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  4. Need help understanding how to create a effect on the body of a Maya base to look like this character

Need help understanding how to create a effect on the body of a Maya base to look like this character

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  • R
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    red_kitsune
    wrote last edited by
    #1

    radagon.png

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    • B
      B
      blapanda
      wrote last edited by
      #2

      I will go for example the Chest area: Masking and Decals, can be easily added onto the existing body (if its being carved out, like half of the torso and belly missing - its a separated area from the main body, has its own material).
      With the Arm (I assume there is a smoke-ish effect and it is moving): An additional layer hovering around the arm, texture with alpha/cutout, animated into a direction (X: +1 or -1, with or without Y: +1 or -1).

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