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  4. Gumroad/Payhip Avatars
  5. Frieren by Kleymir_

Frieren by Kleymir_

Scheduled Pinned Locked Moved Gumroad/Payhip Avatars
looking forpatreonfrieren
145 Posts 53 Posters 31.5k Views 96 Watching
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  • H
    H
    Hoshino
    wrote on last edited by
    #43

    Cant wait till Kleymir makes the Ryuko Model

    1 Reply Last reply
    0
    • DinanutsD
      DinanutsD
      Dinanuts
      wrote on last edited by
      #44

      can someone drop the fbx the blender file wont open for some reason for me

      1 Reply Last reply
      0
      • froginspaceF
        froginspaceF
        froginspace
        wrote on last edited by
        #45

        there is no fbx file, i tried making one but the model is so weirdly made i have no idea how to convert it, i might try again tho since i really want this to work

        1 Reply Last reply
        0
        • omgkawaiiangelO
          omgkawaiiangelO
          omgkawaiiangel
          wrote on last edited by
          #46

          I’ve opened the file. It is a big blender file and you can technically export it to an FBX. The main issue is removing the preexisting rig to either convert it to a regular armature or make restart and make a new armature. Otherwise unity can’t import as a humanoid. I was not able to separate and delete the rig without messing up the entire model. If anyone knows how to separate it, and can send the FBX without the rig, making an armature and basic unity setup w/ materials and toggles would only take a couple days, really.

          i love all things cute!
          feel free to upvote / dm if needed x

          MysticPixalM 2 Replies Last reply
          0
          • omgkawaiiangelO omgkawaiiangel

            I’ve opened the file. It is a big blender file and you can technically export it to an FBX. The main issue is removing the preexisting rig to either convert it to a regular armature or make restart and make a new armature. Otherwise unity can’t import as a humanoid. I was not able to separate and delete the rig without messing up the entire model. If anyone knows how to separate it, and can send the FBX without the rig, making an armature and basic unity setup w/ materials and toggles would only take a couple days, really.

            MysticPixalM
            MysticPixalM
            MysticPixal
            wrote on last edited by
            #47

            @galazie It seems like you did not apply the armature modifiers or remove them from the meshes before attempting to separate each mesh from the rig.

            1 Reply Last reply
            0
            • MysticPixalM
              MysticPixalM
              MysticPixal
              wrote on last edited by
              #48

              I have a model uploaded, but I'm not satisfied with how I weighed the fingers. I'm also working on blendshapes currently. I forgot about VRChat's vram limit and a lot of the roughness/metallic maps seem to be compressed further on upload. I've settled for using liltoon. I'm taking a short break from this because it's been sucking most of my free time away.

              J 1 Reply Last reply
              ❤
              2
              • YuiCatY
                YuiCatY
                YuiCat
                wrote on last edited by
                #49

                thank you for your hard work, i am looking forward to seeing what you did yayayay

                MysticPixalM 1 Reply Last reply
                0
                • omgkawaiiangelO omgkawaiiangel

                  I’ve opened the file. It is a big blender file and you can technically export it to an FBX. The main issue is removing the preexisting rig to either convert it to a regular armature or make restart and make a new armature. Otherwise unity can’t import as a humanoid. I was not able to separate and delete the rig without messing up the entire model. If anyone knows how to separate it, and can send the FBX without the rig, making an armature and basic unity setup w/ materials and toggles would only take a couple days, really.

                  MysticPixalM
                  MysticPixalM
                  MysticPixal
                  wrote on last edited by
                  #50

                  @galazie also, your time assessment is insanely low. I'm not sure how you got this metric if you couldn't figure out blender drivers and modifiers.

                  omgkawaiiangelO 1 Reply Last reply
                  0
                  • YuiCatY YuiCat

                    thank you for your hard work, i am looking forward to seeing what you did yayayay

                    MysticPixalM
                    MysticPixalM
                    MysticPixal
                    wrote on last edited by
                    #51

                    @YuiCat no problem, I'll see if i have more free time next week to work on it further.

                    1 Reply Last reply
                    0
                    • MysticPixalM MysticPixal

                      @galazie also, your time assessment is insanely low. I'm not sure how you got this metric if you couldn't figure out blender drivers and modifiers.

                      omgkawaiiangelO
                      omgkawaiiangelO
                      omgkawaiiangel
                      wrote on last edited by
                      #52

                      @MysticPixal
                      Made models by kit bashing and as well as basic models from scratch. Average minimal blender stuff besides sculpting, light mesh editing, weight painting and sometimes rigging from a model that had no previous data or work done.
                      A basic unity setup does not take long if you work 6-8 hours on it a day for a couple days after work. I just lack the understanding in blender because I have had no interest in what this model was originally rigged for. I do not have prior experience in any conversions.
                      Time estimate seems low because I know what I'm doing in unity and it's all very basic things I have done a million times, and I have a lot of stamina to work on a project for hours straight even after working all day. Basically, it's an estimate of the bare minimum with all the toggles someone would want for basic expressions and outfits. I also would have no intention of working with shaders to the extent that you mentioned earlier in the thread.
                      I tried deleting all modifiers and mesh data, but I didn't try to apply all of them instead before separating. Perhaps that was my problem.
                      I also don't mean any offense by what I said or have the intention of rushing you. I realize it could have been taken that way, and I do apologize if you received it that way.

                      i love all things cute!
                      feel free to upvote / dm if needed x

                      MysticPixalM 1 Reply Last reply
                      0
                      • omgkawaiiangelO omgkawaiiangel

                        @MysticPixal
                        Made models by kit bashing and as well as basic models from scratch. Average minimal blender stuff besides sculpting, light mesh editing, weight painting and sometimes rigging from a model that had no previous data or work done.
                        A basic unity setup does not take long if you work 6-8 hours on it a day for a couple days after work. I just lack the understanding in blender because I have had no interest in what this model was originally rigged for. I do not have prior experience in any conversions.
                        Time estimate seems low because I know what I'm doing in unity and it's all very basic things I have done a million times, and I have a lot of stamina to work on a project for hours straight even after working all day. Basically, it's an estimate of the bare minimum with all the toggles someone would want for basic expressions and outfits. I also would have no intention of working with shaders to the extent that you mentioned earlier in the thread.
                        I tried deleting all modifiers and mesh data, but I didn't try to apply all of them instead before separating. Perhaps that was my problem.
                        I also don't mean any offense by what I said or have the intention of rushing you. I realize it could have been taken that way, and I do apologize if you received it that way.

                        MysticPixalM
                        MysticPixalM
                        MysticPixal
                        wrote on last edited by
                        #53

                        @galazie oh okay. yeah i guess the thing is that the model will need some custom blendshapes to work well with vrchat. It will also need full weight painting after you remove its old armature. That, combined with the way that the creator organized their textures in several UDIMs and has way too many, requires you to spend a lot of time on the textures in blender too.

                        1 Reply Last reply
                        0
                        • MysticPixalM MysticPixal

                          In the process of creating a unity version for this one now. If anyone has her other models for this show (fern, ubel), that would be much appreciated.

                          S
                          S
                          Shepherd29
                          wrote on last edited by
                          #54

                          @MysticPixal ima be real and say i dont know much abt unity or blender.

                          but i want several characters as avis as well and managed to find this.

                          i hope itll be helpful to someone

                          https://www.deviantart.com/xxsnowcherryxx/art/Sousou-no-Frieren-Fern-VRChat-Unitypackage-1041732974

                          MysticPixalM 1 Reply Last reply
                          0
                          • S Shepherd29

                            @MysticPixal ima be real and say i dont know much abt unity or blender.

                            but i want several characters as avis as well and managed to find this.

                            i hope itll be helpful to someone

                            https://www.deviantart.com/xxsnowcherryxx/art/Sousou-no-Frieren-Fern-VRChat-Unitypackage-1041732974

                            MysticPixalM
                            MysticPixalM
                            MysticPixal
                            wrote on last edited by
                            #55

                            @Shepherd29 you can find the unity package on patreon piracy sites like kemono.su I believe. There are tutorials on youtube that show you how to upload a vrchat avatar.

                            Angel009A 1 Reply Last reply
                            0
                            • MysticPixalM MysticPixal

                              @Shepherd29 you can find the unity package on patreon piracy sites like kemono.su I believe. There are tutorials on youtube that show you how to upload a vrchat avatar.

                              Angel009A
                              Angel009A
                              Angel009
                              wrote on last edited by
                              #56

                              @MysticPixal what do u even search to find avatars on there? all i see is p*rn...?

                              MysticPixalM 1 Reply Last reply
                              0
                              • MysticPixalM MysticPixal

                                I have a model uploaded, but I'm not satisfied with how I weighed the fingers. I'm also working on blendshapes currently. I forgot about VRChat's vram limit and a lot of the roughness/metallic maps seem to be compressed further on upload. I've settled for using liltoon. I'm taking a short break from this because it's been sucking most of my free time away.

                                J
                                J
                                JorJor
                                wrote on last edited by JorJor
                                #57

                                @MysticPixal Wow already? Damn you deserve a break, must be really dedicated to converting the model.

                                1 Reply Last reply
                                0
                                • Angel009A Angel009

                                  @MysticPixal what do u even search to find avatars on there? all i see is p*rn...?

                                  MysticPixalM
                                  MysticPixalM
                                  MysticPixal
                                  wrote on last edited by
                                  #58

                                  @Angel009 you'd have to search for the patreon creator.

                                  Angel009A 1 Reply Last reply
                                  0
                                  • MysticPixalM MysticPixal

                                    @Angel009 you'd have to search for the patreon creator.

                                    Angel009A
                                    Angel009A
                                    Angel009
                                    wrote on last edited by
                                    #59

                                    @MysticPixal ohhh tyyy

                                    1 Reply Last reply
                                    0
                                    • J
                                      J
                                      JorJor
                                      wrote on last edited by
                                      #60

                                      Bamp for progress

                                      1 Reply Last reply
                                      0
                                      • J
                                        J
                                        JorJor
                                        wrote on last edited by
                                        #61

                                        @MysticPixal Hey hows the progress coming?

                                        MysticPixalM 1 Reply Last reply
                                        0
                                        • J JorJor

                                          @MysticPixal Hey hows the progress coming?

                                          MysticPixalM
                                          MysticPixalM
                                          MysticPixal
                                          wrote on last edited by
                                          #62

                                          @JorJor taking a break

                                          J J.PJ 2 Replies Last reply
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