Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Assets
  3. Looking for...
  4. Booth Avatars
  5. LF: Milltina Selestia Headswap

LF: Milltina Selestia Headswap

Scheduled Pinned Locked Moved Unsolved Booth Avatars
selestiamilltinaheadswapboothlooking for
7 Posts 6 Posters 742 Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C Offline
    C Offline
    CookieCats
    wrote on last edited by
    #1

    Wondering if anyone has made a headswap of Milltina with selestia's head

    1 Reply Last reply
    0
    • J Offline
      J Offline
      JorJor
      wrote on last edited by
      #2

      This can be easily done with Kimera maker, ive done a few milltina headswaps

      1 Reply Last reply
      0
      • J Offline
        J Offline
        JorJor
        wrote on last edited by
        #3

        Link Preview Image
        【日本語+한국어+English】キメラメーカー 【VRChat向け】 - さたにあしょっぴんぐ - BOOTH

        このソフトウェアは別のアバター同士の頭と体をくっつけることを目的にしたツールです。 頭と体の位置調整をして頂ければ自動でリップシンク、まばたき、表情レイヤーの修正を行います。 ご利用の際は使用しないメッシュを削除してください。 이 소프트웨어는 서로 다른 아바타끼리의 머리와 몸을 붙이는 것을 목적으로 한 툴입니다. 머리와 몸의 위치 조정을 해 주시면 자동으로 립싱크, 눈 깜빡임, 표정 레이어의 수정을 진행합니다. 이용하실 때, 사용하지 않는 메쉬를 삭제하신 후 이용해 주시길 바랍니다. 「さたにあしょっぴんぐ」-> 「Kimera Maker」にあります!

        favicon

        (booth.pm)

        1 Reply Last reply
        0
        • L Offline
          L Offline
          Lizzie_Lizzie
          wrote on last edited by
          #4

          here's the manual way:

          1. import both the selestia model and milltina model
          2. Drag and drop both models into the scene
          3. Delete all meshes on the selestia except for the head
          4. Go through selestia's armature except for the armature, hips, spine, chest, neck and head (and everything in the head bone)
          5. Remove selestia's avatar descriptor
          6. Delete Milltina's head and hair
          7. Delete the Milltina head and the bones within the head bone (not the head bone itsself)
          8. Drag the head-only selestia onto the headless milltina
          9. scale and adjust the selestia head by her neck or head bone
          10. Drag Selestia's head bone onto the Miltina head bone
          11. Profit
          H 1 Reply Last reply
          0
          • P Offline
            P Offline
            PumpkinSpiced
            wrote on last edited by
            #5

            BUMP

            1 Reply Last reply
            0
            • K Offline
              K Offline
              Koma04
              wrote on last edited by
              #6

              prob try it today, pretty easy

              1 Reply Last reply
              0
              • L Lizzie_Lizzie

                here's the manual way:

                1. import both the selestia model and milltina model
                2. Drag and drop both models into the scene
                3. Delete all meshes on the selestia except for the head
                4. Go through selestia's armature except for the armature, hips, spine, chest, neck and head (and everything in the head bone)
                5. Remove selestia's avatar descriptor
                6. Delete Milltina's head and hair
                7. Delete the Milltina head and the bones within the head bone (not the head bone itsself)
                8. Drag the head-only selestia onto the headless milltina
                9. scale and adjust the selestia head by her neck or head bone
                10. Drag Selestia's head bone onto the Miltina head bone
                11. Profit
                H Offline
                H Offline
                haikujime
                wrote last edited by
                #7

                @Lizzie_the_Elf This makes the head deform when squatting and moving though, unless I did something wrong

                1 Reply Last reply
                0
                Reply
                • Reply as topic
                Log in to reply
                • Oldest to Newest
                • Newest to Oldest
                • Most Votes


                • Login

                • Don't have an account? Register

                • Login or register to search.
                • First post
                  Last post
                0
                • Categories
                • Recent
                • Tags
                • Popular
                • Users