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  4. Gumroad/Payhip Avatars
  5. Frieren by Kleymir_

Frieren by Kleymir_

Scheduled Pinned Locked Moved Gumroad/Payhip Avatars
looking forpatreonfrieren
145 Posts 53 Posters 31.7k Views 96 Watching
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  • MysticPixalM MysticPixal

    @JorJor yeah sorry, I didn't think the model actually looked nice in vrchat. So I've moved on to other things.

    KiyomiiiiiK
    KiyomiiiiiK
    Kiyomiiiii
    wrote on last edited by Kiyomiiiii
    #75

    @MysticPixal can you still send what you got done? I would like to try continuing it

    SHARE! YAY

    1 Reply Last reply
    0
    • MysticPixalM MysticPixal

      @JorJor yeah sorry, I didn't think the model actually looked nice in vrchat. So I've moved on to other things.

      SillyRandomWomanS
      SillyRandomWomanS
      SillyRandomWoman
      wrote on last edited by
      #76

      @MysticPixal is it possible to send what u have done?

      1 Reply Last reply
      0
      • Lizzie_LizzieL
        Lizzie_LizzieL
        Lizzie_Lizzie
        wrote on last edited by
        #77

        bump for vrchat convert
        i'd be happy with just the model and the textures, i can do all the fancy stuff ❤

        currently collecting: shinano, milltina, lumina and other assets

        also, i fucked your mom xoxo

        1 Reply Last reply
        0
        • xedinhoX
          xedinhoX
          xedinho
          wrote on last edited by
          #78

          bruh this thread is dead, we need someone else to port her to vrc


          Make sure to check out Asset Hunter!

          Milltina, Sio, Shinano enjoyer
          Robotfucker

          view count

          VoidAuraV 1 Reply Last reply
          0
          • xedinhoX xedinho

            bruh this thread is dead, we need someone else to port her to vrc

            VoidAuraV
            VoidAuraV
            VoidAura
            wrote on last edited by
            #79

            @xedinho I got someone that can rig, but they can't do the mouth stuff.

            1 Reply Last reply
            0
            • tokimekitiaraT
              tokimekitiaraT
              tokimekitiara
              wrote on last edited by
              #80

              Will work on vrc port today, expect something within the next week, thank you.

              ₊ ⠀ֹ ༷ʈᧉll ݂ ۫𝑚ᧉ ۫𝚢σ𝑢’ll ₊ ۫
              ༷𝓼tα𝚢 𓏻𝑏𝚢 ოᧉ ˳ /thgll ♡

              alt textalt text

              VoidAuraV 1 Reply Last reply
              ❤
              3
              • tokimekitiaraT tokimekitiara

                Will work on vrc port today, expect something within the next week, thank you.

                VoidAuraV
                VoidAuraV
                VoidAura
                wrote on last edited by
                #81

                @teapotts You're amazing! 😊

                1 Reply Last reply
                1
                • VisaeresV
                  VisaeresV
                  Visaeres
                  wrote on last edited by
                  #82

                  This'll be interesting

                  Wow that's a lot a' words, too bad I'm not reading em'

                  1 Reply Last reply
                  0
                  • yuiyukiiY
                    yuiyukiiY
                    yuiyukii
                    wrote on last edited by
                    #83

                    bump ><

                    1 Reply Last reply
                    0
                    • tokimekitiaraT
                      tokimekitiaraT
                      tokimekitiara
                      wrote on last edited by
                      #84

                      Ended up being too hard to port correctly...

                      ₊ ⠀ֹ ༷ʈᧉll ݂ ۫𝑚ᧉ ۫𝚢σ𝑢’ll ₊ ۫
                      ༷𝓼tα𝚢 𓏻𝑏𝚢 ოᧉ ˳ /thgll ♡

                      alt textalt text

                      1 Reply Last reply
                      0
                      • VisaeresV
                        VisaeresV
                        Visaeres
                        wrote on last edited by
                        #85

                        Smh

                        Wow that's a lot a' words, too bad I'm not reading em'

                        1 Reply Last reply
                        -2
                        • ilovegiyuunsabiI
                          ilovegiyuunsabiI
                          ilovegiyuunsabi
                          wrote on last edited by
                          #86

                          this is sadge</3

                          --- just a simple girl --
                          obsessed w/ the new booth avi Mayo :O
                          (always on lookout for Milfy&Milltina&Manuka stuff:3)
                          mwahh<3
                          love yall!

                          1 Reply Last reply
                          ❔
                          0
                          • VisaeresV
                            VisaeresV
                            Visaeres
                            wrote on last edited by
                            #87

                            ..?

                            Wow that's a lot a' words, too bad I'm not reading em'

                            1 Reply Last reply
                            -1
                            • VoidAuraV
                              VoidAuraV
                              VoidAura
                              wrote on last edited by
                              #88

                              We have this as a backup https://forum.ripper.store/topic/69366/gift-frieren-by-liel-mazon-rebuilt

                              aethersinsA 1 Reply Last reply
                              1
                              • xedinhoX
                                xedinhoX
                                xedinho
                                wrote on last edited by
                                #89

                                this one uses manuka as a base, it doesnt really look like frieren lol


                                Make sure to check out Asset Hunter!

                                Milltina, Sio, Shinano enjoyer
                                Robotfucker

                                view count

                                1 Reply Last reply
                                0
                                • HumildKamiH
                                  HumildKamiH
                                  HumildKami
                                  wrote on last edited by
                                  #90

                                  Apparently, this model was too difficult for anyone

                                  1 Reply Last reply
                                  0
                                  • SubarusanS
                                    SubarusanS
                                    Subarusan
                                    wrote on last edited by
                                    #91

                                    bump for vrchat.

                                    1 Reply Last reply
                                    0
                                    • EchidnaE
                                      EchidnaE
                                      Echidna
                                      wrote on last edited by Echidna
                                      #92

                                      What the fuck, this is hell.

                                      Either need to re-make every bone & weight paint for every single clothing piece on this including head & body, or, learn to set it up.

                                      It's over 1000 bones because of the indicators, and even when removed, one is left with 600 bones out of which ~300 are twist, angle, rotation. I never see bases for VRC use this - one for ease of making clothes for it, other is that results in FBT are weird when using. This requires a rarely-used constraint setup in unity. All bones are setup in armature by name in a list top to bottom, there's no "Hip" "Armature" and there's no "Chest". Face expressions aren't setup for the head with BLENDSHAPES as it was expected to use BONE MOVEMENTS for it.

                                      Everything does seem to work in latest blender, but using "drivers" is beyond my Blender skill level, you need to be really good, not a hobbyist to know how to make anything out of it.

                                      Signature: "Unless otherwise told:
                                      Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                                      If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                                      Thank me by finding one of the items I'm bumping.

                                      ALilRottenA 1 Reply Last reply
                                      2
                                      • M
                                        M
                                        maple tree
                                        wrote on last edited by
                                        #93

                                        bump for unity

                                        1 Reply Last reply
                                        0
                                        • EchidnaE Echidna

                                          What the fuck, this is hell.

                                          Either need to re-make every bone & weight paint for every single clothing piece on this including head & body, or, learn to set it up.

                                          It's over 1000 bones because of the indicators, and even when removed, one is left with 600 bones out of which ~300 are twist, angle, rotation. I never see bases for VRC use this - one for ease of making clothes for it, other is that results in FBT are weird when using. This requires a rarely-used constraint setup in unity. All bones are setup in armature by name in a list top to bottom, there's no "Hip" "Armature" and there's no "Chest". Face expressions aren't setup for the head with BLENDSHAPES as it was expected to use BONE MOVEMENTS for it.

                                          Everything does seem to work in latest blender, but using "drivers" is beyond my Blender skill level, you need to be really good, not a hobbyist to know how to make anything out of it.

                                          ALilRottenA
                                          ALilRottenA
                                          ALilRotten
                                          wrote on last edited by
                                          #94

                                          @Echidna
                                          I actually had worked on models like that, 3 in fact and ported them into VRChat, the first was Midna, the other two were Sonic and Tails made by a guy called TBSF.
                                          All 3 were annoying to fix, especially Midna, which came from SmutBase.
                                          From what I learned, its much easier to go through EVERY bone and find which ones control what (if anything) and have them be the parent or child of the bones you need them to be parented or childed to. Then you can delete every bone you don't need. Cleaning up the extras rather quickly.

                                          OR you can do option 2 which is the fastest, but can break the model, you can find these bones like before that control the model (They're usually bones called DEF or ORG) OR go through the weight paints of the model and see what weights it DOES have (Obviously it will be named with the bone so it would be easier to find the controlled bones). Delete the entire armature, make one that makes sense. Reparent the model to the bones, then go and rename the weights to the bones you created. If there are some like: index_l_00, index_l_001, index_l_002, index_l_003 (having four bones instead of 3) you can go into the modifiers and search for "Vertext Weight Mix". Click on the weight you want to have the added weight, add the second one you want to be added to the first, click on "add" instead of "replace", then apply. You keep doing that for every one you need. Best part is that you can only do one side first and THEN dupe the already finished weights you did and mirror topology.

                                          This may not be the BEST way to do it, but its A WAY to do it.
                                          (And no I will not do it.)

                                          • I rig up models
                                          • I add clothing/assets to premade models
                                          • Learning how to make models
                                          • Can make VRC ports
                                          • I teach people via YT

                                          [I do NOT do trades]

                                          :Feel free to message me, just don't be demanding.:

                                          1 Reply Last reply
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