【VRChat】リアル映像システム(アバター用) VRC用PCSS (Found by cefi) ✔
-
-
wrote on 31 Jan 2024, 08:50 last edited by
@ReiRei thank you very much sir!
-
wrote on 3 Feb 2024, 02:21 last edited by
How to use plss help bump
-
wrote on 3 Feb 2024, 23:58 last edited by
here for 3.1.1
-
here for 3.1.1
@dragonash2023 both liltoon and Poi are in the link i gave. Liltoon at 3.1.2 and Poi is at 3.1.1 rn
-
@dragonash2023 both liltoon and Poi are in the link i gave. Liltoon at 3.1.2 and Poi is at 3.1.1 rn
wrote on 4 Feb 2024, 15:45 last edited by dragonash2023 2 Apr 2024, 15:45@Lo0nGravy ah, i missed the new post.
Thx -
@Lo0nGravy ah, i missed the new post.
Thx -
wrote on 13 Feb 2024, 15:47 last edited by
bump for newest version
-
Poi is the same but here's the beta for Liltoon PCSS4VRC_lil_v3.2.1_beta
-
Poi is the same but here's the beta for Liltoon PCSS4VRC_lil_v3.2.1_beta
wrote on 14 Feb 2024, 02:31 last edited by@Lo0nGravy thxxxxxxxxx
-
wrote on 14 Feb 2024, 19:03 last edited by
bump for v3.2.2betaOwO
-
here's new liltoon beta PCSS4VRC_lil_v3.2.2_beta.zip
-
wrote on 15 Feb 2024, 20:11 last edited by
for somereason in unity during playmode and also ingame PCSS just does not wanna work, the light does nothing at all, though all my materials have the PCSS Poiyomi, I use poiyomi 8.1 then let it get configured by the tool, and it doesnt work I guess
-
wrote on 25 Feb 2024, 18:34 last edited by
@Lo0nGravy bump for 3.2.3 update
receivemask and japanese is broken on 3.2.2
rollback to 3.1.2 -
@Lo0nGravy bump for 3.2.3 update
receivemask and japanese is broken on 3.2.2
rollback to 3.1.2@20154434 here's PCSS4VRC_lil_v3.2.3.zip
-
T TinkerMyBalls referenced this topic on 27 Feb 2024, 11:47
-
wrote on 3 Mar 2024, 02:11 last edited by
does anyone have the updated vers?
-
wrote on 3 Mar 2024, 02:18 last edited by
how does one even properly use this, trying but its like my models fully covered in shadow already.
-
how does one even properly use this, trying but its like my models fully covered in shadow already.
@fenicheart in game the system looks different than in unity but if it's still looking too dark in game you may need to mess with the PCSS shader cuz it doesn't really change the shadow setting from the base material it copies(at least it didn't for me when i used it on a avatar once).
-
wrote on 15 Mar 2024, 13:20 last edited by
bump for 3.2.4update
-
wrote on 15 Mar 2024, 19:32 last edited by
bump for update!