Model Conversion
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Heyo, another post about Blender. I have this model a friend of mine wants in game. But it has so many bones I don't know how to properly configure it for vrchat use. If someone is willing to help it'd be amazing!
Base: https://smutba.se/project/7e929c31-0113-4a09-b54f-048d27c58f06/


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bump for conversion!
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Any help would be appreciated please x3
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bump for some assistance!
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bump for assistance in converting this mouse!!
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bumpies
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It's a rigify rig, and I have no idea how to make it work for vrchat unfortunately as much as I would love to and no one seems interested in putting any input in.
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It's a rigify rig, and I have no idea how to make it work for vrchat unfortunately as much as I would love to and no one seems interested in putting any input in.
@RipperDipperRoo Welcome to the club, having the same ordeal myself
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You might just have to re-rig and weightpaint it by hand, setting up the rig would be pretty quick/easy since its just creating bones and positioning them but the weightpainting part would take quite a bit of time. Id also guess based off how the bones are around the face you'd need to create your own visemes and eye look
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With your input, this post could be even better 💗
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