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  4. LF: Saikura assets (75/82) + extra!

LF: Saikura assets (75/82) + extra!

Scheduled Pinned Locked Moved General Assets
looking forhairclothesassetgumroad
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  • ʟᴏʟɪᴛᴀʟ ʟᴏʟɪᴛᴀ

    bump Tsukiko's Long Hair (New)

    alt text

    eyesarefullofyouE
    eyesarefullofyouE
    eyesarefullofyou
    wrote on last edited by
    #999

    @ʟᴏʟɪᴛᴀ bump

    1 Reply Last reply
    0
    • U
      U
      unknown412
      wrote on last edited by
      #1000

      Anyone have sabrinas curls?

      Reaper queenR 1 Reply Last reply
      0
      • ThrowyT
        ThrowyT
        Throwy
        wrote on last edited by Throwy
        #1001

        Bump soft girl sweater🙏

        1 Reply Last reply
        0
        • JszdesireJ Jszdesire

          @iwanttostayanon2
          🔗 Download Link (workupload.com)

          ThrowyT
          ThrowyT
          Throwy
          wrote on last edited by Throwy
          #1002

          @Lilpuppy Could you reupload? Link is down
          I couldn't find anyone else re-posting it 😭

          1 Reply Last reply
          0
          • HelloEmosH
            HelloEmosH
            HelloEmos
            wrote on last edited by
            #1003

            https://saikura.com/b/WtP0n Does anyone have this? i know its older, but comign from a fellow wavy hair girly, im in need!!

            1 Reply Last reply
            0
            • DovieD
              DovieD
              Dovie
              wrote on last edited by
              #1004

              bump Veda's Mullet! https://saikura.com/b/q7NMW

              shaboink!

              1 Reply Last reply
              1
              • U unknown412

                Anyone have sabrinas curls?

                Reaper queenR
                Reaper queenR
                Reaper queen
                wrote on last edited by
                #1005

                @unknown412 sabrina's curls are found here https://forum.ripper.store/post/1715382

                1 Reply Last reply
                0
                • ʙʀᴀᴛʙᴜɴɪɪʙ
                  ʙʀᴀᴛʙᴜɴɪɪʙ
                  ʙʀᴀᴛʙᴜɴɪɪ
                  wrote on last edited by
                  #1006

                  Can I please have Morrigan's Hair pleaseeee~

                  b32075c9-6878-404b-b1b7-bd64b7fbf9a8-image.jpeg
                  https://saikura.com/b/BLXkM?ref=nexyy <-- Morrigan's Hair V2 for VRChat [Free In Nitro]

                  ──── Ი𐑼 ────
                  𝑗𝑢𝑠𝑡 𝑎 𝑠𝑖𝑙𝑙𝑦 𝑙𝑖𝑙 𝑏𝑢𝑛𝑛𝑖𝑖 𝑔𝑖𝑟𝑙

                  𝑐𝑢𝑟𝑟𝑒𝑛𝑡𝑙𝑦 𝑜𝑏𝑠𝑒𝑠𝑠𝑒𝑑 𝑤/ 𝑀𝑒𝑙𝑎𝑛𝑖𝑒 𝑀𝑎𝑟𝑡𝑖𝑛𝑒𝑧 ꒰ྀི´ ˘ ` ꒱ྀིა

                  (𝑎𝑙𝑤𝑎𝑦𝑠 𝑙𝑜𝑜𝑘𝑖𝑛𝑔 𝑓𝑜𝑟 𝑐𝑢𝑡𝑒 𝑎𝑢𝑡ℎ𝑒𝑛𝑡𝑖𝑐 𝑎𝑣𝑖𝑠 + 𝑏𝑢𝑛𝑛𝑖𝑖 𝑣𝑖𝑏𝑒𝑠 𝑜𝑛𝑙𝑦𝑦 ♡)

                  ⏔⏔⏔ ꒰ ᧔ෆ᧓ ꒱ ⏔⏔⏔

                  𝑚𝑤𝑎ℎ 𝑚𝑤𝑎ℎℎ <3
                  𝑥𝑜𝑥𝑜

                  1 Reply Last reply
                  0
                  • VisaeresV
                    VisaeresV
                    Visaeres
                    wrote on last edited by
                    #1007

                    So, like, how do you actually properly do anything with the hair? Like, I'm assuming I'm gonna have to make the phys for the hair?

                    Wow that's a lot a' words, too bad I'm not reading em'

                    bri7767B 1 Reply Last reply
                    0
                    • VisaeresV Visaeres

                      So, like, how do you actually properly do anything with the hair? Like, I'm assuming I'm gonna have to make the phys for the hair?

                      bri7767B
                      bri7767B
                      bri7767
                      wrote on last edited by
                      #1008

                      @Visaeres i mean normally u don't have to actually add the bones just add the physics in unity

                      VisaeresV 1 Reply Last reply
                      0
                      • DovieD
                        DovieD
                        Dovie
                        wrote on last edited by
                        #1009

                        bump lolita's bundle (need all versions pls!) https://saikura.com/b/9UfNj

                        shaboink!

                        1 Reply Last reply
                        0
                        • bri7767B bri7767

                          @Visaeres i mean normally u don't have to actually add the bones just add the physics in unity

                          VisaeresV
                          VisaeresV
                          Visaeres
                          wrote on last edited by
                          #1010

                          @bri7767 I think that's what I meant, ya

                          Wow that's a lot a' words, too bad I'm not reading em'

                          SweetSangriaS 1 Reply Last reply
                          0
                          • VisaeresV Visaeres

                            @bri7767 I think that's what I meant, ya

                            SweetSangriaS
                            SweetSangriaS
                            SweetSangria
                            wrote on last edited by
                            #1011

                            @Visaeres You usually just add a script to the hair "root" level of the hierarchy. Some hair that comes as a unitypackage instead of an fbx will already come with that, but with FBX files, you add it yourself.

                            Upvotes always appreciated! <3

                            VisaeresV 1 Reply Last reply
                            0
                            • SweetSangriaS SweetSangria

                              @Visaeres You usually just add a script to the hair "root" level of the hierarchy. Some hair that comes as a unitypackage instead of an fbx will already come with that, but with FBX files, you add it yourself.

                              VisaeresV
                              VisaeresV
                              Visaeres
                              wrote on last edited by
                              #1012

                              @SweetSangria Yeah the hair I wanted to add is an FBX, i've been so lost lol

                              Wow that's a lot a' words, too bad I'm not reading em'

                              SweetSangriaS 1 Reply Last reply
                              0
                              • VisaeresV Visaeres

                                @SweetSangria Yeah the hair I wanted to add is an FBX, i've been so lost lol

                                SweetSangriaS
                                SweetSangriaS
                                SweetSangria
                                wrote on last edited by
                                #1013

                                @Visaeres Once I've added the fbx to the project, I usually drag it to the hierarchy above the actual avatar. Then I drag it down to the head, so Armature > Hips > Spine > Chest > Neck > Head. Drag it under there. Then move the hair around and resize it as needed to get it to fit the avatar. Then under the hair itself, follow the hierarchy down to a level that has the word "root" in it, and that's the level where you add the physbone script. Hope that helps!

                                Upvotes always appreciated! <3

                                1 Reply Last reply
                                0
                                • SweetSangriaS
                                  SweetSangriaS
                                  SweetSangria
                                  wrote on last edited by
                                  #1014

                                  Follow up:
                                  This is what I usually have for the physbone script for hair, but you can adjust it depending on how much movement you want / don't want. The main thing you'll need to adjust is the collision radius, based on however the bones in the hair are setup. So the radius may be as small as like 0.0001 on some of them, whereas on others it might be 0.01. Just watch how big the bubble is around the hair strands. If you leave it too big, you and your friends are going to collide with it from a distance and that's always weird.
                                  b1c9af51-af35-4c94-bc74-814b9aef091d-image.jpeg

                                  Upvotes always appreciated! <3

                                  VisaeresV 1 Reply Last reply
                                  0
                                  • SweetSangriaS SweetSangria

                                    Follow up:
                                    This is what I usually have for the physbone script for hair, but you can adjust it depending on how much movement you want / don't want. The main thing you'll need to adjust is the collision radius, based on however the bones in the hair are setup. So the radius may be as small as like 0.0001 on some of them, whereas on others it might be 0.01. Just watch how big the bubble is around the hair strands. If you leave it too big, you and your friends are going to collide with it from a distance and that's always weird.
                                    b1c9af51-af35-4c94-bc74-814b9aef091d-image.jpeg

                                    VisaeresV
                                    VisaeresV
                                    Visaeres
                                    wrote on last edited by
                                    #1015

                                    @SweetSangria Hm..i think I can try to replicate that, physbones have always been a weakness of mine

                                    Wow that's a lot a' words, too bad I'm not reading em'

                                    SweetSangriaS 1 Reply Last reply
                                    0
                                    • VisaeresV Visaeres

                                      @SweetSangria Hm..i think I can try to replicate that, physbones have always been a weakness of mine

                                      SweetSangriaS
                                      SweetSangriaS
                                      SweetSangria
                                      wrote on last edited by
                                      #1016

                                      @Visaeres I feel like I'm pretty good at them, but it's been through a TON of experimenting. I don't like super loose, floppy jiggle physics, I try to make things move a little more realistically on bodies and with hair. That should be good basic hair physics for most hair, and you can always adjust the angles or tweak things here and there to make it look how you want.

                                      Upvotes always appreciated! <3

                                      VisaeresV 1 Reply Last reply
                                      0
                                      • kh4m4riK kh4m4ri

                                        @MEOWI189 Pretty sure it's these! 🔗 Download Link (pixeldrain.com)

                                        irelia_kamadaI
                                        irelia_kamadaI
                                        irelia_kamada
                                        wrote on last edited by
                                        #1017

                                        @kh4m4ri can you post the link again please

                                        kh4m4riK 1 Reply Last reply
                                        0
                                        • SweetSangriaS SweetSangria

                                          @Visaeres I feel like I'm pretty good at them, but it's been through a TON of experimenting. I don't like super loose, floppy jiggle physics, I try to make things move a little more realistically on bodies and with hair. That should be good basic hair physics for most hair, and you can always adjust the angles or tweak things here and there to make it look how you want.

                                          VisaeresV
                                          VisaeresV
                                          Visaeres
                                          wrote on last edited by
                                          #1018

                                          @SweetSangria Thank you again

                                          Wow that's a lot a' words, too bad I'm not reading em'

                                          1 Reply Last reply
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