as usual when the _IsOn property is set to Off, similar to normal shaders.
[2024-01-26: v3.1.2] (lilToon version only) Fixed the broken CastMask."
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@Lo0nGravy Hello, there is a 3.1.2 version now
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[2024-01-23: v3.0.0] Added support for Fur shader. Enabled On/Off of shadows for both local and remote settings. Fixed an issue where migration from SimplePCSS to NGSS couldn't be set up. Unified lights to one (excluding confirmation). Adjusted light colors using HSV formula. Updated around the Exp menu. Reduced ExpParam capacity (from 43 to 31).
[2024-01-26: v3.1.0] Added a feature to reflect the influence of world lights, etc., on SelfLight. Shadows now appear naturally on semi-transparent materials. Added a feature to change shadow color. Theoretically reduced the impact of lights on other avatars to 0.
[2024-01-26: v3.1.1] Fixed an issue where shadows do not appear depending on the world. Fixed to receive the influence of world lights as usual when the _IsOn property is set to Off, similar to normal shaders.
[2024-01-26: v3.1.2] (lilToon version only) Fixed the broken CastMask."
@bigbubbster Here's the new versions PCSS4VRC
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@bigbubbster Here's the new versions PCSS4VRC
wrote on 26 Jan 2024, 23:53 last edited by@Lo0nGravy Thanks a lot!
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@Lo0nGravy Thanks a lot!
@bigbubbster np
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wrote on 30 Jan 2024, 08:30 last edited by
would anyone share latest NGSS please?
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wrote on 31 Jan 2024, 08:50 last edited by
@ReiRei thank you very much sir!
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wrote on 3 Feb 2024, 02:21 last edited by
How to use plss help bump
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wrote on 3 Feb 2024, 23:58 last edited by
here for 3.1.1
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here for 3.1.1
@dragonash2023 both liltoon and Poi are in the link i gave. Liltoon at 3.1.2 and Poi is at 3.1.1 rn
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@dragonash2023 both liltoon and Poi are in the link i gave. Liltoon at 3.1.2 and Poi is at 3.1.1 rn
wrote on 4 Feb 2024, 15:45 last edited by dragonash2023 2 Apr 2024, 15:45@Lo0nGravy ah, i missed the new post.
Thx -
@Lo0nGravy ah, i missed the new post.
Thx -
wrote on 13 Feb 2024, 15:47 last edited by
bump for newest version
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Poi is the same but here's the beta for Liltoon PCSS4VRC_lil_v3.2.1_beta
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Poi is the same but here's the beta for Liltoon PCSS4VRC_lil_v3.2.1_beta
wrote on 14 Feb 2024, 02:31 last edited by@Lo0nGravy thxxxxxxxxx
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wrote on 14 Feb 2024, 19:03 last edited by
bump for v3.2.2betaOwO
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here's new liltoon beta PCSS4VRC_lil_v3.2.2_beta.zip
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wrote on 15 Feb 2024, 20:11 last edited by
for somereason in unity during playmode and also ingame PCSS just does not wanna work, the light does nothing at all, though all my materials have the PCSS Poiyomi, I use poiyomi 8.1 then let it get configured by the tool, and it doesnt work I guess