HELP: DYNAMIC EXPRESSION'S EYES PROBLEM
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Anyone experiences this eyes looking up bug when using Dynamic expression ???
It's been happen times to times for me, idk why ToT
I did follow the guidance by the creator but this happen ụwu, pls send help if u know wut happenTYSM!
Anyone experiences this eyes looking up when using Dynamic expression
It's been going around st, idk why ToT
I did follow the guidance by the creator but this happen ụwu, pls send help if u know wut happen

TYSM! -
Any addons for face tracking and/or face blendshape changes?
Also, you check it only in Unity or upload and have same issue?
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Any addons for face tracking and/or face blendshape changes?
Also, you check it only in Unity or upload and have same issue?
Any addons for face tracking and/or face blendshape changes?
Also, you check it only in Unity or upload and have same issue?
there's no face add-on tracking, but i did do some blendshape mod i think; the problem als appear when i test the dynamic in playmode w gesture manager so maybe no problem uploading
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Any addons for face tracking and/or face blendshape changes?
Also, you check it only in Unity or upload and have same issue?
there's no face add-on tracking, but i did do some blendshape mod i think; the problem als appear when i test the dynamic in playmode w gesture manager so maybe no problem uploading
but i did do some blendshape mod i think
Maybe that is the problem. Dynamic expression have it own blendshape for face. If you added extra blendshape parameters, it can have conflict with one that D.Exp use after activating.
he problem als appear when i test the dynamic in playmode w gesture manager so maybe no problem uploading
Try that too. Sometimes things are good/bad only in Unity and absolutly different after uploading in VRC.
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but i did do some blendshape mod i think
Maybe that is the problem. Dynamic expression have it own blendshape for face. If you added extra blendshape parameters, it can have conflict with one that D.Exp use after activating.
he problem als appear when i test the dynamic in playmode w gesture manager so maybe no problem uploading
Try that too. Sometimes things are good/bad only in Unity and absolutly different after uploading in VRC.
@Shiro_Neko do you appear to know how can i fix this? im thinking of changing the blendshape at fram 0 in the animation but im not sure if that work or it'd create extreme blinking n mesh overlaying problem
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@Shiro_Neko do you appear to know how can i fix this? im thinking of changing the blendshape at fram 0 in the animation but im not sure if that work or it'd create extreme blinking n mesh overlaying problem
@Meiru
Unfortunately no idea how to fix that. That is a bit above my skills.
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