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  4. Stelle (Honkai Star Rail) NSFW model by SegsUltimate (VRC Ready)

Stelle (Honkai Star Rail) NSFW model by SegsUltimate (VRC Ready)

Scheduled Pinned Locked Moved General Assets
stellensfwhonkai starrailblenderfixunityvrc ready
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  • VV1nTeR__V
    VV1nTeR__V
    VV1nTeR__
    wrote last edited by VV1nTeR__
    #1

    Hi everyone! I’d like to present my first fix of this kind specifically, exporting a rig from Blender and adapting it for VRChat. This is my first time doing something like this, so it took about a week of my spare time to complete, involving a more detailed study of both Blender and Unity.

    Original rig model by SegsUltimate: https://smutba.se/project/9d944220-3ab3-4455-b9a5-f264d14ce6ba/
    Fix VRC Ready By: VV1nTer__ [register or login to view this hidden content]

    (The folder contains a Unity package and my Blender file, in case you want to make any changes yourself.)

    Since this is my first project of this kind, I’m sure there are flaws I might have overlooked during development. I would really appreciate it if anyone who tests it in detail could point out specific issues and ideally suggest how to fix them, this would be incredibly helpful for me when working on future fixes.
    Снимок экрана 2026-09-16 093450.png

    In terms of basic functionality, there are several types of clothing, SPS, DPS, GoLoco and Swap Hair, and all the avatar's gestures are concentrated in the left hand.

    For the project to function correctly, the following will be required:

    • liltoon
    • Poyomi Toon Shader
    • HoyoToon
    • VRCFury
    • Modular Avatar
    • Gogoloco
    • wholesome© Dependencies
    • PSC 1.10
    • Avatar Limb Scaling
    • Eden Mesh Studio
      Since I don't have VR and FBT At the same time, I’d like to ask you to test it for something like that :')

    In the future, I want to add support Face Tracking (I am buying Steam Frame) and correct the errors that you point out here over time.


    PATCH NOTE V1.1 (16.09.26) :

    • Stelle now with HoyoToon! The shader was changed to HoyoToon (If you wish, you can transfer it back to liltoon)
    • Along with this, eye emission was added!
      VRChat_2026-09-16_08-47-52.653_2560x1440.png
    • The body textures have been reworked, her abs are not visible in greater detail
      Снимок экрана 2026-09-16 094124.png
    • For some reason unknown to me, the hair bones got messed up, but now they’re back in place!
      Снимок экрана 2026-09-16 095227.png
    • Clipping was observed in the gestures RocknRoll and ThumpsUp. That shouldn't happen anymore.
      Снимок экрана 2026-09-16 082820.png
    • The "peace" gesture was updated because it turned out to be similar to another one of their gestures.
    • For the project to function correctly, it is also advisable to install EDEN MESH STUDIO [register or login to view this hidden content]
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    • VV1nTeR__V
      VV1nTeR__V
      VV1nTeR__
      wrote last edited by
      #2
      This post is deleted!
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      • Cifera3.4C
        Cifera3.4C
        Cifera3.4
        wrote last edited by
        #3

        any way to make this for quest?

        VV1nTeR__V lotusprincessL 2 Replies Last reply
        0
        • Cifera3.4C Cifera3.4

          any way to make this for quest?

          VV1nTeR__V
          VV1nTeR__V
          VV1nTeR__
          wrote last edited by
          #4

          @Cifera3.4
          I haven't really done much of that sort of thing, but since there's a request for it, I'll try to look into it in the next few days. However, I don't have a standalone VR on hand, so for now, I'll have to leave it as an open question.

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          • Cifera3.4C Cifera3.4

            any way to make this for quest?

            lotusprincessL
            lotusprincessL
            lotusprincess
            wrote last edited by
            #5

            @Cifera3.4 use vrcquesttools, you can lower textures and delete stuff like sps to save memory.

            the fairy of simulanka. ᢉ𐭩
            lets wish together ~

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