LF: GodWhisper by Godfall (V1 FOUND!)
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@Mis-MA a quest version of this avatar would have 0 compatibility due to how the toggles are done, at best it would exist and be able to go nude.
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How do i keep my edits with 1.1?
Cause i made a copy of the project and drag n dropped 1.1 and it reset it all.@Atropos extremely careful importing + making a prefab of what you edited so that way you can apply the stuff you want. i also made the mistake of importing too much and had to redo it a little.
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@Atropos extremely careful importing + making a prefab of what you edited so that way you can apply the stuff you want. i also made the mistake of importing too much and had to redo it a little.
@wolfslayer56too I just wish i knew how cause Godfall made it sound easy to keep the edits he said "all you have to do is 2 things"
Im not very adept in unity in that department. -
@wolfslayer56too I just wish i knew how cause Godfall made it sound easy to keep the edits he said "all you have to do is 2 things"
Im not very adept in unity in that department.This post is deleted! -
[[topic:post-is-deleted]]
@HollowPurple What an enlightening comment, it sure did it, answered the persons cry for help perfectly well.
Scoot, go push your narrative somewhere else thank you very much@Atropos, they mean, on the import window, only import the files under the "Animations" and the FBX / prefabs.

Most importantly, DO NOT IMPORT THE CHANGED SCENE. It will overwrite your scene with all hierarchy changes.
Look at this picture where it wants to import my changes:

AFTER importing:


On the EX, click "BunnyStuff etc.." and then unlock the shader, under "Color & Normals", set the "Alpha Cutoff" to 0.01. If it is already, ignore it.
Happy pride!
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bump for patch 1.1 to 1.2
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what is updated from release ver to newest?
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I'm also curious, what's the update to 1.2 for?
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The notes on disc for the 1.2 patch:
Changed dissolve boundaries to use VrChat's scaling parameters.
Fixed a wardrobe issue whilst calibrating.
Restored Skin Transparency toggle.
Fixed logic that prevented the Onesie disabling when some tops were enabled.
Fixed clipping on the top when moving fast.
Peen radial no longer rapidly flickers. -
I'm also curious, what's the update to 1.2 for?
@SulfuricKara i mean you can read the patch notes in godfalls discord server but here they are:
- Changed dissolve boundaries to use VrChat's scaling parameters.,
- Fixed a wardrobe issue whilst calibrating.,
- Restored Skin Transparency toggle.,
- Fixed logic that prevented the Onesie disabling when some tops were enabled.,
- Fixed clipping on the top when moving fast.,
- Peen radial no longer rapidly flickers.
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@HollowPurple What an enlightening comment, it sure did it, answered the persons cry for help perfectly well.
Scoot, go push your narrative somewhere else thank you very much@Atropos, they mean, on the import window, only import the files under the "Animations" and the FBX / prefabs.

Most importantly, DO NOT IMPORT THE CHANGED SCENE. It will overwrite your scene with all hierarchy changes.
Look at this picture where it wants to import my changes:

AFTER importing:


On the EX, click "BunnyStuff etc.." and then unlock the shader, under "Color & Normals", set the "Alpha Cutoff" to 0.01. If it is already, ignore it.
Happy pride!
@Helgelending
So question, cause i did this and it kept giving me a error with the gpu particles, kept saying there was an error about it not being defined or w/e
What do i do with that? Ive been at it for 3-4 hours and i still cant seem to figure it out. -
@Helgelending
So question, cause i did this and it kept giving me a error with the gpu particles, kept saying there was an error about it not being defined or w/e
What do i do with that? Ive been at it for 3-4 hours and i still cant seem to figure it out.@Atropos Saaaaaaaaaame, I don't want to get rid of them bc it's one of my fav toys. If anyone has the solution would love to know!
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BTW does anyone know how to actually get the elf ears to go back to human ears upon upload?
@whisperwhiskers All I did was put the blend shape to 0 I think it was, and that worked for me, I don't remember if the blend shape said human ears or elf ears but it's either 1 or 100 depending which it said.
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@whisperwhiskers All I did was put the blend shape to 0 I think it was, and that worked for me, I don't remember if the blend shape said human ears or elf ears but it's either 1 or 100 depending which it said.
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