LF: Xena by LizzyGlizzy
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@cralita I mean as long as you are not in play mode and mess with those rig numbers like I posted before and make sure you hit apply or done on it, it should be set in the correct place in play mode.
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@cralita Should be in the bottom right of unity, around the area where you can type in the numbers to edit position of bones.
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can someone message me how to fix the eyes, im literally stupid
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Does anyone have the blend file for this model?
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bump for blend files
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Looking for this Avi, hope y'all can help
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@rabbitfangies So I did a different method with editing the rig itself, saw the positions of the eyes changed for some reason in play mode in unity. With play mode off I checked the numbers on the left and right eyes positions and made screen shots of both. Then went into the XENA folder then Prefab and clicked the rig right arrow to check all prefabs in the avatar. The human shaped one thats blue named XENA LYGY VR Chat v 1.0 Avatar (Avatar) and in the inspector I went to configure Avatar which opens the bones. From there I located the eyes on the avatar and saw the position numbers were the ones while it was in play mode, so changed them to the position numbers I took a screen shot of outside of play mode and when I went into play mode they were in the spots they were suppose to. Hope that helps

@Xrannos I been trying to fix the eyes but I have no idea to do the stuff that your talking about and I really just want to upload it
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