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  5. LF: Milltina Selestia Headswap

LF: Milltina Selestia Headswap

Scheduled Pinned Locked Moved Unsolved Booth Avatars
selestiamilltinaheadswapboothlooking for
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  • CookieCatsC Offline
    CookieCatsC Offline
    CookieCats
    wrote on last edited by
    #1

    Wondering if anyone has made a headswap of Milltina with selestia's head

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    • J Offline
      J Offline
      JorJor
      wrote on last edited by
      #2

      This can be easily done with Kimera maker, ive done a few milltina headswaps

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      • J Offline
        J Offline
        JorJor
        wrote on last edited by
        #3

        https://booth.pm/en/items/4427155

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        • Lizzie_LizzieL Offline
          Lizzie_LizzieL Offline
          Lizzie_Lizzie
          wrote on last edited by
          #4

          here's the manual way:

          1. import both the selestia model and milltina model
          2. Drag and drop both models into the scene
          3. Delete all meshes on the selestia except for the head
          4. Go through selestia's armature except for the armature, hips, spine, chest, neck and head (and everything in the head bone)
          5. Remove selestia's avatar descriptor
          6. Delete Milltina's head and hair
          7. Delete the Milltina head and the bones within the head bone (not the head bone itsself)
          8. Drag the head-only selestia onto the headless milltina
          9. scale and adjust the selestia head by her neck or head bone
          10. Drag Selestia's head bone onto the Miltina head bone
          11. Profit
          haikujimeH 1 Reply Last reply
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          • PumpkinSpicedP Offline
            PumpkinSpicedP Offline
            PumpkinSpiced
            wrote on last edited by
            #5

            BUMP

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            • Koma04K Offline
              Koma04K Offline
              Koma04
              wrote on last edited by
              #6

              prob try it today, pretty easy

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              • Lizzie_LizzieL Lizzie_Lizzie

                here's the manual way:

                1. import both the selestia model and milltina model
                2. Drag and drop both models into the scene
                3. Delete all meshes on the selestia except for the head
                4. Go through selestia's armature except for the armature, hips, spine, chest, neck and head (and everything in the head bone)
                5. Remove selestia's avatar descriptor
                6. Delete Milltina's head and hair
                7. Delete the Milltina head and the bones within the head bone (not the head bone itsself)
                8. Drag the head-only selestia onto the headless milltina
                9. scale and adjust the selestia head by her neck or head bone
                10. Drag Selestia's head bone onto the Miltina head bone
                11. Profit
                haikujimeH Offline
                haikujimeH Offline
                haikujime
                wrote last edited by
                #7

                @Lizzie_the_Elf This makes the head deform when squatting and moving though, unless I did something wrong

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