Vaporeon
-
Its the whole project itself, you add it as a existing project in VCC from the top folder which is the vaporeon meme name itself
-
i can convert it into a unitypackage, but you can just import existing package like what @KemonoFriend1260 said
-
https://mega.nz/file/cnsGwTBZ#z2ecceeCxJIbJ52ZqX0q6O1EbacqZZNFGkOgHSpF5cs Went ahead and fixed it for ya'll
-
This post is deleted!
-
in terms of...
-
where is the avatar from the photo? that is only the small vaporeon from shop.
-
where is the avatar from the photo? that is only the small vaporeon from shop.
@Mirondiego1 the scene with the big vaporeon is in ZoichieStuff folder
-
can confirm, it's there
-
This post is deleted!
-
@Sarya_VT There is a toggle to turn on or off the physbones in the avi menus, spent alot of time reconfiguring this avi so its more doable.
@KemonoFriend1260 is the milk also a toggle?
-
anyone else having to wait HOURS to upload this at all?
-
@KemonoFriend1260 is the milk also a toggle?
@Sarya_VT Nope, its just the thiccwater asset added onto the nips on the image or you can use the Z Arousal Framework System (which is free to get) from ZealotDKD as a alternate option which as a milk drip system
-
@Sarya_VT Nope, its just the thiccwater asset added onto the nips on the image or you can use the Z Arousal Framework System (which is free to get) from ZealotDKD as a alternate option which as a milk drip system
@KemonoFriend1260 mind telling me how if you don't mind? I'd also like to edit the physics to be more, jiggly and bouncy instead of stiff.
-
The physics are there, its a toggle in one the menus which is enabled by default disables the physbone jiggles for the body, i removed that toggle so they jiggle since i didn't see the point in having that there and remade nearly all the toggles on the avi since it was abit of a mess.
-
bump