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  5. Kitbash / Headswaps Thread (Uma Musume, Teto/Miku, etc)

Kitbash / Headswaps Thread (Uma Musume, Teto/Miku, etc)

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looking forumavocaloidheadswapkitbashkitbashslopnsfwfemalethickvrchatunity
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  • FugoMemesF FugoMemes

    @Jinxytheartist Omg thank you so much! i will do my best!, one last question though if i may.. how do i resize the mmd models hehe cuz its a lot bigger than the tvf base, never worked with mmd models before. But thank you so much for everything already!

    J
    J
    Jinxytheartist
    wrote last edited by
    #98

    @FugoMemes That would be a Blender thing. You import the fbx into Blender through Cats and if the materials are separated, you can resize all of the Haru ones minus the tail

    FugoMemesF 1 Reply Last reply
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    • J
      J
      Jinxytheartist
      wrote last edited by
      #99

      The mmd file is actually in one of those folders included, so "if" you have to repeat the steps I listed above in regards to merging the models, that is your backup

      1 Reply Last reply
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      • J Jinxytheartist

        @FugoMemes That would be a Blender thing. You import the fbx into Blender through Cats and if the materials are separated, you can resize all of the Haru ones minus the tail

        FugoMemesF
        FugoMemesF
        FugoMemes
        wrote last edited by
        #100

        @Jinxytheartist The models i found dont have an fbx but only a pmx, if you know where to find ones with an fbx could you point me in the direction maybe? only if you already know, i dont want to make anyone look for stuff so if you dont then im just gonna keep looking no sweat :3 !

        1 Reply Last reply
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        • J
          J
          Jinxytheartist
          wrote last edited by
          #101

          the pmx is a mmd model. I usually use the cats plugin to import that into Blender

          FugoMemesF 1 Reply Last reply
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          • J Jinxytheartist

            the pmx is a mmd model. I usually use the cats plugin to import that into Blender

            FugoMemesF
            FugoMemesF
            FugoMemes
            wrote last edited by
            #102

            @Jinxytheartist oh shoot, that did the trick, thank you

            J 1 Reply Last reply
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            • FugoMemesF FugoMemes

              @Jinxytheartist oh shoot, that did the trick, thank you

              J
              J
              Jinxytheartist
              wrote last edited by
              #103

              @FugoMemes yeye, no problem. Most of the headswaps I do end up being from mmds and they usually come from pmx files. In regards to mmd models, I have the easiest time with them due to them already having Blendshapes for making visemes and stuff

              FugoMemesF 1 Reply Last reply
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              • J Jinxytheartist

                @FugoMemes yeye, no problem. Most of the headswaps I do end up being from mmds and they usually come from pmx files. In regards to mmd models, I have the easiest time with them due to them already having Blendshapes for making visemes and stuff

                FugoMemesF
                FugoMemesF
                FugoMemes
                wrote last edited by
                #104

                @Jinxytheartist ohhh are visemes something i have to do in blender or is it something i do in unity? (sorry i really am pretty much a newbie to this stuff)

                J 1 Reply Last reply
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                • FugoMemesF FugoMemes

                  @Jinxytheartist ohhh are visemes something i have to do in blender or is it something i do in unity? (sorry i really am pretty much a newbie to this stuff)

                  J
                  J
                  Jinxytheartist
                  wrote last edited by
                  #105

                  @FugoMemes Blender. Under cats, there is a visemes tab. I recommend translating the blendshapes for the mesh called mtl_chr1052_00_mayu because that mesh contains the mouth

                  FugoMemesF 1 Reply Last reply
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                  • J
                    J
                    Jinxytheartist
                    wrote last edited by
                    #106

                    You can translate them under Cats as well. Under Model options and then the big All button

                    1 Reply Last reply
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                    • J Jinxytheartist

                      @FugoMemes Blender. Under cats, there is a visemes tab. I recommend translating the blendshapes for the mesh called mtl_chr1052_00_mayu because that mesh contains the mouth

                      FugoMemesF
                      FugoMemesF
                      FugoMemes
                      wrote last edited by
                      #107

                      @Jinxytheartist i cant seem to find that one in particular

                      J 1 Reply Last reply
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                      • FugoMemesF FugoMemes

                        @Jinxytheartist i cant seem to find that one in particular

                        J
                        J
                        Jinxytheartist
                        wrote last edited by
                        #108

                        @FugoMemes Could be an older version thing. Let me real fast translate the mmd for you and I'll send it over as an fbx

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                        • J
                          J
                          Jinxytheartist
                          wrote last edited by
                          #109

                          [register or login to view this hidden content]

                          FugoMemesF 1 Reply Last reply
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                          • J Jinxytheartist

                            [register or login to view this hidden content]

                            FugoMemesF
                            FugoMemesF
                            FugoMemes
                            wrote last edited by
                            #110

                            @Jinxytheartist Im getting so much help from you, im very thankfull :3

                            1 Reply Last reply
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                            • J
                              J
                              Jinxytheartist
                              wrote last edited by
                              #111

                              Is no problem. You'll have to learn these things at some point if you plan on working on models more. Blender is a tad confusing for me. Hence why I only stick with old Blender. I've been using it since 2017 for Vrchat and since things changed Blender wise after they upgraded to 2.8, all I know is 2.79. Everything just makes sense on that version. The only stuff I struggle with now is Weight painting and creating stuff from scratch

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