Kitbash / Headswaps Thread (Uma Musume, Teto/Miku, etc)
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@Jinxytheartist Omg thank you so much! i will do my best!, one last question though if i may.. how do i resize the mmd models hehe cuz its a lot bigger than the tvf base, never worked with mmd models before. But thank you so much for everything already!
@FugoMemes That would be a Blender thing. You import the fbx into Blender through Cats and if the materials are separated, you can resize all of the Haru ones minus the tail
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The mmd file is actually in one of those folders included, so "if" you have to repeat the steps I listed above in regards to merging the models, that is your backup
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@FugoMemes That would be a Blender thing. You import the fbx into Blender through Cats and if the materials are separated, you can resize all of the Haru ones minus the tail
@Jinxytheartist The models i found dont have an fbx but only a pmx, if you know where to find ones with an fbx could you point me in the direction maybe? only if you already know, i dont want to make anyone look for stuff so if you dont then im just gonna keep looking no sweat :3 !
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the pmx is a mmd model. I usually use the cats plugin to import that into Blender
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the pmx is a mmd model. I usually use the cats plugin to import that into Blender
@Jinxytheartist oh shoot, that did the trick, thank you
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@Jinxytheartist oh shoot, that did the trick, thank you
@FugoMemes yeye, no problem. Most of the headswaps I do end up being from mmds and they usually come from pmx files. In regards to mmd models, I have the easiest time with them due to them already having Blendshapes for making visemes and stuff
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@FugoMemes yeye, no problem. Most of the headswaps I do end up being from mmds and they usually come from pmx files. In regards to mmd models, I have the easiest time with them due to them already having Blendshapes for making visemes and stuff
@Jinxytheartist ohhh are visemes something i have to do in blender or is it something i do in unity? (sorry i really am pretty much a newbie to this stuff)
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@Jinxytheartist ohhh are visemes something i have to do in blender or is it something i do in unity? (sorry i really am pretty much a newbie to this stuff)
@FugoMemes Blender. Under cats, there is a visemes tab. I recommend translating the blendshapes for the mesh called mtl_chr1052_00_mayu because that mesh contains the mouth
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You can translate them under Cats as well. Under Model options and then the big All button
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@FugoMemes Blender. Under cats, there is a visemes tab. I recommend translating the blendshapes for the mesh called mtl_chr1052_00_mayu because that mesh contains the mouth
@Jinxytheartist i cant seem to find that one in particular
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@Jinxytheartist i cant seem to find that one in particular
@FugoMemes Could be an older version thing. Let me real fast translate the mmd for you and I'll send it over as an fbx
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@Jinxytheartist Im getting so much help from you, im very thankfull :3
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Is no problem. You'll have to learn these things at some point if you plan on working on models more. Blender is a tad confusing for me. Hence why I only stick with old Blender. I've been using it since 2017 for Vrchat and since things changed Blender wise after they upgraded to 2.8, all I know is 2.79. Everything just makes sense on that version. The only stuff I struggle with now is Weight painting and creating stuff from scratch
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