LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age
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wrote on 12 May 2024, 22:37 last edited by
bump file down
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wrote on 12 May 2024, 23:33 last edited by
https://www.mediafire.com/file/1h6ms23aajcbk6m/ImplacableV1.zip/file
(not r18, but its the one that was posted before) -
wrote on 13 May 2024, 04:45 last edited by
bump for r18
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wrote on 13 May 2024, 18:20 last edited by
bump
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wrote on 14 May 2024, 00:25 last edited by
Question:
Was it meant to come with an FBX or Unity Package or is it only meant to be a PMX model?
I'm not sure if its being weird on my end but I didn't see an FBX or Unity Package in the download. -
Question:
Was it meant to come with an FBX or Unity Package or is it only meant to be a PMX model?
I'm not sure if its being weird on my end but I didn't see an FBX or Unity Package in the download.@boofbug http://stereoarts.jp/
download MMD4Mecanim
and import unity -
@boofbug http://stereoarts.jp/
download MMD4Mecanim
and import unity -
wrote on 15 May 2024, 02:34 last edited by
I have the R18 version. Could someone convert it for use for vrchat? I suck with doing MMD things and idk what shaders to make it look good in. If someone can agree to do it for me ill drop a link
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I have the R18 version. Could someone convert it for use for vrchat? I suck with doing MMD things and idk what shaders to make it look good in. If someone can agree to do it for me ill drop a link
wrote on 15 May 2024, 02:53 last edited by@andross I can do it, but I can't confirm whether his expression keys and the like can work properly before seeing the model. The quality gap between MMD model makers' models will be very large, and it will take a lot of work to repair them.
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@andross I can do it, but I can't confirm whether his expression keys and the like can work properly before seeing the model. The quality gap between MMD model makers' models will be very large, and it will take a lot of work to repair them.
wrote on 15 May 2024, 03:08 last edited by@lolmesu Thanks i appreciate it a lot.
Here is the link for anyone that needs the R18 version. If someone ends up making a model of it, shoot me a DM with a link that I can use for myself. Also in the future if any Azur lane models show up, notify and i will buy it (huge fan)
https://workupload.com/file/NVu5EHRP68b -
@lolmesu Thanks i appreciate it a lot.
Here is the link for anyone that needs the R18 version. If someone ends up making a model of it, shoot me a DM with a link that I can use for myself. Also in the future if any Azur lane models show up, notify and i will buy it (huge fan)
https://workupload.com/file/NVu5EHRP68b -
@lolmesu Thanks i appreciate it a lot.
Here is the link for anyone that needs the R18 version. If someone ends up making a model of it, shoot me a DM with a link that I can use for myself. Also in the future if any Azur lane models show up, notify and i will buy it (huge fan)
https://workupload.com/file/NVu5EHRP68b -
@andross I can do it, but I can't confirm whether his expression keys and the like can work properly before seeing the model. The quality gap between MMD model makers' models will be very large, and it will take a lot of work to repair them.
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wrote on 16 May 2024, 08:32 last edited by
@boofbug said in LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age:
@lolmesu @andross
I would also appreciate the converted files
If someone does convert it they should just add it to the post for everyone^^I'm still making this FBX
Because MMD's form keys are not standard, I tried three versions to convert it, but there were some weird bugs. If you don't split the material, there will be no problem. I am solving it.
If you need it urgently, I can share the FBX version that cannot be undressed right away -
@boofbug said in LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age:
@lolmesu @andross
I would also appreciate the converted files
If someone does convert it they should just add it to the post for everyone^^I'm still making this FBX
Because MMD's form keys are not standard, I tried three versions to convert it, but there were some weird bugs. If you don't split the material, there will be no problem. I am solving it.
If you need it urgently, I can share the FBX version that cannot be undressed right away -
@lolmesu
Take your time
We all appreciate the wonderful work you're doing and I hope you can solve any problems you run into, friend !wrote on 16 May 2024, 13:11 last edited by@boofbug said in LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age:
@lolmesu
Take your time
We all appreciate the wonderful work you're doing and I hope you can solve any problems you run into, friend !I cannot solve the problem of abnormal eye bones after installing the eye tracking that comes with VRC. I spent two days trying to solve this problem. But unfortunately, my ability can't solve it, I can only disable him. The shader is being added now, and the follow-up work is to add dynamic bones and some basic switches, as well as SPS and gogoloco. This requires a lot of time.
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wrote on 16 May 2024, 13:38 last edited by
Bump
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@boofbug said in LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age:
@lolmesu
Take your time
We all appreciate the wonderful work you're doing and I hope you can solve any problems you run into, friend !I cannot solve the problem of abnormal eye bones after installing the eye tracking that comes with VRC. I spent two days trying to solve this problem. But unfortunately, my ability can't solve it, I can only disable him. The shader is being added now, and the follow-up work is to add dynamic bones and some basic switches, as well as SPS and gogoloco. This requires a lot of time.
wrote on 16 May 2024, 17:07 last edited by utopia@lolmesu Often eye tracking issues with VRC are issues with the Head bone not being perfectly zeroed out on their X and Z axis (X and Y in blender defaults) and the eyes similar. Open up a booth avatar that works in blender and check out its setup there for example. Could be the problem just something to check.
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@lolmesu Often eye tracking issues with VRC are issues with the Head bone not being perfectly zeroed out on their X and Z axis (X and Y in blender defaults) and the eyes similar. Open up a booth avatar that works in blender and check out its setup there for example. Could be the problem just something to check.
wrote on 17 May 2024, 09:57 last edited by@utopia said in LF: 二次創作インプラカブル(Implacable)MMDモデルAll Age:
@lolmesu Often eye tracking issues with VRC are issues with the Head bone not being perfectly zeroed out on their X and Z axis (X and Y in blender defaults) and the eyes similar. Open up a booth avatar that works in blender and check out its setup there for example. Could be the problem just something to check.
Thank you very much, because my unity work is almost completed, and I don’t want to open the damn blender again. I will pay attention to this problem when I modify the next MMD model. Thank you for your guidance.