Stelle (Honkai Star Rail) NSFW model by SegsUltimate (VRC Ready)
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Hi everyone! I’d like to present my first fix of this kind specifically, exporting a rig from Blender and adapting it for VRChat. This is my first time doing something like this, so it took about a week of my spare time to complete, involving a more detailed study of both Blender and Unity.
Original rig model by SegsUltimate: https://smutba.se/project/9d944220-3ab3-4455-b9a5-f264d14ce6ba/
Fix VRC Ready By: VV1nTer__(The folder contains a Unity package and my Blender file, in case you want to make any changes yourself.)
Since this is my first project of this kind, I’m sure there are flaws I might have overlooked during development. I would really appreciate it if anyone who tests it in detail could point out specific issues and ideally suggest how to fix them, this would be incredibly helpful for me when working on future fixes.

In terms of basic functionality, there are several types of clothing, SPS, DPS, GoLoco and Swap Hair, and all the avatar's gestures are concentrated in the left hand.
For the project to function correctly, the following will be required:
liltoon
Poyomi Toon Shader (It is not being used, but it exists)
VRCFury
Modular Avatar
Gogoloco
wholesome
Dependencies
PSC 1.10
Avatar Limb ScalingSince I don't have VR and FBT At the same time, I’d like to ask you to test it for something like that :')
In the future, I want to add support Face Tracking (I am buying Steam Frame) and correct the errors that you point out here over time.
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@Cifera3.4
I haven't really done much of that sort of thing, but since there's a request for it, I'll try to look into it in the next few days. However, I don't have a standalone VR on hand, so for now, I'll have to leave it as an open question. -
@Cifera3.4 use vrcquesttools, you can lower textures and delete stuff like sps to save memory.
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