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Blender Booth Models

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  • peppiP
    peppiP
    peppi
    wrote on last edited by peppi
    #1

    I've been adding so many things to my booth model in blender, LOL. The only problem is, I feel like I might be adding too much. Does anyone have any mesh optimization tips, or better yet, a hair/clothing limit number? I want to add like, 6 hairs but I feel like that's a lot of bones. I even went as far as to combine meshes and make shapekeys to shrink and expand certain things for toggles, but I still have so many meshes. I used to be big into Gumroad models until I made the switch, so I'm wondering if poly count is generally better/worse with booth assets n whatnot.
    Tysm<3

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    • U
      U
      UnholyZena
      wrote on last edited by
      #2

      Dont add 6 hairs if u want optimization

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