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  4. Way to fix phys bones

Way to fix phys bones

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  • TritanTechT
    TritanTechT
    TritanTech
    wrote on last edited by TritanTech
    #1

    after ripping an avatar is there a way to fix any phys bones or any of the scripts in general without removing them? I need to know an exact phys bone's settings but i cant replicate its function in game

    for context: i ripped the RIOT avatar and fully repaired it in blender now i just need to get all the logic in place, phys bones contstraint , ive got everything else fixed just not the way the eye slides around on the visor, ive tried inside bounds on the visor collider for the phys bones but i just cant figure it out

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    • TritanTechT
      TritanTechT
      TritanTech
      wrote on last edited by
      #2

      bumping as it got burried pretty fast

      1 Reply Last reply
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      • TheLonelyBunnyT
        TheLonelyBunnyT
        TheLonelyBunny
        wrote on last edited by
        #3

        https://cdn.discordapp.com/attachments/867113718784196618/1277562884938792960/LoadBundle.cs?ex=66cd9ea7&is=66cc4d27&hm=f6844c9bf6c01759a878240370eb1466cdf95707a47106969ae146345ef2502a&

        TritanTechT 1 Reply Last reply
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        • TheLonelyBunnyT TheLonelyBunny

          https://cdn.discordapp.com/attachments/867113718784196618/1277562884938792960/LoadBundle.cs?ex=66cd9ea7&is=66cc4d27&hm=f6844c9bf6c01759a878240370eb1466cdf95707a47106969ae146345ef2502a&

          TritanTechT
          TritanTechT
          TritanTech
          wrote on last edited by
          #4

          @TheLoneyBunny how do i use this?

          TheLonelyBunnyT 1 Reply Last reply
          0
          • TritanTechT TritanTech

            @TheLoneyBunny how do i use this?

            TheLonelyBunnyT
            TheLonelyBunnyT
            TheLonelyBunny
            wrote on last edited by
            #5

            @TritanTech https://www.youtube.com/watch?v=DvDl596JHsY

            TritanTechT 2 Replies Last reply
            0
            • TheLonelyBunnyT TheLonelyBunny

              @TritanTech https://www.youtube.com/watch?v=DvDl596JHsY

              TritanTechT
              TritanTechT
              TritanTech
              wrote on last edited by TritanTech
              #6

              @TheLoneyBunny doesnt work anymore

              1 Reply Last reply
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              • TheLonelyBunnyT TheLonelyBunny

                @TritanTech https://www.youtube.com/watch?v=DvDl596JHsY

                TritanTechT
                TritanTechT
                TritanTech
                wrote on last edited by TritanTech
                #7

                @TheLoneyBunny ok so that didnt work but i did figure it out, i had the inside bounds on the head too small and the collider on the phys bone too far out, and had to make it so it can squish inside the collider tracks perfectly now

                L 1 Reply Last reply
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                • TheLonelyBunnyT
                  TheLonelyBunnyT
                  TheLonelyBunny
                  wrote on last edited by
                  #8

                  ok

                  1 Reply Last reply
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                  • TritanTechT TritanTech

                    @TheLoneyBunny ok so that didnt work but i did figure it out, i had the inside bounds on the head too small and the collider on the phys bone too far out, and had to make it so it can squish inside the collider tracks perfectly now

                    L
                    L
                    lovelife
                    wrote on last edited by lovelife
                    #9

                    @TritanTech Are you able to finish your work?
                    I am having issue now with fbx after using blender, not sure what the step next is. I am trying to import fbx back to unity and nothing change. Avatar viewpoint also is a problem

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