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Rip Tool Development Progress

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vrchatavatarripripping
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  • RipisGodR
    RipisGodR
    RipisGod
    wrote last edited by
    #1

    スクリーンショット 2026-10-19 074337.png

    I'm developing a VRChat ripping tool for public use, supporting both worlds and avatars. I've successfully extracted my own private avatar in offline mode.

    loader.exe uses CreateRemoteThread to invoke LoadLibraryW and inject a DLL into the target process. The tool copies decrypted AssetBundle data for avatars displayed in-game directly from in-memory output buffers, rather than retrieving the cache protection key for \VRChat\Cache-WindowsPlayer.

    The remaining task is EAC bypass. I plan to implement a BYOVD (Bring Your Own Vulnerable Driver)-based bypass, followed by online testing.

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    • LETHALL
      LETHALL
      LETHAL
      wrote last edited by
      #2

      lmk when its out pls

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