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  4. Need some help with importing a blender model into VRC.

Need some help with importing a blender model into VRC.

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nsfwhelpavatarunitytexturefbx
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  • C
    C
    ChibiNyuu
    wrote on last edited by
    #1

    I've started working on making a VRC ready version for this Juno model i found: https://smutba.se/project/bdf5b40b-739d-4dff-918e-e01db78323f1/
    Its been ok for the past few days, i have completed all of the rigging and textures on the main body, hair, etc and wanted to test it and see if it worked on VRC. I imported it into Unity as an FBX and i noticed the materials for the textures didnt import as they should have, and when i put the correct body texture into the material's albedo, some of the texture appears to be set incorrectly, or the UV map seems to be messed up or something. A lot of the body, mainly the chest is set correctly but most of the limbs look weird. My knowledge on all of this is very limited and any help would be greatly appreciated.
    f56b212c-6766-4e36-bb7e-d1c811489cd7-image.jpeg 64703a09-3f7c-4a65-9739-826aca98a847-image.jpeg

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    • ALilRottenA
      ALilRottenA
      ALilRotten
      wrote on last edited by
      #2

      Try adding the normals map to the shader in the section that says "Normal Map".
      Might help. (Unsure if it will, but worth a try)

      • I rig up models
      • I add clothing/assets to premade models
      • Learning how to make models
      • Can make VRC ports
      • I teach people via YT

      [I do NOT do trades]

      :Feel free to message me, just don't be demanding.:

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