Vaporeon
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i can convert it into a unitypackage, but you can just import existing package like what @KemonoFriend1260 said
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Went ahead and fixed it for ya'll
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Anyone having an issue with getting physbones to work?
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This post is deleted!
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in terms of...
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Anyone having an issue with getting physbones to work?
@Sarya_VT There is a toggle to turn on or off the physbones in the avi menus, spent alot of time reconfiguring this avi so its more doable.
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where is the avatar from the photo? that is only the small vaporeon from shop.
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where is the avatar from the photo? that is only the small vaporeon from shop.
@Mirondiego1 the scene with the big vaporeon is in ZoichieStuff folder
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can confirm, it's there
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@Sarya_VT There is a toggle to turn on or off the physbones in the avi menus, spent alot of time reconfiguring this avi so its more doable.
@KemonoFriend1260 is the milk also a toggle?
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anyone else having to wait HOURS to upload this at all?
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@KemonoFriend1260 is the milk also a toggle?
@Sarya_VT Nope, its just the thiccwater asset added onto the nips on the image or you can use the Z Arousal Framework System (which is free to get) from ZealotDKD as a alternate option which as a milk drip system
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@Sarya_VT Nope, its just the thiccwater asset added onto the nips on the image or you can use the Z Arousal Framework System (which is free to get) from ZealotDKD as a alternate option which as a milk drip system
@KemonoFriend1260 mind telling me how if you don't mind? I'd also like to edit the physics to be more, jiggly and bouncy instead of stiff.
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The physics are there, its a toggle in one the menus which is enabled by default disables the physbone jiggles for the body, i removed that toggle so they jiggle since i didn't see the point in having that there and remade nearly all the toggles on the avi since it was abit of a mess.
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Could you assist me with doing so if you wouldn't mind?
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anyone else having to wait HOURS to upload this at all?
@clockwork-sys how long did it take for you to upload it? or did you give up after a couple of hours?
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@clockwork-sys how long did it take for you to upload it? or did you give up after a couple of hours?
@camobamo08 Wanna say at minimum 3-5 hours, and I couldn't even get it to quest side.
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@camobamo08 Wanna say at minimum 3-5 hours, and I couldn't even get it to quest side.
@clockwork-sys i have since learned about it the hard way, took me 7-8 hours to open just testing it in gesture manager

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