Need some help with importing a blender model into VRC.
-
I've started working on making a VRC ready version for this Juno model i found: https://smutba.se/project/bdf5b40b-739d-4dff-918e-e01db78323f1/
Its been ok for the past few days, i have completed all of the rigging and textures on the main body, hair, etc and wanted to test it and see if it worked on VRC. I imported it into Unity as an FBX and i noticed the materials for the textures didnt import as they should have, and when i put the correct body texture into the material's albedo, some of the texture appears to be set incorrectly, or the UV map seems to be messed up or something. A lot of the body, mainly the chest is set correctly but most of the limbs look weird. My knowledge on all of this is very limited and any help would be greatly appreciated.

-
Try adding the normals map to the shader in the section that says "Normal Map".
Might help. (Unsure if it will, but worth a try)
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login