VRCW Hotswap Script (beta)
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A aassdd121 referenced this topic on
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it tries but the world im using is way too large to do the android vrcw bc of it being uncompressed 140mb
@Verdanṫ That was one of my main concerns was that android worlds barely get packed, so unless the assetbundle is already tiny it doesn't seem like it will upload properly

But it should work for some Android world bundles hopefully
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i am genuinely curious so this is just to upload the world to ur account or am i able to also edit the world?
@oxygyn just uploads the world to your account, the tool only changes bp id in a temporary modified build of whatever vrcw you throw at it.
tl;dr no you can't edit the world with this tool
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@Verdanṫ That was one of my main concerns was that android worlds barely get packed, so unless the assetbundle is already tiny it doesn't seem like it will upload properly

But it should work for some Android world bundles hopefully
@thebigbaddawg im going to try with a different vrcw bc i only needed the other one on pc mainly to see if it was locked to the specific world id or just a script in it and it was the script so ill try an android one here in a minute murder 4 perchance
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I've updated the script to v1.0.3 beta, which adds compatibility with Unity Editor 2019 & Earlier VRCSDKs, with tested & confirmed working for: Worlds SDK 3.4.2 on Unity 2019.4.31f1 with PC worlds that match 2019.4.31f1.
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I've updated the script to v1.0.3 beta, which adds compatibility with Unity Editor 2019 & Earlier VRCSDKs, with tested & confirmed working for: Worlds SDK 3.4.2 on Unity 2019.4.31f1 with PC worlds that match 2019.4.31f1.
@thebigbaddawg i can confirm if the uncompressed size is small enough and unity versions match it uploads fine
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@thebigbaddawg i can confirm if the uncompressed size is small enough and unity versions match it uploads fine
@Verdanṫ Thanks for confirming, and world is joinable on Android perfectly fine?
Only issue why I wasn't able to test it was because I don't have any Android VRCW's, only PC vrcw's
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@Verdanṫ Thanks for confirming, and world is joinable on Android perfectly fine?
Only issue why I wasn't able to test it was because I don't have any Android VRCW's, only PC vrcw's
@thebigbaddawg yup its actually easy as hell to get vrcw's
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@thebigbaddawg yup its actually easy as hell to get vrcw's
@thebigbaddawg yup its actually easy as hell to get vrcw's
Nice, I will update the script at a later date to just skip the disclaimers for android assuming the world is low enough file size & on the correct unity editor version
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@Verdanṫ Oh wow, on my VRCX it shows as hidden or hexadecimal
but I just looked at VRCX-0 and on vrcx-0 it gives me asset urls for every single version(2017, 2019, 2022), interesting.
Be careful though, I advise on using a VPN/tether when downloading directly like that.
Those bundles should be encrypted, at least the PC onesEdit: nvm I just tried from a VPN and it just kept giving me "Missing Credentials" or "Unauthorized" error
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@Verdanṫ Oh wow, on my VRCX it shows as hidden or hexadecimal
but I just looked at VRCX-0 and on vrcx-0 it gives me asset urls for every single version(2017, 2019, 2022), interesting.
Be careful though, I advise on using a VPN/tether when downloading directly like that.
Those bundles should be encrypted, at least the PC onesEdit: nvm I just tried from a VPN and it just kept giving me "Missing Credentials" or "Unauthorized" error
@thebigbaddawg nope its been reported many times its intentional
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@thebigbaddawg nope its been reported many times its intentional
@Verdanṫ There's no way the PC bundles aren't encrypted though
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