Need help understanding how to create a effect on the body of a Maya base to look like this character
-

-
I will go for example the Chest area: Masking and Decals, can be easily added onto the existing body (if its being carved out, like half of the torso and belly missing - its a separated area from the main body, has its own material).
With the Arm (I assume there is a smoke-ish effect and it is moving): An additional layer hovering around the arm, texture with alpha/cutout, animated into a direction (X: +1 or -1, with or without Y: +1 or -1).
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login