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  5. LF: does anyone know what booth hairstyle is this?

LF: does anyone know what booth hairstyle is this?

Scheduled Pinned Locked Moved Unsolved Hair
rurunelooking forhelpboothbooth hair
14 Posts 2 Posters 728 Views
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  • RustdeokoroR Rustdeokoro

    coulditbepng.png

    could it be that?

    PonponP
    PonponP
    Ponpon
    wrote on last edited by
    #5

    @Rustdeokoro
    68fb049b-7a52-48fd-a5c0-a5326f619bec-2025-06-17.png
    Sorry, I misunderstood—I thought you were looking for the bangs area marked in red.
    Yes, I also recreated it using the shape keys, just like in your screenshot.
    But if this isn’t the hairstyle you were looking for, I’m sorry about that...😥

    I’d be happy if I could bring you a little happiness 😺🐾

    RustdeokoroR 1 Reply Last reply
    0
    • PonponP Ponpon

      @Rustdeokoro
      68fb049b-7a52-48fd-a5c0-a5326f619bec-2025-06-17.png
      Sorry, I misunderstood—I thought you were looking for the bangs area marked in red.
      Yes, I also recreated it using the shape keys, just like in your screenshot.
      But if this isn’t the hairstyle you were looking for, I’m sorry about that...😥

      RustdeokoroR
      RustdeokoroR
      Rustdeokoro
      wrote on last edited by
      #6

      @Ponpon is there a Shapekey name that Make the side hair move like yours picture to see white clothes
      b26f53b7-d8bb-440f-8b78-a5b17bfea975-image.png

      This is only Shapekeys for default rurune hairs i had.

      1d719b57-d5c9-4c54-8e5f-9d567f79cfb6-image.png

      PonponP 1 Reply Last reply
      0
      • RustdeokoroR Rustdeokoro

        @Ponpon is there a Shapekey name that Make the side hair move like yours picture to see white clothes
        b26f53b7-d8bb-440f-8b78-a5b17bfea975-image.png

        This is only Shapekeys for default rurune hairs i had.

        1d719b57-d5c9-4c54-8e5f-9d567f79cfb6-image.png

        PonponP
        PonponP
        Ponpon
        wrote on last edited by
        #7

        @Rustdeokoro
        I recreated the look by stretching and bending the bones of the side hair.
        Actually, there aren't any shapekeys for the side hair in Rurune's default hair, so this was the only way I could do it😓

        I’d be happy if I could bring you a little happiness 😺🐾

        RustdeokoroR 1 Reply Last reply
        0
        • PonponP Ponpon

          @Rustdeokoro
          I recreated the look by stretching and bending the bones of the side hair.
          Actually, there aren't any shapekeys for the side hair in Rurune's default hair, so this was the only way I could do it😓

          RustdeokoroR
          RustdeokoroR
          Rustdeokoro
          wrote on last edited by
          #8

          @Ponpon can you teach me how you do that please.

          PonponP 1 Reply Last reply
          0
          • RustdeokoroR Rustdeokoro

            @Ponpon can you teach me how you do that please.

            PonponP
            PonponP
            Ponpon
            wrote on last edited by
            #9

            @Rustdeokoro
            692a9199-11da-4ac6-8857-84d7812b006e-06-17 1.png 284967da-fba2-4953-a7ba-a723332905b2-06-17 2.png
            You can achieve the same look by selecting the [side_L] and [side_R] bones shown in the first screenshot and entering the same values for Transform as in the second screenshot.

            However, to make it look cleaner, I recommend changing the Gravity value under PB in Side_root to around 0.2. (This part is a matter of personal preference, so you can adjust it as you like.)

            I’d be happy if I could bring you a little happiness 😺🐾

            RustdeokoroR 1 Reply Last reply
            0
            • PonponP Ponpon

              @Rustdeokoro
              692a9199-11da-4ac6-8857-84d7812b006e-06-17 1.png 284967da-fba2-4953-a7ba-a723332905b2-06-17 2.png
              You can achieve the same look by selecting the [side_L] and [side_R] bones shown in the first screenshot and entering the same values for Transform as in the second screenshot.

              However, to make it look cleaner, I recommend changing the Gravity value under PB in Side_root to around 0.2. (This part is a matter of personal preference, so you can adjust it as you like.)

              RustdeokoroR
              RustdeokoroR
              Rustdeokoro
              wrote on last edited by Rustdeokoro
              #10

              @Ponpon i got it correct but it's weird that the whole hair is clipped through clothes and the jacket anything problem there?

              1d71a94e-e7ce-40ab-b7f4-f319942ca4a2-image.png

              d1021e84-3ced-4fe6-a583-af7d0b4bbcc3-image.png

              PonponP 1 Reply Last reply
              0
              • RustdeokoroR Rustdeokoro

                @Ponpon i got it correct but it's weird that the whole hair is clipped through clothes and the jacket anything problem there?

                1d71a94e-e7ce-40ab-b7f4-f319942ca4a2-image.png

                d1021e84-3ced-4fe6-a583-af7d0b4bbcc3-image.png

                PonponP
                PonponP
                Ponpon
                wrote on last edited by
                #11

                @Rustdeokoro
                You can adjust the colliders on Breast_L and Breast_R to help prevent the hair from clipping through the body. However, adjusting colliders can be tricky, and a certain amount of clipping is often unavoidable😢

                I’d be happy if I could bring you a little happiness 😺🐾

                RustdeokoroR 1 Reply Last reply
                0
                • PonponP Ponpon

                  @Rustdeokoro
                  You can adjust the colliders on Breast_L and Breast_R to help prevent the hair from clipping through the body. However, adjusting colliders can be tricky, and a certain amount of clipping is often unavoidable😢

                  RustdeokoroR
                  RustdeokoroR
                  Rustdeokoro
                  wrote on last edited by
                  #12

                  @Ponpon what the best settings Numbers For Colliders on Breast_L and Breast_R?

                  PonponP 1 Reply Last reply
                  0
                  • RustdeokoroR Rustdeokoro

                    @Ponpon what the best settings Numbers For Colliders on Breast_L and Breast_R?

                    PonponP
                    PonponP
                    Ponpon
                    wrote on last edited by
                    #13

                    @Rustdeokoro
                    I don’t really mind a little bit of clipping, so I usually just leave the collider at its default size.
                    If you want to minimize clipping, the best way is to slowly adjust the collider size and keep testing until it looks right.

                    I’d be happy if I could bring you a little happiness 😺🐾

                    1 Reply Last reply
                    0
                    • RustdeokoroR
                      RustdeokoroR
                      Rustdeokoro
                      wrote on last edited by
                      #14

                      thank you, i see what can i do about it.

                      1 Reply Last reply
                      0

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