@..keule.. Imported all of this and some of the scope textures are still pink :c
Edit: nevermind! For others who may or may not be wondering, set the scope shaders with errors to Custom/ReflexV2, and put the reticle texture as the main texture in the shader options. From there you can edit the depth of the reticle as well as the scale.
@tsurugi the newest version of gogo comes with vrcfury and MA scripts, you dont need to have both in your project to be able to use it, only the one you need for what your doing on your avatar. I have projects that use both vrcfury and MA and others that only use MA and gogo works fine cuz it already has a script for MA. 1.8.6 is the version of gogo that has both scripts